| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- //
- // Copyright (c) 2008-2016 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- /*
- * TODO
- * - Add support for manually updating initial pose.
- * - Lua script bindings crash.
- * - Implement inherit parent rotations in IKEffector.
- * - Optimise.
- * - Profile.
- * - Documentation.
- * - Move log callback into context init function.
- * - Bug when enabling continuous mode and IKSolver is placed somewhere
- * on part of the model's bones.
- *
- * FUTURE
- * - Support for "stretchiness" with min/max lengths.
- * - Support for "stiffness" factor, describes how well a bone rotates.
- * - Apply bullet constraints to joints.
- */
- namespace Urho3D
- {
- class Context;
- /// Registers all IK systems to the specified context.
- void RegisterIKLibrary(Context* context);
- } // namespace Urho3D
|