- $#include "Navigation/DynamicNavigationMesh.h"
- class DynamicNavigationMesh : public NavigationMesh
- {
- void SetDrawObstacles(bool enable);
- void SetMaxLayers(unsigned maxLayers);
- void SetMaxObstacles(unsigned maxObstacles);
- bool GetDrawObstacles() const;
- unsigned GetMaxLayers() const;
- unsigned GetMaxObstacles() const;
- tolua_property__get_set bool drawObstacles;
- tolua_property__get_set int maxObstacles;
- tolua_property__get_set unsigned maxLayers;
- };
|