Lasse Öörni db29964574 Apply CollisionShape2D / signed world scale patch from Ricardo Abreu. Closes #1926. 8 years ago
..
Animatable.pkg 7db65a8952 Added possibility to set time position of attribute or object animation manually. SetAnimationEnabled(false) should be used in that case to disable auto update. Closes #926. Added RemoveObjectAnimation() and RemoveAttributeAnimation() to Animatable. Closes #928. Fixed attribute animations in hierarchy (e.g. in components) not getting removed when a null object animation is assigned. 10 years ago
Component.pkg 3fe5024cf7 Remove deprecated autoRemove bool from SoundSource. Replace with a more generic AutoRemoveMode enum which is now used by both SoundSource & ParticleEmitter. 9 years ago
Node.pkg db29964574 Apply CollisionShape2D / signed world scale patch from Ricardo Abreu. Closes #1926. 8 years ago
ObjectAnimation.pkg 7dd9143f59 Fix the include path for the generated Lua API bindings. 11 years ago
Scene.pkg 6bce856acf Fix code indent. 9 years ago
Serializable.pkg 99e49ac3b8 Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases. 10 years ago
SplinePath.pkg 5bd672f02a Add missing Lua bindings to SplinePath. Make hierarchy & inspector windows the same width on editor startup. Remove unnecessary attributes from EditorHierarchyWindow.xml. 10 years ago
ValueAnimation.pkg a955725bd0 Add the interpolation mode IM_NONE to ValueAnimation. Add animating UI element to LightAnimation example. Add ResourceRef constructor that takes type & name as strings for easier script bindings. 9 years ago