CMakeLists.txt 2.7 KB

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  1. #
  2. # Copyright (c) 2008-2017 the Urho3D project.
  3. #
  4. # Permission is hereby granted, free of charge, to any person obtaining a copy
  5. # of this software and associated documentation files (the "Software"), to deal
  6. # in the Software without restriction, including without limitation the rights
  7. # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. # copies of the Software, and to permit persons to whom the Software is
  9. # furnished to do so, subject to the following conditions:
  10. #
  11. # The above copyright notice and this permission notice shall be included in
  12. # all copies or substantial portions of the Software.
  13. #
  14. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. # THE SOFTWARE.
  21. #
  22. # Define target name for Lua library
  23. set (TARGET_NAME Lua)
  24. # Define source files
  25. define_source_files (GLOB_CPP_PATTERNS src/*.c GLOB_H_PATTERNS src/*.h EXCLUDE_PATTERNS src/lua.c src/luac.c)
  26. # Define dependency libs
  27. if (READLINE_FOUND)
  28. add_definitions (-DLUA_USE_READLINE)
  29. list (APPEND INCLUDE_DIRS ${READLINE_INCLUDE_DIRS})
  30. list (APPEND LIBS ${READLINE_LIBRARIES})
  31. endif ()
  32. # Setup target
  33. setup_library ()
  34. # Install headers for building and using the Urho3D library (no direct dependencies but library user may need them)
  35. install_header_files (DIRECTORY src/ DESTINATION ${DEST_INCLUDE_DIR}/ThirdParty/Lua FILES_MATCHING PATTERN *.h) # Note: the trailing slash is significant
  36. # Setup additional Lua standalone targets (these targets can be transfered and executed on an embedded device, such as Raspberry Pi and Android)
  37. if (NOT CMAKE_PROJECT_NAME MATCHES ^Urho3D-ExternalProject-tolua\\+\\+ AND NOT IOS AND NOT TVOS AND NOT WEB)
  38. # Define target name for Lua interpreter
  39. set (TARGET_NAME lua_interpreter) # Note: intended target name is 'lua' which clashes with 'Lua' library target above for case-insensitive platform
  40. # Define source files
  41. set (SOURCE_FILES src/lua.c)
  42. # Define dependency libs
  43. set (LIBS Lua)
  44. if (NOT MSVC)
  45. list (APPEND LIBS m)
  46. endif ()
  47. # Setup target
  48. setup_executable (NODEPS)
  49. adjust_target_name () # Adjust to intended target output name
  50. # Define target name for Lua compiler
  51. set (TARGET_NAME luac)
  52. # Define source files
  53. set (SOURCE_FILES src/luac.c)
  54. # Define dependency libs
  55. # Same as above
  56. # Setup target
  57. setup_executable (NODEPS)
  58. endif ()