| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 |
- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #ifdef URHO3D_IK
- #include "../Precompiled.h"
- #include "../AngelScript/APITemplates.h"
- #include "../IK/IKSolver.h"
- namespace Urho3D
- {
- // This function is called before ASRegisterGenerated()
- void ASRegisterManualFirst_IK(asIScriptEngine* engine)
- {
- // enum IKSolver::Algorithm | File: ../IK/IKSolver.h
- engine->RegisterEnum("IKAlgorithm");
- engine->RegisterEnumValue("IKAlgorithm", "ONE_BONE", IKSolver::ONE_BONE);
- engine->RegisterEnumValue("IKAlgorithm", "TWO_BONE", IKSolver::TWO_BONE);
- engine->RegisterEnumValue("IKAlgorithm", "FABRIK", IKSolver::FABRIK);
- // enum IKSolver::Feature | File: ../IK/IKSolver.h
- engine->RegisterEnum("IKFeature");
- engine->RegisterEnumValue("IKFeature", "JOINT_ROTATIONS", IKSolver::JOINT_ROTATIONS);
- engine->RegisterEnumValue("IKFeature", "TARGET_ROTATIONS", IKSolver::TARGET_ROTATIONS);
- engine->RegisterEnumValue("IKFeature", "UPDATE_ORIGINAL_POSE", IKSolver::UPDATE_ORIGINAL_POSE);
- engine->RegisterEnumValue("IKFeature", "UPDATE_ACTIVE_POSE", IKSolver::UPDATE_ACTIVE_POSE);
- engine->RegisterEnumValue("IKFeature", "USE_ORIGINAL_POSE", IKSolver::USE_ORIGINAL_POSE);
- engine->RegisterEnumValue("IKFeature", "CONSTRAINTS", IKSolver::CONSTRAINTS);
- engine->RegisterEnumValue("IKFeature", "AUTO_SOLVE", IKSolver::AUTO_SOLVE);
- }
- // This function is called after ASRegisterGenerated()
- void ASRegisterManualLast_IK(asIScriptEngine* engine)
- {
- // Algorithm IKSolver::GetAlgorithm() const | File: ../IK/IKSolver.h
- engine->RegisterObjectMethod("IKSolver", "IKAlgorithm get_algorithm() const", asMETHOD(IKSolver, GetAlgorithm), asCALL_THISCALL);
- // void IKSolver::SetAlgorithm(Algorithm algorithm) | File: ../IK/IKSolver.h
- engine->RegisterObjectMethod("IKSolver", "void set_algorithm(IKAlgorithm)", asMETHOD(IKSolver, SetAlgorithm), asCALL_THISCALL);
- }
- }
- #endif // def URHO3D_IK
|