Eugene Kozlov f6d78924a8 Fix Node::GetComponent shadowing for Scene Lua binding. 7 years ago
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Animatable.pkg 7db65a8952 Added possibility to set time position of attribute or object animation manually. SetAnimationEnabled(false) should be used in that case to disable auto update. Closes #926. Added RemoveObjectAnimation() and RemoveAttributeAnimation() to Animatable. Closes #928. Fixed attribute animations in hierarchy (e.g. in components) not getting removed when a null object animation is assigned. 10 years ago
Component.pkg 23a696676d Add IsReplicated() method for Node and Component classes. 8 years ago
Node.pkg 23a696676d Add IsReplicated() method for Node and Component classes. 8 years ago
ObjectAnimation.pkg 7dd9143f59 Fix the include path for the generated Lua API bindings. 11 years ago
Scene.pkg f6d78924a8 Fix Node::GetComponent shadowing for Scene Lua binding. 7 years ago
Serializable.pkg 99e49ac3b8 Add an 8-bit timestamp to client controls, which gets incremented on each sent update. Echo this timestamp back in server updates sent to client. Allow to intercept network attribute updates into an event instead of applying them immediately, to facilitate implementing application-level client prediction. Add simulated latency & packet loss parameters to Network. Note that these changes break protocol compatibility with earlier Urho3D releases. 10 years ago
SplinePath.pkg 5bd672f02a Add missing Lua bindings to SplinePath. Make hierarchy & inspector windows the same width on editor startup. Remove unnecessary attributes from EditorHierarchyWindow.xml. 10 years ago
ValueAnimation.pkg a955725bd0 Add the interpolation mode IM_NONE to ValueAnimation. Add animating UI element to LightAnimation example. Add ResourceRef constructor that takes type & name as strings for easier script bindings. 9 years ago