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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../../Container/List.h"
- #include "../../Container/HashMap.h"
- #include "../../Core/Mutex.h"
- #include "../../IO/VectorBuffer.h"
- #include "WSConnection.h"
- #include "WSPacket.h"
- namespace Urho3D {
- /// Basic Websocket connection handler used by WS client and server
- class WSHandler {
- public:
- /// Construct.
- WSHandler();
- /// Destruct.
- ~WSHandler();
- /// Get incoming packet mutex
- Mutex& GetIncomingMutex() { return incomingMutex_; }
- /// Add incoming packet to the buffer
- void AddIncomingPacket(const WSPacket& packet);
- /// Get first incoming packet
- WSPacket* GetIncomingPacket();
- /// Remove first incoming packet
- void RemoveIncomingPacket();
- /// Get total number of incoming packets
- int GetNumIncomingPackets() { return incomingPackets_.Size(); }
- /// Get outgoing packet mutex
- Mutex& GetOutgoingMutex() { return outgoingMutex_; }
- /// Add outgoing packet to the buffer
- void AddOutgoingPacket(const WSPacket& packet);
- /// Get first outgoing packet for specific WS connection
- WSPacket* GetOutgoingPacket(const WSConnection& ws);
- /// Remove first outgoing packet for specific WS connection
- void RemoveOutgoingPacket(const WSConnection& ws);
- /// Get total number of outgoing packets for specific WS connection
- int GetNumOutgoingPackets(const WSConnection& ws);
- /// Get all outgoing packets for specific WS connection
- List<WSPacket>* GetOutgoingPackets(const WSConnection& ws);
- /// Retur all connection buffered outgoing packets
- HashMap<WSConnection, List<WSPacket>>* GetAllOutgoingPackets() { return &outgoingPackets_; };
- /// Handle all libwebsocket logs
- static void OutputWSLog(int level, const char *line);
- protected:
- /// Incoming packet mutex
- Mutex incomingMutex_;
- /// Outgoing packet mutex
- Mutex outgoingMutex_;
- /// Incoming packet buffer
- List<WSPacket> incomingPackets_;
- /// Outgoing packet buffer
- HashMap<WSConnection, List<WSPacket>> outgoingPackets_;
- };
- }
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