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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Math/Color.h"
- #include "../UI/UIElement.h"
- namespace Urho3D
- {
- class URHO3D_API UISelectable : public UIElement
- {
- public:
- URHO3D_OBJECT(UISelectable, UIElement);
- /// Construct.
- using UIElement::UIElement;
- /// Destruct.
- ~UISelectable() override = default;
- /// Register object factory.
- static void RegisterObject(Context* context);
- /// Return UI rendering batches.
- void GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor) override;
- /// Set selection background color. Color with 0 alpha (default) disables.
- /// @property
- void SetSelectionColor(const Color& color);
- /// Set hover background color. Color with 0 alpha (default) disables.
- /// @property
- void SetHoverColor(const Color& color);
- /// Return selection background color.
- /// @property
- const Color& GetSelectionColor() const { return selectionColor_; }
- /// Return hover background color.
- /// @property
- const Color& GetHoverColor() const { return hoverColor_; }
- protected:
- /// Selection background color.
- Color selectionColor_{Color::TRANSPARENT_BLACK};
- /// Hover background color.
- Color hoverColor_{Color::TRANSPARENT_BLACK};
- };
- }
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