فهرست منبع

Get samples to compile and reference renamed assemblies. Won't run due to shader loading issues.

Dominique Louis 13 سال پیش
والد
کامیت
4fdbfd39d0
4فایلهای تغییر یافته به همراه26 افزوده شده و 26 حذف شده
  1. 4 4
      Aiming/Aiming.PSMobile.csproj
  2. 8 8
      ChaseAndEvade/ChaseAndEvade.PSMobile.csproj
  3. 8 8
      Draw2D/Draw2D.PSMobile.csproj
  4. 6 6
      MonoGame.Samples.PSMobile.sln

+ 4 - 4
Aiming/MonoGame.Samples.Aiming.PSSuite.csproj → Aiming/Aiming.PSMobile.csproj

@@ -33,9 +33,9 @@
     <Reference Include="System" />
     <Reference Include="System.Xml" />
     <Reference Include="System.Core" />
-    <Reference Include="Sce.Pss.Core" />
+    <Reference Include="Sce.PlayStation.Core" />
   </ItemGroup>
-  <Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Pss.CSharp.targets" />
+  <Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Psm.CSharp.targets" />
   <ItemGroup>
     <Compile Include="AimingGame.cs" />
     <Compile Include="Main.cs" />
@@ -53,9 +53,9 @@
     <Content Include="app.cfg" />
   </ItemGroup>
   <ItemGroup>
-    <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSSuite.csproj">
+    <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSMobile.csproj">
       <Project>{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}</Project>
-      <Name>MonoGame.Framework.PSSuite</Name>
+      <Name>MonoGame.Framework.PSMobile</Name>
     </ProjectReference>
   </ItemGroup>
 </Project>

+ 8 - 8
ChaseAndEvade/MonoGame.Samples.ChaseAndEvade.PSSuite.csproj → ChaseAndEvade/ChaseAndEvade.PSMobile.csproj

@@ -33,15 +33,9 @@
     <Reference Include="System" />
     <Reference Include="System.Xml" />
     <Reference Include="System.Core" />
-    <Reference Include="Sce.Pss.Core" />
-  </ItemGroup>
-  <Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Pss.CSharp.targets" />
-  <ItemGroup>
-    <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSSuite.csproj">
-      <Project>{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}</Project>
-      <Name>MonoGame.Framework.PSSuite</Name>
-    </ProjectReference>
+    <Reference Include="Sce.PlayStation.Core" />
   </ItemGroup>
+  <Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Psm.CSharp.targets" />
   <ItemGroup>
     <Folder Include="Content\" />
   </ItemGroup>
@@ -63,4 +57,10 @@
     <Compile Include="ChaseAndEvadeGame.cs" />
     <Compile Include="Program.cs" />
   </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSMobile.csproj">
+      <Project>{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}</Project>
+      <Name>MonoGame.Framework.PSMobile</Name>
+    </ProjectReference>
+  </ItemGroup>
 </Project>

+ 8 - 8
Draw2D/MonoGame.Samples.Draw2D.PSSuite.csproj → Draw2D/Draw2D.PSMobile.csproj

@@ -33,15 +33,9 @@
     <Reference Include="System" />
     <Reference Include="System.Xml" />
     <Reference Include="System.Core" />
-    <Reference Include="Sce.Pss.Core" />
-  </ItemGroup>
-  <Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Pss.CSharp.targets" />
-  <ItemGroup>
-    <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSSuite.csproj">
-      <Project>{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}</Project>
-      <Name>MonoGame.Framework.PSSuite</Name>
-    </ProjectReference>
+    <Reference Include="Sce.PlayStation.Core" />
   </ItemGroup>
+  <Import Project="$(MSBuildExtensionsPath)\Sce\Sce.Psm.CSharp.targets" />
   <ItemGroup>
     <Compile Include="FPSCounterComponent.cs" />
     <Compile Include="Game1.cs" />
@@ -65,4 +59,10 @@
     </Content>
     <Content Include="app.cfg" />
   </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.PSMobile.csproj">
+      <Project>{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}</Project>
+      <Name>MonoGame.Framework.PSMobile</Name>
+    </ProjectReference>
+  </ItemGroup>
 </Project>

+ 6 - 6
MonoGame.Samples.PSSuite.sln → MonoGame.Samples.PSMobile.sln

@@ -1,15 +1,15 @@
 
 Microsoft Visual Studio Solution File, Format Version 11.00
 # Visual Studio 2010
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.PSSuite", "..\MonoGame.Framework\MonoGame.Framework.PSSuite.csproj", "{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.PSMobile", "..\MonoGame.Framework\MonoGame.Framework.PSMobile.csproj", "{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.PSSuite", "..\ThirdParty\Lidgren.Network\Lidgren.Network.PSSuite.csproj", "{167676EE-E2D5-440A-BB2B-EFBD02BC8493}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.PSMobile", "..\ThirdParty\Lidgren.Network\Lidgren.Network.PSMobile.csproj", "{167676EE-E2D5-440A-BB2B-EFBD02BC8493}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.Draw2D.PSSuite", "Draw2D\MonoGame.Samples.Draw2D.PSSuite.csproj", "{D46978DF-F83C-45A1-80CA-A9B578607B77}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Aiming.PSMobile", "Aiming\Aiming.PSMobile.csproj", "{4465C957-DB01-4FE4-8ADE-A7A7CA2CD773}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.Aiming.PSSuite", "Aiming\MonoGame.Samples.Aiming.PSSuite.csproj", "{4465C957-DB01-4FE4-8ADE-A7A7CA2CD773}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChaseAndEvade.PSMobile", "ChaseAndEvade\ChaseAndEvade.PSMobile.csproj", "{CA033BAB-B214-4BF9-A903-85038AE666AA}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.ChaseAndEvade.PSSuite", "ChaseAndEvade\MonoGame.Samples.ChaseAndEvade.PSSuite.csproj", "{CA033BAB-B214-4BF9-A903-85038AE666AA}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Draw2D.PSMobile", "Draw2D\Draw2D.PSMobile.csproj", "{D46978DF-F83C-45A1-80CA-A9B578607B77}"
 EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -39,6 +39,6 @@ Global
 		{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Release|Any CPU.Build.0 = Release|Any CPU
 	EndGlobalSection
 	GlobalSection(MonoDevelopProperties) = preSolution
-		StartupItem = Draw2D\MonoGame.Samples.Draw2D.PSSuite.csproj
+		StartupItem = ..\MonoGame.Framework\MonoGame.Framework.PSMobile.csproj
 	EndGlobalSection
 EndGlobal