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Modify to load "wood" asset instead of lava

Kenneth Pouncey 13 years ago
parent
commit
d4b2160839
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Samples/MacOS/RenderTarget2DSample/Game1.cs

+ 1 - 1
Samples/MacOS/RenderTarget2DSample/Game1.cs

@@ -96,7 +96,7 @@ namespace RenderTarget2DSample
 				GraphicsDevice.PresentationParameters.BackBufferHeight, false, SurfaceFormat.Color, DepthFormat.None);
             
 			// Load in our wood tile.
-			wood = Content.Load<Texture2D> ("lava");
+			wood = Content.Load<Texture2D> ("wood");
 			
 			// Load in the picture of Seamus.
 			mooTheMerciless = Content.Load<Texture2D> ("MooTheMerciless");