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@@ -96,7 +96,7 @@ namespace RenderTarget2DSample
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GraphicsDevice.PresentationParameters.BackBufferHeight, false, SurfaceFormat.Color, DepthFormat.None);
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// Load in our wood tile.
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- wood = Content.Load<Texture2D> ("lava");
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+ wood = Content.Load<Texture2D> ("wood");
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// Load in the picture of Seamus.
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mooTheMerciless = Content.Load<Texture2D> ("MooTheMerciless");
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