|
spriteBatch.DrawString(font, wandh, new Vector2(GraphicsDevice.Viewport.Width-wh.X, GraphicsDevice.Viewport.Height-wh.Y), Color.Red);
|
|
spriteBatch.DrawString(font, wandh, new Vector2(GraphicsDevice.Viewport.Width-wh.X, GraphicsDevice.Viewport.Height-wh.Y), Color.Red);
|