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RobotRampage.Linux.csproj 4.2 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  6. <ProductVersion>9.0.21022</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{9522776F-02BA-4BED-B8BB-6BAE580F4068}</ProjectGuid>
  9. <OutputType>Exe</OutputType>
  10. <RootNamespace>AsteroidBeltAssault</RootNamespace>
  11. <AssemblyName>FloodControl</AssemblyName>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  14. <DebugSymbols>True</DebugSymbols>
  15. <DebugType>full</DebugType>
  16. <Optimize>False</Optimize>
  17. <OutputPath>bin\Debug</OutputPath>
  18. <DefineConstants>DEBUG,LINUX</DefineConstants>
  19. <ErrorReport>prompt</ErrorReport>
  20. <WarningLevel>4</WarningLevel>
  21. <PlatformTarget>x86</PlatformTarget>
  22. <ConsolePause>False</ConsolePause>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  25. <DebugType>none</DebugType>
  26. <Optimize>False</Optimize>
  27. <OutputPath>bin\Release</OutputPath>
  28. <ErrorReport>prompt</ErrorReport>
  29. <WarningLevel>4</WarningLevel>
  30. <PlatformTarget>x86</PlatformTarget>
  31. <ConsolePause>False</ConsolePause>
  32. </PropertyGroup>
  33. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  34. <ItemGroup>
  35. <Reference Include="System" />
  36. <Reference Include="System.Xml" />
  37. <Reference Include="System.Core" />
  38. <Reference Include="System.Xml.Linq" />
  39. <Reference Include="System.Drawing" />
  40. </ItemGroup>
  41. <ItemGroup>
  42. <None Include="README.md">
  43. <Link>README.md</Link>
  44. </None>
  45. <None Include="Info.plist">
  46. <Link>Info.plist</Link>
  47. </None>
  48. <None Include="GameThumbnail.png">
  49. <Link>GameThumbnail.png</Link>
  50. </None>
  51. <None Include="Game.ico">
  52. <Link>Game.ico</Link>
  53. </None>
  54. </ItemGroup>
  55. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  56. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  57. <ItemGroup>
  58. <Folder Include="Content\" />
  59. <Folder Include="Content\Fonts\" />
  60. <Folder Include="Content\Textures\" />
  61. </ItemGroup>
  62. <ItemGroup>
  63. <Compile Include="Program.cs" />
  64. <Compile Include="WeaponManager.cs">
  65. <Link>WeaponManager.cs</Link>
  66. </Compile>
  67. <Compile Include="TileMap.cs">
  68. <Link>TileMap.cs</Link>
  69. </Compile>
  70. <Compile Include="Sprite.cs">
  71. <Link>Sprite.cs</Link>
  72. </Compile>
  73. <Compile Include="Player.cs">
  74. <Link>Player.cs</Link>
  75. </Compile>
  76. <Compile Include="PathNode.cs">
  77. <Link>PathNode.cs</Link>
  78. </Compile>
  79. <Compile Include="PathFinder.cs">
  80. <Link>PathFinder.cs</Link>
  81. </Compile>
  82. <Compile Include="Particle.cs">
  83. <Link>Particle.cs</Link>
  84. </Compile>
  85. <Compile Include="GoalManager.cs">
  86. <Link>GoalManager.cs</Link>
  87. </Compile>
  88. <Compile Include="GameManager.cs">
  89. <Link>GameManager.cs</Link>
  90. </Compile>
  91. <Compile Include="Game1.cs">
  92. <Link>Game1.cs</Link>
  93. </Compile>
  94. <Compile Include="EnemyManager.cs">
  95. <Link>EnemyManager.cs</Link>
  96. </Compile>
  97. <Compile Include="Enemy.cs">
  98. <Link>Enemy.cs</Link>
  99. </Compile>
  100. <Compile Include="EffectsManager.cs">
  101. <Link>EffectsManager.cs</Link>
  102. </Compile>
  103. <Compile Include="ComputerTerminal.cs">
  104. <Link>ComputerTerminal.cs</Link>
  105. </Compile>
  106. <Compile Include="Camera.cs">
  107. <Link>Camera.cs</Link>
  108. </Compile>
  109. </ItemGroup>
  110. <ItemGroup>
  111. <Content Include="Content\Fonts\Pericles14.xnb">
  112. <Link>Content\Fonts\Pericles14.xnb</Link>
  113. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  114. </Content>
  115. <Content Include="Content\Textures\TitleScreen.xnb">
  116. <Link>Content\Textures\TitleScreen.xnb</Link>
  117. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  118. </Content>
  119. <Content Include="Content\Textures\SpriteSheet.xnb">
  120. <Link>Content\Textures\SpriteSheet.xnb</Link>
  121. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  122. </Content>
  123. </ItemGroup>
  124. </Project>