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- //-----------------------------------------------------------------------------
- // IAudioEmitter.cs
- //
- // Microsoft XNA Community Game Platform
- // Copyright (C) Microsoft Corporation. All rights reserved.
- //-----------------------------------------------------------------------------
- using Microsoft.Xna.Framework;
- namespace Audio3D
- {
- /// <summary>
- /// Interface used by the AudioManager to look up the position
- /// and velocity of entities that can emit 3D sounds.
- /// </summary>
- public interface IAudioEmitter
- {
- Vector3 Position { get; }
- Vector3 Forward { get; }
- Vector3 Up { get; }
- Vector3 Velocity { get; }
- }
- }
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