Sprite.cs 403 B

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  1. using System;
  2. using Microsoft.Xna.Framework;
  3. using Microsoft.Xna.Framework.Graphics;
  4. namespace Microsoft.Xna.Samples.BouncingBox
  5. {
  6. public class Sprite : DrawableGameComponent
  7. {
  8. public Sprite (Game game) : base(game)
  9. {
  10. }
  11. public override void Update (GameTime gameTime)
  12. {
  13. base.Update (gameTime);
  14. }
  15. public override void Draw (GameTime gameTime)
  16. {
  17. base.Draw (gameTime);
  18. }
  19. }
  20. }