ShatterEffectSample.Core.csproj 685 B

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0</TargetFramework>
  4. <RootNamespace>ShatterEffect.Core</RootNamespace>
  5. <AssemblyProduct>ShatterEffect.Core</AssemblyProduct>
  6. <Description>This sample shows how you can apply an effect on any model in your game to shatter it apart. The effect is simulated with a vertex shader.</Description>
  7. <Company>Microsoft</Company>
  8. <Copyright>Copyright © Microsoft</Copyright>
  9. <Version>1.0.0.0</Version>
  10. </PropertyGroup>
  11. <!-- Let SDK include all .cs files by default -->
  12. <ItemGroup>
  13. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
  14. </ItemGroup>
  15. </Project>