GamerPresenceMode.cs 1.2 KB

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  1. namespace Microsoft.Xna.Framework.GamerServices
  2. {
  3. /// <summary>
  4. /// Defines gamer presence modes.
  5. /// </summary>
  6. public enum GamerPresenceMode
  7. {
  8. /// <summary>
  9. /// Not online.
  10. /// </summary>
  11. None,
  12. /// <summary>
  13. /// Online and available.
  14. /// </summary>
  15. Online,
  16. /// <summary>
  17. /// Away from keyboard.
  18. /// </summary>
  19. Away,
  20. /// <summary>
  21. /// Busy playing a game.
  22. /// </summary>
  23. Busy,
  24. /// <summary>
  25. /// Playing a specific game.
  26. /// </summary>
  27. PlayingGame,
  28. /// <summary>
  29. /// At the main menu.
  30. /// </summary>
  31. AtMenu,
  32. /// <summary>
  33. /// Waiting for other players.
  34. /// </summary>
  35. WaitingForPlayers,
  36. /// <summary>
  37. /// Waiting in lobby.
  38. /// </summary>
  39. WaitingInLobby,
  40. /// <summary>
  41. /// Currently winning.
  42. /// </summary>
  43. Winning,
  44. /// <summary>
  45. /// Currently losing.
  46. /// </summary>
  47. Losing,
  48. /// <summary>
  49. /// Score is tied.
  50. /// </summary>
  51. ScoreIsTied
  52. }
  53. }