A Collection of MonoGame Samples

Dominique Louis 0a8afa63fb Fix lock-up when trying to Quite to Lobby from PauseScreen. 1 viikko sitten
.github 60882f83de correct publish-args typo 1 viikko sitten
AdMob b7c3cfe182 Update all projects to use net9.0* 1 kuukausi sitten
Aiming 856f2ebbbf Fix Info.plists 3 viikkoa sitten
Audio3D d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
BackgroundThreadTester 856f2ebbbf Fix Info.plists 3 viikkoa sitten
BatteryStatus d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
BloomEffect 856f2ebbbf Fix Info.plists 3 viikkoa sitten
BouncingBox 856f2ebbbf Fix Info.plists 3 viikkoa sitten
CardsStarterKit 0a8afa63fb Fix lock-up when trying to Quite to Lobby from PauseScreen. 1 viikko sitten
CatapultWars 856f2ebbbf Fix Info.plists 3 viikkoa sitten
ChaseAndEvade 856f2ebbbf Fix Info.plists 3 viikkoa sitten
Collisions f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
Colored3DCube 856f2ebbbf Fix Info.plists 3 viikkoa sitten
CompiledContent 177b9c2f2c Ensure all projects have a .config directory. 5 kuukautta sitten
ContentBuilder d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
Draw2D 856f2ebbbf Fix Info.plists 3 viikkoa sitten
FarseerPhysics 856f2ebbbf Fix Info.plists 3 viikkoa sitten
Flocking 856f2ebbbf Fix Info.plists 3 viikkoa sitten
GameComponents 856f2ebbbf Fix Info.plists 3 viikkoa sitten
GameDevelopmentbyExample 856f2ebbbf Fix Info.plists 3 viikkoa sitten
GameStateManagement 856f2ebbbf Fix Info.plists 3 viikkoa sitten
GooCursor 856f2ebbbf Fix Info.plists 3 viikkoa sitten
Graphics3D 856f2ebbbf Fix Info.plists 3 viikkoa sitten
HoneycombRush 856f2ebbbf Fix Info.plists 3 viikkoa sitten
Input d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
InputReporter d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
LensFlare d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
MonoGame.Xna.Framework.Net b7c3cfe182 Update all projects to use net9.0* 1 kuukausi sitten
MultiTouch 856f2ebbbf Fix Info.plists 3 viikkoa sitten
NetRumble d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
NetworkPrediction d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
NetworkStateManagement d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
Orientation 856f2ebbbf Fix Info.plists 3 viikkoa sitten
PacMan f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
Particle2D d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
Particle3D 856f2ebbbf Fix Info.plists 3 viikkoa sitten
Peer2Peer d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
PerPixelCollision 856f2ebbbf Fix Info.plists 3 viikkoa sitten
PerformanceMeasuring d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
Primitives 856f2ebbbf Fix Info.plists 3 viikkoa sitten
ReachGraphicsDemo d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
RectangleCollision d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
RenderTarget2D 856f2ebbbf Fix Info.plists 3 viikkoa sitten
RockRain d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
RolePlayingGame d89c07be51 Remove Platform suffixes. 3 viikkoa sitten
Shaders2D f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
ShadowMapping 856f2ebbbf Fix Info.plists 3 viikkoa sitten
ShatterEffect f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
Sound 856f2ebbbf Fix Info.plists 3 viikkoa sitten
SpriteEffects c1398cf086 The Great Desktop folder and project rename 3 viikkoa sitten
SpriteFont 856f2ebbbf Fix Info.plists 3 viikkoa sitten
StarWarrior f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
StateObjectWindows f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
StencilsCratersTutorial f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
Storage f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
Tetris f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
TexturedQuad f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
TiledSprites f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
TouchGesture f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
TransformedCollision f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
UseCustomVertex f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
VideoPlayer f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
VirtualGamePad f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
Waypoints2D f9b2109aca Apparently Segoe Print no longer exist, so using Segoe UI Mono 3 viikkoa sitten
WpfInterop b7c3cfe182 Update all projects to use net9.0* 1 kuukausi sitten
.gitignore 1ccaef909f Update shatter effect fx - Model needs replacing (#52) 5 kuukautta sitten
CONTRIBUTING.md aa38e4988a Add contributing guidelines for MonoGame-Samples 3 kuukautta sitten
LICENSE 4c879a400a Add MIT License file 3 kuukautta sitten
README.md ebab8df603 Rename directries to remove Samples. Update README. 5 kuukautta sitten
SamplesContentBuilder.sln 787aa50223 History Reset and Projects updated to SDK and MG 3.8.* 6 kuukautta sitten

README.md

MonoGame Samples

This repository contains a collection of cross-platform MonoGame samples and game projects that should compile on Windows, macOS, Linux, iOS and Android. Each sample demonstrates different game development concepts, features, or genres. For detailed information about each sample, see the linked README in each sub-directory.


How to Contribute

I welcome contributions to the MonoGame Samples repository! Here's how you can get involved:

  1. Report Issues: If you find a bug or have a suggestion, please open an issue in the repository.
  2. Submit Pull Requests: Fork the repository, fix bugs and modernise the samples, and submit a pull request. Be sure to follow the coding standards and include detailed descriptions of your changes or enhancements.
  3. Improve Documentation: Help me improve the documentation by editing or adding to the README files.
  4. Share Your Samples: If you have a MonoGame sample you'd like to share, feel free to contribute it to the repository. Alternatively help port the older XNA samples, so we have a centralised resource for all MonoGame game developers.
  5. Donate to the MonoGame Foundation: If these samples have helped you create your game, release it and your made some money off it it, conside donating to the MonoGame Foundation, so we can continue to keep it FREE for everyone else to have a hit game with :)

Quick Links


Game Samples

Project Description
AsteroidBeltAssault
Cards Starter Kit Card framework showing how to implement a Blackjack game.
FloodControl
HoneycombRush Arcade-style honeycomb collection game.
CatapultWars Single Player and Networked multiplayer catapult game. Works on LAN
PacMan Cross-platform Pac-Man clone.
RobotRampage
RockRain Arcade-style falling rocks game.
RolePlayingGame RPG sample with tile engine and menus.
StarWarrior Classic space shooter sample.

2D Samples

Project Description
Shaders2D Custom 2D shader effects in MonoGame.
Aiming Aiming mechanics and input handling.
BouncingBox Simple physics sample with bouncing boxes.
Cards Starter Kit Card framework showing how to implement a Blackjack game.
ChaseAndEvade AI sample showing chase and evade behaviors.
CollisionSample Collision detection techniques.
Draw2D Basic 2D drawing and sprite rendering.
FarseerPhysics Physics engine integration sample.
Flocking Flocking AI behaviors.
GameDevelopmentbyExample 4 2D samples from the "XNA Game Development by Example" book. Namely: AsteroidBeltAssault, FloodControl, GemstoneHunter, RobotRampage
GameStateManagement Sample for managing game states and screens.
GooCursor Custom cursor rendering and effects.
HoneycombRush Arcade-style honeycomb collection game.
Input Input handling for keyboard, mouse, and gamepad.
InputReporter Displays live input values for controllers.
MultiTouch Multi-touch input support.
PacMan Cross-platform Pac-Man clone.
Particle2D Particle systems and effects.
Primitives Drawing primitive shapes (lines, points).
RectangleCollision Rectangle collision detection.
RenderTarget2D Render-to-texture techniques.
RockRain Arcade-style falling rocks game.
RolePlayingGame RPG sample with tile engine and menus.
StarWarrior Classic space shooter sample.
TouchGesture Touch gesture and mouse support.
Waypoint AI navigation and waypoint sample.

3D Samples

Project Description
Audio3D 3D audio positioning and effects.
BloomEffect Bloom post-processing effects.
Colored3DCube Renders a colored 3D cube.
Graphics3D Advanced 3D graphics techniques.
LensFlare Lens flare post-processing effects.
ReachGraphicsDemo Demonstrates Reach profile graphics features.
ShadowMapping Demonstrates shadow mapping techniques in 3D.
ShatterEffect 3D shatter effect demonstration.

Networking Samples

Project Description
CatapultNetWars Single Player and Networked multiplayer catapult game. Works on LAN
MonoGame.Xna.Framework.Net Networking API compatibility sample. Partially implemented for Peer 2 Peer, LAN games
NetRumble Networked multiplayer space shooter. (NOT working yet)
NetworkPrediction Networked gameplay prediction and synchronization. Works on LAN
NetworkStateManagment The project template for most of the networked games in this repo, that use a Lobby. Works on LAN
Peer2Peer Peer-to-peer multiplayer tank demo. Works on LAN

Miscellaneous Samples

Project Description
AdMob Integrate AdMob ads into a MonoGame project.
BackgroundThreadTester Using background threads in game logic.
BatteryStatus Battery status and power management.
CompiledContent Pre-built content files for other samples.
GameComponents Using and managing game components.
ContentBuilder Build and load content assets using MonoGame's content pipeline.
Sound Cross-platform sound playback.

For platform-specific details, build instructions, and troubleshooting, see each sample's README.