Aiming.csproj 1.2 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net9.0</TargetFramework>
  4. <OutputType>WinExe</OutputType>
  5. <RootNamespace>Aiming.DesktopGL</RootNamespace>
  6. <AssemblyName>Aiming</AssemblyName>
  7. <Description>DesktopGL platform for Aiming MonoGame sample.</Description>
  8. <Authors>CartBlanche</Authors>
  9. <Company>MonoGame Foundation</Company>
  10. <Version>1.0.0</Version>
  11. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  12. </PropertyGroup>
  13. <ItemGroup>
  14. <ProjectReference Include="..\..\Core\Aiming.Core.csproj" />
  15. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
  16. </ItemGroup>
  17. <ItemGroup>
  18. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\cat.xnb" Link="Content\cat.xnb">
  19. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  20. </Content>
  21. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\spotlight.xnb" Link="Content\spotlight.xnb">
  22. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  23. </Content>
  24. </ItemGroup>
  25. <ItemGroup>
  26. <None Include="Aiming.icns">
  27. <Link>$(AssemblyName).icns</Link>
  28. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  29. </None>
  30. </ItemGroup>
  31. </Project>