Aiming.csproj 1.1 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net9.0-ios</TargetFramework>
  4. <OutputType>Exe</OutputType>
  5. <SupportedOSPlatformVersion>11.0</SupportedOSPlatformVersion>
  6. <RootNamespace>Aiming.iOS</RootNamespace>
  7. <AssemblyName>Aiming.iOS</AssemblyName>
  8. <Description>iOS platform for Aiming MonoGame sample.</Description>
  9. <Authors>CartBlanche</Authors>
  10. <Company>MonoGame Foundation</Company>
  11. <Version>1.0.0</Version>
  12. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  13. </PropertyGroup>
  14. <ItemGroup>
  15. <ProjectReference Include="..\..\Core\Aiming.Core.csproj" />
  16. <PackageReference Include="MonoGame.Framework.iOS" Version="3.8.*" />
  17. </ItemGroup>
  18. <ItemGroup>
  19. <Content Include="..\..\..\CompiledContent\iOS\Content\Textures\cat.xnb" Link="Content\cat.xnb">
  20. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  21. </Content>
  22. <Content Include="..\..\..\CompiledContent\iOS\Content\Textures\spotlight.xnb" Link="Content\spotlight.xnb">
  23. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  24. </Content>
  25. </ItemGroup>
  26. </Project>