Collision.csproj 1.5 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <OutputType>WinExe</OutputType>
  4. <TargetFramework>net9.0-windows</TargetFramework>
  5. <RollForward>Major</RollForward>
  6. <PublishReadyToRun>false</PublishReadyToRun>
  7. <TieredCompilation>false</TieredCompilation>
  8. <UseWindowsForms>true</UseWindowsForms>
  9. <AssemblyName>Collision</AssemblyName>
  10. <RootNamespace>CollisionSample</RootNamespace>
  11. <ApplicationManifest>..\..\Core\Content\app.manifest</ApplicationManifest>
  12. <ApplicationIcon>..\..\Core\Content\Game.ico</ApplicationIcon>
  13. <MonoGamePlatform>WindowsDX</MonoGamePlatform>
  14. <MonoGameBinariesPath Condition="'$(MonoGameBinariesPath)' == ''">$(MSBuildThisFileDirectory)..\..\..\MonoGame.3.8.4.2908-develop\MonoGame.Framework\</MonoGameBinariesPath>
  15. </PropertyGroup>
  16. <ItemGroup>
  17. <None Include="$(MonoGameBinariesPath)$(MonoGamePlatform)\native\*">
  18. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  19. </None>
  20. <Reference Include="MonoGame.Framework">
  21. <HintPath>$(MonoGameBinariesPath)$(MonoGamePlatform)\MonoGame.Framework.dll</HintPath>
  22. </Reference>
  23. </ItemGroup>
  24. <ItemGroup>
  25. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  26. <ProjectReference Include="..\..\Core\CollisionSample.Core.csproj" />
  27. </ItemGroup>
  28. <ItemGroup>
  29. <Content Include="..\..\..\CompiledContent\Android\Content\Fonts\Arial.xnb" Link="Content\Arial.xnb">
  30. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  31. </Content>
  32. </ItemGroup>
  33. </Project>