| 12345678910111213141516171819202122232425262728 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using Microsoft.Xna.Framework;namespace Flood_Control{    class FallingPiece : GamePiece     {        public int VerticalOffset;        public static int fallRate = 5;        public FallingPiece(string pieceType, int verticalOffset)            : base(pieceType)        {            VerticalOffset = verticalOffset;        }        public void UpdatePiece()        {            VerticalOffset = (int)MathHelper.Max(                0,                VerticalOffset - fallRate);        }    }}
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