StateObject.csproj 1.2 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <OutputType>Exe</OutputType>
  4. <TargetFramework>net9.0</TargetFramework>
  5. <RootNamespace>StateObject.DesktopGL</RootNamespace>
  6. <AssemblyName>StateObjectDesktopGL</AssemblyName>
  7. <Description>DesktopGL platform for StateObject sample</Description>
  8. <Company>Microsoft</Company>
  9. <Product>StateObjectWindows</Product>
  10. <Copyright>Copyright © Microsoft 2010</Copyright>
  11. <Version>1.0.0.0</Version>
  12. <MonoGamePlatform>DesktopGL</MonoGamePlatform>
  13. </PropertyGroup>
  14. <ItemGroup>
  15. <ProjectReference Include="..\..\Core\StateObject.Core.csproj" />
  16. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
  17. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  18. </ItemGroup>
  19. <ItemGroup>
  20. <MonoGameContentReference Include="..\..\Core\Content\Content.mgcb">
  21. <Link>Content\Content.mgcb</Link>
  22. </MonoGameContentReference>
  23. </ItemGroup>
  24. <ItemGroup>
  25. <None Include="StateObjectDesktopGL.icns">
  26. <Link>$(AssemblyName).icns</Link>
  27. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  28. </None>
  29. </ItemGroup>
  30. </Project>