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- //------------------------------------------------------------------------------
- // <auto-generated>
- // This code was generated by a tool.
- // Runtime Version:4.0.30319.1
- //
- // Changes to this file may cause incorrect behavior and will be lost if
- // the code is regenerated.
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace InputReporter {
- using System;
-
-
- /// <summary>
- /// A strongly-typed resource class, for looking up localized strings, etc.
- /// </summary>
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class InputReporterResources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal InputReporterResources() {
- }
-
- /// <summary>
- /// Returns the cached ResourceManager instance used by this class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("InputReporter.InputReporterResources", typeof(InputReporterResources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.A:.
- /// </summary>
- internal static string A {
- get {
- return ResourceManager.GetString("A", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.B:.
- /// </summary>
- internal static string B {
- get {
- return ResourceManager.GetString("B", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.Back:.
- /// </summary>
- internal static string Back {
- get {
- return ResourceManager.GetString("Back", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Supports Left and Right Vibration Motors.
- /// </summary>
- internal static string BothVibrationMotors {
- get {
- return ResourceManager.GetString("BothVibrationMotors", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Pressed.
- /// </summary>
- internal static string ButtonPressed {
- get {
- return ResourceManager.GetString("ButtonPressed", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Released.
- /// </summary>
- internal static string ButtonReleased {
- get {
- return ResourceManager.GetString("ButtonReleased", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Hold START to Change Dead Zone.
- /// </summary>
- internal static string DeadZoneInstructions {
- get {
- return ResourceManager.GetString("DeadZoneInstructions", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to (Disconnected).
- /// </summary>
- internal static string Disconnected {
- get {
- return ResourceManager.GetString("Disconnected", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to DPad.Down:.
- /// </summary>
- internal static string DPadDown {
- get {
- return ResourceManager.GetString("DPadDown", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to DPad.Left:.
- /// </summary>
- internal static string DPadLeft {
- get {
- return ResourceManager.GetString("DPadLeft", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to DPad.Right:.
- /// </summary>
- internal static string DPadRight {
- get {
- return ResourceManager.GetString("DPadRight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to DPad.Up:.
- /// </summary>
- internal static string DPadUp {
- get {
- return ResourceManager.GetString("DPadUp", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Hold BACK to Exit.
- /// </summary>
- internal static string ExitInstructions {
- get {
- return ResourceManager.GetString("ExitInstructions", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.LeftShoulder:.
- /// </summary>
- internal static string LeftShoulder {
- get {
- return ResourceManager.GetString("LeftShoulder", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.LeftStick:.
- /// </summary>
- internal static string LeftStick {
- get {
- return ResourceManager.GetString("LeftStick", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Thumbsticks.Left.X:.
- /// </summary>
- internal static string LeftThumbstickX {
- get {
- return ResourceManager.GetString("LeftThumbstickX", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Thumbsticks.Left.Y:.
- /// </summary>
- internal static string LeftThumbstickY {
- get {
- return ResourceManager.GetString("LeftThumbstickY", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Triggers.Left:.
- /// </summary>
- internal static string LeftTrigger {
- get {
- return ResourceManager.GetString("LeftTrigger", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Supports Left Vibration Motor Only.
- /// </summary>
- internal static string LeftVibrationMotor {
- get {
- return ResourceManager.GetString("LeftVibrationMotor", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to No Vibration Support.
- /// </summary>
- internal static string NoVibration {
- get {
- return ResourceManager.GetString("NoVibration", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to PacketNumber:.
- /// </summary>
- internal static string PacketNumber {
- get {
- return ResourceManager.GetString("PacketNumber", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.RightShoulder:.
- /// </summary>
- internal static string RightShoulder {
- get {
- return ResourceManager.GetString("RightShoulder", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.RightStick:.
- /// </summary>
- internal static string RightStick {
- get {
- return ResourceManager.GetString("RightStick", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Thumbsticks.Right.X:.
- /// </summary>
- internal static string RightThumbstickX {
- get {
- return ResourceManager.GetString("RightThumbstickX", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Thumbsticks.Right.Y:.
- /// </summary>
- internal static string RightThumbstickY {
- get {
- return ResourceManager.GetString("RightThumbstickY", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Triggers.Right:.
- /// </summary>
- internal static string RightTrigger {
- get {
- return ResourceManager.GetString("RightTrigger", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Supports Right Vibration Motor Only.
- /// </summary>
- internal static string RightVibrationMotor {
- get {
- return ResourceManager.GetString("RightVibrationMotor", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.Start:.
- /// </summary>
- internal static string Start {
- get {
- return ResourceManager.GetString("Start", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Controller .
- /// </summary>
- internal static string Title {
- get {
- return ResourceManager.GetString("Title", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.X:.
- /// </summary>
- internal static string X {
- get {
- return ResourceManager.GetString("X", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Buttons.Y:.
- /// </summary>
- internal static string Y {
- get {
- return ResourceManager.GetString("Y", resourceCulture);
- }
- }
- }
- }
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