2
0

AssemblyInfo.cs 3.4 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243
  1. #region File Description
  2. //-----------------------------------------------------------------------------
  3. // AssemblyInfo.cs
  4. //
  5. // Microsoft XNA Community Game Platform
  6. // Copyright (C) Microsoft Corporation. All rights reserved.
  7. //-----------------------------------------------------------------------------
  8. #endregion
  9. using System.Reflection;
  10. using System.Runtime.CompilerServices;
  11. using System.Runtime.InteropServices;
  12. // General Information about an assembly is controlled through the following
  13. // set of attributes. Change these attribute values to modify the information
  14. // associated with an assembly.
  15. [assembly: AssemblyTitle("StateObjectWindows")]
  16. [assembly: AssemblyProduct("StateObjectWindows")]
  17. [assembly: AssemblyDescription("")]
  18. [assembly: AssemblyCompany("Microsoft")]
  19. [assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
  20. [assembly: AssemblyTrademark("")]
  21. [assembly: AssemblyCulture("")]
  22. // Setting ComVisible to false makes the types in this assembly not visible
  23. // to COM components. If you need to access a type in this assembly from
  24. // COM, set the ComVisible attribute to true on that type. Only Windows
  25. // assemblies support COM.
  26. [assembly: ComVisible(false)]
  27. // On Windows, the following GUID is for the ID of the typelib if this
  28. // project is exposed to COM. On other platforms, it unique identifies the
  29. // title storage container when deploying this assembly to the device.
  30. [assembly: Guid("cfec5c52-2e26-4347-9701-56822298c0ef")]
  31. // Version information for an assembly consists of the following four values:
  32. //
  33. // Major Version
  34. // Minor Version
  35. // Build Number
  36. // Revision
  37. //
  38. [assembly: AssemblyVersion("1.0.0.0")]