Main.cs 1013 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using MonoTouch.Foundation;
  5. using MonoTouch.UIKit;
  6. namespace Waypoint
  7. {
  8. #region Entry Point
  9. #if IPHONE
  10. [Register("AppDelegate")]
  11. class Program : UIApplicationDelegate
  12. {
  13. WaypointSample game;
  14. public override void FinishedLaunching(UIApplication app)
  15. {
  16. // Fun begins..
  17. game = new WaypointSample();
  18. game.Run();
  19. }
  20. /// <summary>
  21. /// The main entry point for the application.
  22. /// </summary>
  23. static void Main(string[] args)
  24. {
  25. UIApplication.Main(args, null, "AppDelegate");
  26. }
  27. }
  28. #else
  29. /// <summary>
  30. /// The main entry point for the application.
  31. /// </summary>
  32. static class Program
  33. {
  34. static void Main()
  35. {
  36. using (WaypointSample game = new WaypointSample())
  37. {
  38. game.Run();
  39. }
  40. }
  41. }
  42. #endif
  43. #endregion
  44. }