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- xof 0303txt 0032
- template Vector {
- <3d82ab5e-62da-11cf-ab39-0020af71e433>
- FLOAT x;
- FLOAT y;
- FLOAT z;
- }
- template MeshFace {
- <3d82ab5f-62da-11cf-ab39-0020af71e433>
- DWORD nFaceVertexIndices;
- array DWORD faceVertexIndices[nFaceVertexIndices];
- }
- template Mesh {
- <3d82ab44-62da-11cf-ab39-0020af71e433>
- DWORD nVertices;
- array Vector vertices[nVertices];
- DWORD nFaces;
- array MeshFace faces[nFaces];
- [...]
- }
- template Coords2d {
- <f6f23f44-7686-11cf-8f52-0040333594a3>
- FLOAT u;
- FLOAT v;
- }
- template MeshTextureCoords {
- <f6f23f40-7686-11cf-8f52-0040333594a3>
- DWORD nTextureCoords;
- array Coords2d textureCoords[nTextureCoords];
- }
- Mesh {
- 4;
- 640.00000;0.000000;-640.00000;,
- -640.00000;0.000000;-640.00000;,
- -640.00000;0.000000;640.00000;,
- 640.00000;0.000000;640.00000;;
- 2;
- 3;0,1,2;,
- 3;0,2,3;;
- MeshTextureCoords {
- 4;
- 0.000000;0.000000;,
- 0.000000;32.000000;,
- 32.000000;32.000000;,
- 32.000000;0.000000;;
- }
- MeshMaterialList {
- 1;
- 2;
- 0,
- 0;
- Material {
- 0.800000;0.800000;0.800000;1.000000;;
- 1.000000;
- 0.000000;0.000000;0.000000;;
- 0.000000;0.000000;0.000000;;
- TextureFilename {
- "checker.bmp";
- }
- }
- }
- }
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