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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using MonoTouch.Foundation;
- using MonoTouch.UIKit;
- namespace MonoGame.Samples.VideoPlayer
- {
- [Register("AppDelegate")]
- class Program : UIApplicationDelegate
- {
- private Game1 game;
- public override void FinishedLaunching (UIApplication app)
- {
- game = new Game1 ();
- game.Run ();
- }
- /// <summary>
- /// The main entry point for the application.
- /// </summary>
- static void Main (string[] args)
- {
- UIApplication.Main (args, null, "AppDelegate");
- }
- }
- }
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