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@@ -7,7 +7,7 @@
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{235539D2-2263-48F3-9DE4-70AE5E335E07}</ProjectGuid>
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- <OutputType>Library</OutputType>
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+ <OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>MonoGameSceneGraph</RootNamespace>
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<AssemblyName>MonoGameSceneGraph</AssemblyName>
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@@ -96,6 +96,54 @@
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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+ <ItemGroup>
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+ <MonoGameContentReference Include="Content\Content.mgcb" />
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x86\SDL2.dll">
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+ <Link>x86\SDL2.dll</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x64\SDL2.dll">
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+ <Link>x64\SDL2.dll</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x86\soft_oal.dll">
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+ <Link>x86\soft_oal.dll</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x64\soft_oal.dll">
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+ <Link>x64\soft_oal.dll</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x86\libSDL2-2.0.so.0">
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+ <Link>x86\libSDL2-2.0.so.0</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x64\libSDL2-2.0.so.0">
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+ <Link>x64\libSDL2-2.0.so.0</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x86\libopenal.so.1">
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+ <Link>x86\libopenal.so.1</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\x64\libopenal.so.1">
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+ <Link>x64\libopenal.so.1</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\libSDL2-2.0.0.dylib">
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+ <Link>libSDL2-2.0.0.dylib</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\libopenal.1.dylib">
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+ <Link>libopenal.1.dylib</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\DesktopGL\MonoGame.Framework.dll.config">
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+ <Link>MonoGame.Framework.dll.config</Link>
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </None>
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+ <None Include="app.manifest" />
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+ </ItemGroup>
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<ItemGroup>
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<MonoGameContentReference Include="Content\Content.mgcb" />
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</ItemGroup>
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