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@@ -2,16 +2,16 @@
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
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<metadata>
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<metadata>
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<id>MonoGame.SceneGraph</id>
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<id>MonoGame.SceneGraph</id>
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- <version>1.1.0.2</version>
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+ <version>1.2.0.0</version>
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<authors>Ronen Ness</authors>
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<authors>Ronen Ness</authors>
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<owners>RonenNess</owners>
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<owners>RonenNess</owners>
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- <title>MonoGame Scene Graph</title>
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- <summary>This lib implements basic Nodes, Transformations, and frustum-based culling required to implement a Scene Graphs in MonoGame.</summary>
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- <licenseUrl>https://en.wikipedia.org/wiki/MIT_License</licenseUrl>
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+ <title>MonoGame SceneGraph (GeonBit)</title>
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+ <summary>Implements Nodes, Transformations, and frustum-based culling required to implement a Scene Graph in MonoGame.</summary>
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+ <licenseUrl>https://github.com/RonenNess/MonoGame-SceneGraph/blob/master/LICENSE</licenseUrl>
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<projectUrl>https://github.com/RonenNess/MonoGame-SceneGraph</projectUrl>
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<projectUrl>https://github.com/RonenNess/MonoGame-SceneGraph</projectUrl>
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<iconUrl>https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png</iconUrl>
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<iconUrl>https://raw.githubusercontent.com/RonenNess/MonoGame-SceneGraph/master/icon.png</iconUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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- <releaseNotes>Changed build target to AnyCPU. There are no actual changes in code.</releaseNotes>
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+ <releaseNotes>Extended API, new node type, better transformations and rotation types, and bug fixes.</releaseNotes>
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<description>Basic scene graph (node-based transformations) for 3D MonoGame projects.</description>
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<description>Basic scene graph (node-based transformations) for 3D MonoGame projects.</description>
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<tags>monogame scene graph gamedev nodes 3d culling animations</tags>
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<tags>monogame scene graph gamedev nodes 3d culling animations</tags>
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<dependencies>
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<dependencies>
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