@@ -47,7 +47,7 @@ public class PointsVectorData : ShapeVectorData
canvas.SetMatrix(final);
}
- canvas.DrawPoints(PointMode.Points, Points.Select(p => new VecF((int)p.X, (int)p.Y)).ToArray(),
+ canvas.DrawPoints(PointMode.Points, Points.Select(p => new VecF((float)p.X, (float)p.Y)).ToArray(),
paint);
if (applyTransform)