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@@ -95,7 +95,7 @@ internal class SceneRenderer
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for (int i = 1; i <= animationData.OnionFrames; i++)
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for (int i = 1; i <= animationData.OnionFrames; i++)
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{
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{
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int frame = DocumentViewModel.AnimationHandler.ActiveFrameTime.Frame + i;
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int frame = DocumentViewModel.AnimationHandler.ActiveFrameTime.Frame + i;
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- if (frame > DocumentViewModel.AnimationHandler.LastFrame)
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+ if (frame >= DocumentViewModel.AnimationHandler.LastFrame)
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{
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{
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break;
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break;
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}
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}
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