InteractiveCanvas.cs 5.9 KB

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  1. using Avalonia;
  2. using Avalonia.Media;
  3. using Avalonia.Platform;
  4. using Avalonia.Rendering.SceneGraph;
  5. using Avalonia.Skia;
  6. using SkiaSharp;
  7. namespace QuestPDF.Previewer;
  8. class InteractiveCanvas : ICustomDrawOperation
  9. {
  10. public Rect Bounds { get; set; }
  11. public ICollection<DocumentSnapshot.PageSnapshot> Pages { get; set; }
  12. private float Width => (float)Bounds.Width;
  13. private float Height => (float)Bounds.Height;
  14. public float Scale { get; private set; } = 1;
  15. public float TranslateX { get; set; }
  16. public float TranslateY { get; set; }
  17. private const float MinScale = 0.1f;
  18. private const float MaxScale = 10f;
  19. private const float PageSpacing = 25f;
  20. private const float SafeZone = 25f;
  21. public float TotalPagesHeight => Pages.Sum(x => x.Height) + (Pages.Count - 1) * PageSpacing;
  22. public float TotalHeight => TotalPagesHeight + SafeZone * 2 / Scale;
  23. public float MaxWidth => Pages.Any() ? Pages.Max(x => x.Width) : 0;
  24. public float MaxTranslateY => TotalHeight - Height / Scale;
  25. public float ScrollPercentY
  26. {
  27. get
  28. {
  29. return TranslateY / MaxTranslateY;
  30. }
  31. set
  32. {
  33. TranslateY = value * MaxTranslateY;
  34. }
  35. }
  36. public float ScrollViewportSizeY
  37. {
  38. get
  39. {
  40. var viewPortSize = Height / Scale / TotalHeight;
  41. return Math.Clamp(viewPortSize, 0, 1);
  42. }
  43. }
  44. #region transformations
  45. private void LimitScale()
  46. {
  47. Scale = Math.Max(Scale, MinScale);
  48. Scale = Math.Min(Scale, MaxScale);
  49. }
  50. private void LimitTranslate()
  51. {
  52. if (TotalPagesHeight > Height / Scale)
  53. {
  54. TranslateY = Math.Min(TranslateY, MaxTranslateY);
  55. TranslateY = Math.Max(TranslateY, 0);
  56. }
  57. else
  58. {
  59. TranslateY = (TotalPagesHeight - Height / Scale) / 2;
  60. }
  61. if (Width / Scale < MaxWidth)
  62. {
  63. var maxTranslateX = (Width / 2 - SafeZone) / Scale - MaxWidth / 2;
  64. TranslateX = Math.Min(TranslateX, -maxTranslateX);
  65. TranslateX = Math.Max(TranslateX, maxTranslateX);
  66. }
  67. else
  68. {
  69. TranslateX = 0;
  70. }
  71. }
  72. public void TranslateWithCurrentScale(float x, float y)
  73. {
  74. TranslateX += x / Scale;
  75. TranslateY += y / Scale;
  76. LimitTranslate();
  77. }
  78. public void ZoomToPoint(float x, float y, float factor)
  79. {
  80. var oldScale = Scale;
  81. Scale *= factor;
  82. LimitScale();
  83. TranslateX -= x / Scale - x / oldScale;
  84. TranslateY -= y / Scale - y / oldScale;
  85. LimitTranslate();
  86. }
  87. #endregion
  88. #region rendering
  89. public void Render(ImmediateDrawingContext context)
  90. {
  91. // get SkiaSharp canvas
  92. var leaseFeature = context.TryGetFeature<ISkiaSharpApiLeaseFeature>();
  93. using var lease = leaseFeature.Lease();
  94. var canvas = lease.SkCanvas;
  95. if (canvas == null)
  96. return;
  97. // draw document
  98. if (Pages.Count <= 0)
  99. return;
  100. LimitScale();
  101. LimitTranslate();
  102. if (canvas == null)
  103. throw new InvalidOperationException($"Context needs to be ISkiaDrawingContextImpl but got {nameof(context)}");
  104. var originalMatrix = canvas.TotalMatrix;
  105. canvas.Translate(Width / 2, 0);
  106. canvas.Scale(Scale);
  107. canvas.Translate(TranslateX, -TranslateY + SafeZone / Scale);
  108. foreach (var page in Pages)
  109. {
  110. canvas.Translate(-page.Width / 2f, 0);
  111. DrawBlankPage(canvas, page.Width, page.Height);
  112. DrawPageSnapshot(canvas, page);
  113. canvas.Translate(page.Width / 2f, page.Height + PageSpacing);
  114. }
  115. canvas.SetMatrix(originalMatrix);
  116. DrawInnerGradient(canvas);
  117. }
  118. private static void DrawPageSnapshot(SKCanvas canvas, DocumentSnapshot.PageSnapshot pageSnapshot)
  119. {
  120. canvas.Save();
  121. canvas.ClipRect(new SKRect(0, 0, pageSnapshot.Width, pageSnapshot.Height));
  122. canvas.DrawPicture(pageSnapshot.Picture);
  123. canvas.Restore();
  124. }
  125. public void Dispose() { }
  126. public bool Equals(ICustomDrawOperation? other) => false;
  127. public bool HitTest(Point p) => true;
  128. #endregion
  129. #region blank page
  130. private static SKPaint BlankPagePaint = new SKPaint
  131. {
  132. Color = SKColors.White
  133. };
  134. private static SKPaint BlankPageShadowPaint = new SKPaint
  135. {
  136. ImageFilter = SKImageFilter.CreateBlendMode(
  137. SKBlendMode.Overlay,
  138. SKImageFilter.CreateDropShadowOnly(0, 6, 6, 6, SKColors.Black.WithAlpha(64)),
  139. SKImageFilter.CreateDropShadowOnly(0, 10, 14, 14, SKColors.Black.WithAlpha(32)))
  140. };
  141. private static void DrawBlankPage(SKCanvas canvas, float width, float height)
  142. {
  143. canvas.DrawRect(0, 0, width, height, BlankPageShadowPaint);
  144. canvas.DrawRect(0, 0, width, height, BlankPagePaint);
  145. }
  146. #endregion
  147. #region inner viewport gradient
  148. private const int InnerGradientSize = (int)SafeZone;
  149. private static readonly SKColor InnerGradientColor = SKColor.Parse("#666");
  150. private void DrawInnerGradient(SKCanvas canvas)
  151. {
  152. // gamma correction
  153. var colors = Enumerable
  154. .Range(0, InnerGradientSize)
  155. .Select(x => 1f - x / (float) InnerGradientSize)
  156. .Select(x => Math.Pow(x, 2f))
  157. .Select(x => (byte)(x * 255))
  158. .Select(x => InnerGradientColor.WithAlpha(x))
  159. .ToArray();
  160. using var fogPaint = new SKPaint
  161. {
  162. Shader = SKShader.CreateLinearGradient(
  163. new SKPoint(0, 0),
  164. new SKPoint(0, InnerGradientSize),
  165. colors,
  166. SKShaderTileMode.Clamp)
  167. };
  168. canvas.DrawRect(0, 0, Width, InnerGradientSize, fogPaint);
  169. }
  170. #endregion
  171. }