Browse Source

Renaming SharpGLTF to SharpGLTF.Core

Vicente Penades Armengot 6 years ago
parent
commit
0179b0c8e8
54 changed files with 4 additions and 4 deletions
  1. 1 1
      build/SharpGLTF.CodeGen/Constants.cs
  2. 0 0
      src/SharpGLTF.Core/Collections/ChildrenCollection.cs
  3. 0 0
      src/SharpGLTF.Core/Collections/IChildOf.cs
  4. 0 0
      src/SharpGLTF.Core/Collections/LinqDictionary.cs
  5. 0 0
      src/SharpGLTF.Core/Collections/ReferenceComparer.cs
  6. 0 0
      src/SharpGLTF.Core/Collections/SingleChild.cs
  7. 0 0
      src/SharpGLTF.Core/Debug/DebugViews.cs
  8. 0 0
      src/SharpGLTF.Core/Debug/Guard.cs
  9. 0 0
      src/SharpGLTF.Core/Geometry/MeshPrimitive.cs
  10. 0 0
      src/SharpGLTF.Core/IO/JsonSerializable.cs
  11. 0 0
      src/SharpGLTF.Core/IO/ModelException.cs
  12. 0 0
      src/SharpGLTF.Core/IO/Serialization.cs
  13. 0 0
      src/SharpGLTF.Core/IO/Unknown.cs
  14. 0 0
      src/SharpGLTF.Core/Memory/EncodedArrays.cs
  15. 0 0
      src/SharpGLTF.Core/Memory/FloatingArrays.cs
  16. 0 0
      src/SharpGLTF.Core/Memory/IntegerArrays.cs
  17. 0 0
      src/SharpGLTF.Core/Memory/MemoryAccessor.cs
  18. 0 0
      src/SharpGLTF.Core/Memory/README.md
  19. 0 0
      src/SharpGLTF.Core/Memory/SparseArrays.cs
  20. 0 0
      src/SharpGLTF.Core/README.md
  21. 0 0
      src/SharpGLTF.Core/Schema2/Generated/ext.ModelLightsPunctual.g.cs
  22. 0 0
      src/SharpGLTF.Core/Schema2/Generated/ext.NodeLightsPunctual.g.cs
  23. 0 0
      src/SharpGLTF.Core/Schema2/Generated/ext.TextureTransform.g.cs
  24. 0 0
      src/SharpGLTF.Core/Schema2/Generated/ext.Unlit.g.cs
  25. 0 0
      src/SharpGLTF.Core/Schema2/Generated/ext.pbrSpecularGlossiness.g.cs
  26. 0 0
      src/SharpGLTF.Core/Schema2/Generated/gltf.g.cs
  27. 0 0
      src/SharpGLTF.Core/Schema2/glb.Images.cs
  28. 0 0
      src/SharpGLTF.Core/Schema2/glb.cs
  29. 0 0
      src/SharpGLTF.Core/Schema2/gltf.AccessorSparse.cs
  30. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Accessors.cs
  31. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Animations.cs
  32. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Asset.cs
  33. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Buffer.cs
  34. 0 0
      src/SharpGLTF.Core/Schema2/gltf.BufferView.cs
  35. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Camera.cs
  36. 0 0
      src/SharpGLTF.Core/Schema2/gltf.ExtensionsFactory.cs
  37. 0 0
      src/SharpGLTF.Core/Schema2/gltf.ExtraProperties.cs
  38. 0 0
      src/SharpGLTF.Core/Schema2/gltf.LogicalChildOfRoot.cs
  39. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Materials.cs
  40. 0 0
      src/SharpGLTF.Core/Schema2/gltf.MaterialsFactory.cs
  41. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Mesh.cs
  42. 0 0
      src/SharpGLTF.Core/Schema2/gltf.MeshPrimitive.cs
  43. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Root.cs
  44. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Scene.cs
  45. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Serialization.cs
  46. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Skin.cs
  47. 0 0
      src/SharpGLTF.Core/Schema2/gltf.Textures.cs
  48. 0 0
      src/SharpGLTF.Core/Schema2/khr.lights.cs
  49. 1 1
      src/SharpGLTF.Core/SharpGLTF.Core.csproj
  50. 0 0
      src/SharpGLTF.Core/Transforms/AffineTransform.cs
  51. 0 0
      src/SharpGLTF.Core/Transforms/BoundingBox.cs
  52. 0 0
      src/SharpGLTF.Core/_Extensions.cs
  53. 1 1
      src/SharpGLTF.Toolkit/SharpGLTF.Toolkit.csproj
  54. 1 1
      tests/SharpGLTF.Tests/SharpGLTF.Tests.csproj

+ 1 - 1
build/SharpGLTF.CodeGen/Constants.cs

@@ -36,7 +36,7 @@ namespace SharpGLTF
         /// <summary>
         /// directory within the solution where the generated code is emitted
         /// </summary>
-        public static string TargetProjectDirectory => "src\\SharpGLTF\\Schema2\\Generated";
+        public static string TargetProjectDirectory => "src\\SharpGLTF.Core\\Schema2\\Generated";
 
         /// <summary>
         /// namespace of the emitted generated code

+ 0 - 0
src/SharpGLTF/Collections/ChildrenCollection.cs → src/SharpGLTF.Core/Collections/ChildrenCollection.cs


+ 0 - 0
src/SharpGLTF/Collections/IChildOf.cs → src/SharpGLTF.Core/Collections/IChildOf.cs


+ 0 - 0
src/SharpGLTF/Collections/LinqDictionary.cs → src/SharpGLTF.Core/Collections/LinqDictionary.cs


+ 0 - 0
src/SharpGLTF/Collections/ReferenceComparer.cs → src/SharpGLTF.Core/Collections/ReferenceComparer.cs


+ 0 - 0
src/SharpGLTF/Collections/SingleChild.cs → src/SharpGLTF.Core/Collections/SingleChild.cs


+ 0 - 0
src/SharpGLTF/Debug/DebugViews.cs → src/SharpGLTF.Core/Debug/DebugViews.cs


+ 0 - 0
src/SharpGLTF/Debug/Guard.cs → src/SharpGLTF.Core/Debug/Guard.cs


+ 0 - 0
src/SharpGLTF/Geometry/MeshPrimitive.cs → src/SharpGLTF.Core/Geometry/MeshPrimitive.cs


+ 0 - 0
src/SharpGLTF/IO/JsonSerializable.cs → src/SharpGLTF.Core/IO/JsonSerializable.cs


+ 0 - 0
src/SharpGLTF/IO/ModelException.cs → src/SharpGLTF.Core/IO/ModelException.cs


+ 0 - 0
src/SharpGLTF/IO/Serialization.cs → src/SharpGLTF.Core/IO/Serialization.cs


+ 0 - 0
src/SharpGLTF/IO/Unknown.cs → src/SharpGLTF.Core/IO/Unknown.cs


+ 0 - 0
src/SharpGLTF/Memory/EncodedArrays.cs → src/SharpGLTF.Core/Memory/EncodedArrays.cs


+ 0 - 0
src/SharpGLTF/Memory/FloatingArrays.cs → src/SharpGLTF.Core/Memory/FloatingArrays.cs


+ 0 - 0
src/SharpGLTF/Memory/IntegerArrays.cs → src/SharpGLTF.Core/Memory/IntegerArrays.cs


+ 0 - 0
src/SharpGLTF/Memory/MemoryAccessor.cs → src/SharpGLTF.Core/Memory/MemoryAccessor.cs


+ 0 - 0
src/SharpGLTF/Memory/README.md → src/SharpGLTF.Core/Memory/README.md


+ 0 - 0
src/SharpGLTF/Memory/SparseArrays.cs → src/SharpGLTF.Core/Memory/SparseArrays.cs


+ 0 - 0
src/SharpGLTF/README.md → src/SharpGLTF.Core/README.md


+ 0 - 0
src/SharpGLTF/Schema2/Generated/ext.ModelLightsPunctual.g.cs → src/SharpGLTF.Core/Schema2/Generated/ext.ModelLightsPunctual.g.cs


+ 0 - 0
src/SharpGLTF/Schema2/Generated/ext.NodeLightsPunctual.g.cs → src/SharpGLTF.Core/Schema2/Generated/ext.NodeLightsPunctual.g.cs


+ 0 - 0
src/SharpGLTF/Schema2/Generated/ext.TextureTransform.g.cs → src/SharpGLTF.Core/Schema2/Generated/ext.TextureTransform.g.cs


+ 0 - 0
src/SharpGLTF/Schema2/Generated/ext.Unlit.g.cs → src/SharpGLTF.Core/Schema2/Generated/ext.Unlit.g.cs


+ 0 - 0
src/SharpGLTF/Schema2/Generated/ext.pbrSpecularGlossiness.g.cs → src/SharpGLTF.Core/Schema2/Generated/ext.pbrSpecularGlossiness.g.cs


+ 0 - 0
src/SharpGLTF/Schema2/Generated/gltf.g.cs → src/SharpGLTF.Core/Schema2/Generated/gltf.g.cs


+ 0 - 0
src/SharpGLTF/Schema2/glb.Images.cs → src/SharpGLTF.Core/Schema2/glb.Images.cs


+ 0 - 0
src/SharpGLTF/Schema2/glb.cs → src/SharpGLTF.Core/Schema2/glb.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.AccessorSparse.cs → src/SharpGLTF.Core/Schema2/gltf.AccessorSparse.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Accessors.cs → src/SharpGLTF.Core/Schema2/gltf.Accessors.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Animations.cs → src/SharpGLTF.Core/Schema2/gltf.Animations.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Asset.cs → src/SharpGLTF.Core/Schema2/gltf.Asset.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Buffer.cs → src/SharpGLTF.Core/Schema2/gltf.Buffer.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.BufferView.cs → src/SharpGLTF.Core/Schema2/gltf.BufferView.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Camera.cs → src/SharpGLTF.Core/Schema2/gltf.Camera.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.ExtensionsFactory.cs → src/SharpGLTF.Core/Schema2/gltf.ExtensionsFactory.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.ExtraProperties.cs → src/SharpGLTF.Core/Schema2/gltf.ExtraProperties.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.LogicalChildOfRoot.cs → src/SharpGLTF.Core/Schema2/gltf.LogicalChildOfRoot.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Materials.cs → src/SharpGLTF.Core/Schema2/gltf.Materials.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.MaterialsFactory.cs → src/SharpGLTF.Core/Schema2/gltf.MaterialsFactory.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Mesh.cs → src/SharpGLTF.Core/Schema2/gltf.Mesh.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.MeshPrimitive.cs → src/SharpGLTF.Core/Schema2/gltf.MeshPrimitive.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Root.cs → src/SharpGLTF.Core/Schema2/gltf.Root.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Scene.cs → src/SharpGLTF.Core/Schema2/gltf.Scene.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Serialization.cs → src/SharpGLTF.Core/Schema2/gltf.Serialization.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Skin.cs → src/SharpGLTF.Core/Schema2/gltf.Skin.cs


+ 0 - 0
src/SharpGLTF/Schema2/gltf.Textures.cs → src/SharpGLTF.Core/Schema2/gltf.Textures.cs


+ 0 - 0
src/SharpGLTF/Schema2/khr.lights.cs → src/SharpGLTF.Core/Schema2/khr.lights.cs


+ 1 - 1
src/SharpGLTF/SharpGLTF.csproj → src/SharpGLTF.Core/SharpGLTF.Core.csproj

@@ -2,7 +2,7 @@
 
   <PropertyGroup>    
     <TargetFramework>netstandard2.0</TargetFramework>
-    <AssemblyName>SharpGLTF</AssemblyName>
+    <AssemblyName>SharpGLTF.Core</AssemblyName>
     <RootNamespace>SharpGLTF</RootNamespace>
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>    
     <PackageProjectUrl>https://github.com/vpenades/SharpGLTF</PackageProjectUrl>

+ 0 - 0
src/SharpGLTF/Transforms/AffineTransform.cs → src/SharpGLTF.Core/Transforms/AffineTransform.cs


+ 0 - 0
src/SharpGLTF/Transforms/BoundingBox.cs → src/SharpGLTF.Core/Transforms/BoundingBox.cs


+ 0 - 0
src/SharpGLTF/_Extensions.cs → src/SharpGLTF.Core/_Extensions.cs


+ 1 - 1
src/SharpGLTF.Toolkit/SharpGLTF.Toolkit.csproj

@@ -56,7 +56,7 @@
   </ItemGroup>
 
   <ItemGroup>
-    <ProjectReference Include="..\SharpGLTF\SharpGLTF.csproj" />
+    <ProjectReference Include="..\SharpGLTF.Core\SharpGLTF.Core.csproj" />
   </ItemGroup>
   
 </Project>

+ 1 - 1
tests/SharpGLTF.Tests/SharpGLTF.Tests.csproj

@@ -18,7 +18,7 @@
   <ItemGroup>
     <ProjectReference Include="..\..\src\MeshBuffers\MeshBuffers.csproj" />
     <ProjectReference Include="..\..\src\SharpGLTF.Toolkit\SharpGLTF.Toolkit.csproj" />
-    <ProjectReference Include="..\..\src\SharpGLTF\SharpGLTF.csproj" />
+    <ProjectReference Include="..\..\src\SharpGLTF.Core\SharpGLTF.Core.csproj" />
   </ItemGroup>
 
 </Project>