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@@ -4,16 +4,17 @@
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<TargetFramework>netstandard2.0</TargetFramework>
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<TargetFramework>netstandard2.0</TargetFramework>
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<RootNamespace>SharpGLTF</RootNamespace>
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<RootNamespace>SharpGLTF</RootNamespace>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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- <PackageLicenseUrl>https://raw.githubusercontent.com/vpenades/glTF2Sharp/master/LICENSE</PackageLicenseUrl>
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- <PackageProjectUrl>https://github.com/vpenades/glTF2Sharp</PackageProjectUrl>
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- <RepositoryUrl>https://github.com/vpenades/glTF2Sharp</RepositoryUrl>
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+ <PackageLicenseUrl>https://raw.githubusercontent.com/vpenades/SharpGLTF/master/LICENSE</PackageLicenseUrl>
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+ <PackageProjectUrl>https://github.com/vpenades/SharpGLTF</PackageProjectUrl>
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+ <RepositoryUrl>https://github.com/vpenades/SharpGLTF</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
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<RepositoryType>git</RepositoryType>
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<Authors>Vicente Penades</Authors>
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<Authors>Vicente Penades</Authors>
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- <Description>A library for reading and writing glTF 3D models in C#</Description>
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+ <Description>SharpGLTF is a c# library for reading and writing glTF2 3D models</Description>
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<Copyright>Copyright (c) 2019 Vicente Penades</Copyright>
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<Copyright>Copyright (c) 2019 Vicente Penades</Copyright>
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<PackageTags>glTF 3D</PackageTags>
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<PackageTags>glTF 3D</PackageTags>
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<Version>1.0.0-alpha0001</Version>
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<Version>1.0.0-alpha0001</Version>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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+ <DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -40,6 +41,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<CodeAnalysisRuleSet>..\..\SharpGLTF.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet>..\..\SharpGLTF.ruleset</CodeAnalysisRuleSet>
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+ <AssemblyName>SharpGLTF</AssemblyName>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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