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renamed main project

Vicente Penades 6 anni fa
parent
commit
e765f80533

+ 1 - 1
SharpGLTF.sln

@@ -15,7 +15,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{0CBF510D
 EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF.CodeGen", "build\SharpGLTF.CodeGen\SharpGLTF.CodeGen.csproj", "{E15F8DCC-987D-4FA8-B7B0-1F0614DC93DD}"
 EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF.DOM", "src\SharpGLTF.DOM\SharpGLTF.DOM.csproj", "{B1DA4F42-AB6A-4021-9989-674B1394E8A2}"
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF", "src\SharpGLTF.DOM\SharpGLTF.csproj", "{B1DA4F42-AB6A-4021-9989-674B1394E8A2}"
 EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF.Tests", "tests\SharpGLTF.Tests\SharpGLTF.Tests.csproj", "{4FCBB910-67D4-4628-9B2B-F5F2C8D92257}"
 EndProject

+ 6 - 4
src/SharpGLTF.DOM/SharpGLTF.DOM.csproj → src/SharpGLTF.DOM/SharpGLTF.csproj

@@ -4,16 +4,17 @@
     <TargetFramework>netstandard2.0</TargetFramework>
     <RootNamespace>SharpGLTF</RootNamespace>
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
-    <PackageLicenseUrl>https://raw.githubusercontent.com/vpenades/glTF2Sharp/master/LICENSE</PackageLicenseUrl>
-    <PackageProjectUrl>https://github.com/vpenades/glTF2Sharp</PackageProjectUrl>
-    <RepositoryUrl>https://github.com/vpenades/glTF2Sharp</RepositoryUrl>
+    <PackageLicenseUrl>https://raw.githubusercontent.com/vpenades/SharpGLTF/master/LICENSE</PackageLicenseUrl>
+    <PackageProjectUrl>https://github.com/vpenades/SharpGLTF</PackageProjectUrl>
+    <RepositoryUrl>https://github.com/vpenades/SharpGLTF</RepositoryUrl>
     <RepositoryType>git</RepositoryType>
     <Authors>Vicente Penades</Authors>
-    <Description>A library for reading and writing glTF 3D models in C#</Description>
+    <Description>SharpGLTF is a c# library for reading and writing glTF2 3D models</Description>
     <Copyright>Copyright (c) 2019 Vicente Penades</Copyright>
     <PackageTags>glTF 3D</PackageTags>
     <Version>1.0.0-alpha0001</Version>
     <LangVersion>latest</LangVersion>
+    <DebugSymbols>true</DebugSymbols>
   </PropertyGroup>  
 
   <ItemGroup>
@@ -40,6 +41,7 @@
 
   <PropertyGroup>
     <CodeAnalysisRuleSet>..\..\SharpGLTF.ruleset</CodeAnalysisRuleSet>
+    <AssemblyName>SharpGLTF</AssemblyName>    
   </PropertyGroup>
 
   <ItemGroup>

+ 2 - 2
tests/SharpGLTF.Tests/Geometry/CreateMeshTests.cs

@@ -21,7 +21,7 @@ namespace SharpGLTF.Geometry
             {
                 new Vector3(10,-10,0),
                 new Vector3(0,10,0),
-                new Vector3(-10,-10,0)                
+                new Vector3(-10,-10,0)
             };
 
             var normals = new[]
@@ -77,6 +77,6 @@ namespace SharpGLTF.Geometry
             root.AttachToCurrentTest("Triangle.glb");
 
             TestContext.CurrentContext.AttachShowDirLink();
-        }
+        }        
     }
 }

+ 1 - 1
tests/SharpGLTF.Tests/SharpGLTF.Tests.csproj

@@ -16,8 +16,8 @@
   </ItemGroup>
 
   <ItemGroup>
-    <ProjectReference Include="..\..\src\SharpGLTF.DOM\SharpGLTF.DOM.csproj" />
     <ProjectReference Include="..\..\src\MeshBuffers\MeshBuffers.csproj" />
+    <ProjectReference Include="..\..\src\SharpGLTF.DOM\SharpGLTF.csproj" />
   </ItemGroup>
 
 </Project>