WavefrontWriterTest.cs 1012 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using NUnit.Framework;
  7. using SharpGLTF.Scenes;
  8. using SharpGLTF.Geometry;
  9. using SharpGLTF.Geometry.Parametric;
  10. namespace SharpGLTF.IO
  11. {
  12. internal class WavefrontWriterTest
  13. {
  14. [Test]
  15. public void WriteWavefrontFileTest()
  16. {
  17. var material = Materials.MaterialBuilder.CreateDefault();
  18. material.WithBaseColor(Memory.MemoryImage.DefaultPngImage);
  19. var mesh = new MeshBuilder<Geometry.VertexTypes.VertexPositionNormal, Geometry.VertexTypes.VertexEmpty, Geometry.VertexTypes.VertexEmpty>("SphereMesh");
  20. mesh.AddSphere(material, 50, System.Numerics.Matrix4x4.Identity);
  21. var outPath = mesh.AttachToCurrentTest("result.obj");
  22. var pngPath = System.IO.Path.ChangeExtension(outPath, ".png");
  23. Assert.That(System.IO.File.Exists(pngPath));
  24. }
  25. }
  26. }