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LoaderContext.BasicEffect.cs
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cf0c99344d
Simplified monogame loader by removing a redundant argument.
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il y a 5 ans |
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LoaderContext.cs
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cf0c99344d
Simplified monogame loader by removing a redundant argument.
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il y a 5 ans |
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MeshPrimitiveReader.cs
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fc0cc7dc29
Refactored monogame's loader to allow custom vertex formats and effects to be injected while loading.
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il y a 5 ans |
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ModelMeshReplacement.cs
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fc0cc7dc29
Refactored monogame's loader to allow custom vertex formats and effects to be injected while loading.
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il y a 5 ans |
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MonoGameDeviceContent.cs
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dc0f7f87d2
Added MonoGame real time rendering example.
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il y a 6 ans |
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MonoGameModelInstance.cs
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4aab2d63a8
[WIP] Adding GpuMeshIntancing extension and support classes.
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il y a 4 ans |
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MonoGameModelTemplate.cs
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4aab2d63a8
[WIP] Adding GpuMeshIntancing extension and support classes.
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il y a 4 ans |
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NormalTangentFactories.cs
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fc0cc7dc29
Refactored monogame's loader to allow custom vertex formats and effects to be injected while loading.
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il y a 5 ans |
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ResourceManager.cs
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fc0cc7dc29
Refactored monogame's loader to allow custom vertex formats and effects to be injected while loading.
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il y a 5 ans |
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SharpGLTF.Runtime.MonoGame.csproj
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9145530450
Fixed compatibility with KHR_mesh_quantized
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il y a 5 ans |
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VertexSkinned.cs
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cf0c99344d
Simplified monogame loader by removing a redundant argument.
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il y a 5 ans |
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_Extensions.cs
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fc0cc7dc29
Refactored monogame's loader to allow custom vertex formats and effects to be injected while loading.
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il y a 5 ans |