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- #region File Description
- //-----------------------------------------------------------------------------
- // StageSettingReader.cs
- //
- // Microsoft XNA Community Game Platform
- // Copyright (C) Microsoft Corporation. All rights reserved.
- //-----------------------------------------------------------------------------
- #endregion
- #region Using Statements
- using System;
- using System.Collections.Generic;
- using Microsoft.Xna.Framework;
- using Microsoft.Xna.Framework.Content;
- using Microsoft.Xna.Framework.Graphics;
- using TRead = MovipaLibrary.StageSetting;
- #endregion
- namespace MovipaLibrary
- {
- /// <summary>
- /// This class restores the xnb file converted by the content pipeline
- /// to the value of StageSettingReader.
- /// This ContentTypeReader must be the same as the runtime
- /// specified in ContentTypeWriter that was used to write the xnb
- /// whose type is StageSettingReader.
- ///
- /// ContentPipelineで変換されたxnbファイルをStageSettingReaderの値に復元します。
- /// このContentTypeReaderはStageSettingReader型のxnbを書き込む際に使用した
- /// ContentTypeWriterで指定されたランタイムと同じである必要があります。
- /// </summary>
- public class StageSettingReader : ContentTypeReader<TRead>
- {
- /// <summary>
- /// Reads StageSetting from the xnb file.
- ///
- /// xnbファイルからStageSettingを読み込みます。
- /// </summary>
- protected override TRead Read(ContentReader input, TRead existingInstance)
- {
- TRead setting = new TRead();
- // Reads StageSetting.
- //
- // StageSettingを読み込みます。
- setting.Mode = input.ReadObject<StageSetting.ModeList>();
- setting.Style = input.ReadObject<StageSetting.StyleList>();
- setting.Rotate = input.ReadObject<StageSetting.RotateMode>();
- setting.Movie = input.ReadString();
- setting.Divide = input.ReadObject<Point>();
- setting.TimeLimitString = input.ReadString();
- return setting;
- }
- }
- }
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