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miguel 7 жил өмнө
parent
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073308bd88

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FSharpExample/FSharpExample.fsproj

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+<Project Sdk="Microsoft.NET.Sdk">
+
+  <PropertyGroup>
+    <OutputType>Exe</OutputType>
+    <TargetFramework>netcoreapp2.0</TargetFramework>
+  </PropertyGroup>
+
+  <ItemGroup>
+    <Compile Include="Program.fs" />
+  </ItemGroup>
+
+  <ItemGroup>
+    <PackageReference Include="Terminal.Gui" Version="0.9.0" />
+  </ItemGroup>
+
+</Project>

+ 37 - 0
FSharpExample/Program.fs

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+// Learn more about F# at http://fsharp.org
+
+open System
+open Terminal.Gui
+open NStack
+
+
+let ustr (x:string) = ustring.Make(x)
+
+let stop = Action Application.RequestStop
+
+let newFile() =
+    let ok = new Button (ustr "Ok", true, Clicked=stop)
+    let cancel = new Button (ustr "Cancel", Clicked=stop)
+    let d = new Dialog (ustr ("New File"), 50, 20, ok, cancel)
+    Application.Run (d)
+
+let quit() =
+    if MessageBox.Query (50, 7, "Quit demo", "Are you sure you want to quit the demo?", "Yes", "No") = 0 then
+       Application.Top.Running <- false
+
+let buildMenu() =
+    new MenuBar ([|
+        new MenuBarItem (ustr ("File"), 
+            [| MenuItem(ustr("_New"), "Creates a new file", System.Action newFile);
+               MenuItem(ustr("_Quit"), null, System.Action quit)
+             |])|])
+
+[<EntryPoint>]
+let main argv =
+    Application.Init ()
+    let top = Application.Top
+    let win = new Window ("Hello"|>ustr, X=Pos.At(0), Y=Pos.At(1), Width=Dim.Fill(), Height=Dim.Fill())
+    top.Add (buildMenu())
+    top.Add (win)
+    Application.Run ()
+    0 // return an integer exit code

+ 840 - 0
Terminal.Gui/Drivers/WindowsDriver.cs.orig

@@ -0,0 +1,840 @@
+//
+// WindowsDriver.cs: Windows specific driver 
+//
+// Authors:
+//   Miguel de Icaza ([email protected])
+//   Nick Van Dyck ([email protected])
+//
+// Copyright (c) 2018
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+// 
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+// 
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+//
+using System;
+using System.Runtime.InteropServices;
+using System.Threading;
+using System.Threading.Tasks;
+using Mono.Terminal;
+using NStack;
+
+namespace Terminal.Gui {
+
+	internal class WindowsConsole {
+		public const int STD_OUTPUT_HANDLE = -11;
+		public const int STD_INPUT_HANDLE = -10;
+		public const int STD_ERROR_HANDLE = -12;
+
+		internal IntPtr InputHandle, OutputHandle;
+		IntPtr ScreenBuffer;
+		uint originalConsoleMode;
+
+		public WindowsConsole ()
+		{
+			InputHandle = GetStdHandle (STD_INPUT_HANDLE);
+			OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
+			originalConsoleMode = ConsoleMode;
+			var newConsoleMode = originalConsoleMode;
+			newConsoleMode |= (uint)(ConsoleModes.EnableMouseInput | ConsoleModes.EnableExtendedFlags);
+			newConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
+			ConsoleMode = newConsoleMode;
+		}
+
+		public CharInfo[] OriginalStdOutChars;
+
+		public bool WriteToConsole (CharInfo[] charInfoBuffer, Coord coords, SmallRect window)
+		{
+			if (ScreenBuffer == IntPtr.Zero)
+			{
+				ScreenBuffer = CreateConsoleScreenBuffer (
+					DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
+					ShareMode.FileShareRead | ShareMode.FileShareWrite,
+					IntPtr.Zero,
+					1,
+					IntPtr.Zero
+				);
+				if (ScreenBuffer == INVALID_HANDLE_VALUE){
+					var err = Marshal.GetLastWin32Error ();
+
+					if (err != 0)
+					throw new System.ComponentModel.Win32Exception(err);
+				}
+
+				if (!SetConsoleActiveScreenBuffer (ScreenBuffer)){
+					var err = Marshal.GetLastWin32Error();
+					throw new System.ComponentModel.Win32Exception(err);
+				}
+
+				OriginalStdOutChars = new CharInfo[Console.WindowHeight * Console.WindowWidth];
+
+				ReadConsoleOutput (OutputHandle, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window);
+			}
+
+			return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = 0, Y = 0 }, ref window);
+		}
+
+		public bool SetCursorPosition(Coord position)
+		{
+			return SetConsoleCursorPosition (ScreenBuffer, position);
+		}
+
+		public void Cleanup ()
+		{
+			ContinueListeningForConsoleEvents = false;
+			if (!SetConsoleActiveScreenBuffer (OutputHandle)){
+				var err = Marshal.GetLastWin32Error ();
+				Console.WriteLine("Error: {0}", err);
+			}
+		}
+
+		private bool ContinueListeningForConsoleEvents = true;
+
+		public uint ConsoleMode {
+			get {
+				uint v;
+				GetConsoleMode (InputHandle, out v);
+				return v;
+			}
+
+			set {
+				SetConsoleMode (InputHandle, value);
+			}
+		}
+
+		[Flags]
+		public enum ConsoleModes : uint
+		{
+			EnableMouseInput = 16,
+			EnableQuickEditMode = 64,
+			EnableExtendedFlags = 128,
+		}
+
+		[StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
+		public struct KeyEventRecord {
+			[FieldOffset (0), MarshalAs (UnmanagedType.Bool)]
+			public bool bKeyDown;
+			[FieldOffset (4), MarshalAs (UnmanagedType.U2)]
+			public ushort wRepeatCount;
+			[FieldOffset (6), MarshalAs (UnmanagedType.U2)]
+			public ushort wVirtualKeyCode;
+			[FieldOffset (8), MarshalAs (UnmanagedType.U2)]
+			public ushort wVirtualScanCode;
+			[FieldOffset (10)]
+			public char UnicodeChar;
+			[FieldOffset (12), MarshalAs (UnmanagedType.U4)]
+			public ControlKeyState dwControlKeyState;
+		}
+
+		[Flags]
+		public enum ButtonState {
+			Button1Pressed = 1,
+			Button2Pressed = 4,
+			Button3Pressed = 8,
+			Button4Pressed = 16,
+			RightmostButtonPressed = 2,
+
+		}
+
+		[Flags]
+		public enum ControlKeyState {
+			RightAltPressed = 1,
+			LeftAltPressed = 2,
+			RightControlPressed = 4,
+			LeftControlPressed = 8,
+			ShiftPressed = 16,
+			NumlockOn = 32,
+			ScrolllockOn = 64,
+			CapslockOn = 128,
+			EnhancedKey = 256
+		}
+
+		[Flags]
+		public enum EventFlags {
+			MouseMoved = 1,
+			DoubleClick = 2,
+			MouseWheeled = 4,
+			MouseHorizontalWheeled = 8
+		}
+
+		[StructLayout (LayoutKind.Explicit)]
+		public struct MouseEventRecord {
+			[FieldOffset (0)]
+			public Coordinate MousePosition;
+			[FieldOffset (4)]
+			public ButtonState ButtonState;
+			[FieldOffset (8)]
+			public ControlKeyState ControlKeyState;
+			[FieldOffset (12)]
+			public EventFlags EventFlags;
+
+			public override string ToString ()
+			{
+				return $"[Mouse({MousePosition},{ButtonState},{ControlKeyState},{EventFlags}";
+			}
+		}
+
+		[StructLayout (LayoutKind.Sequential)]
+		public struct Coordinate {
+			public short X;
+			public short Y;
+
+			public Coordinate (short X, short Y)
+			{
+				this.X = X;
+				this.Y = Y;
+			}
+
+			public override string ToString () => $"({X},{Y})";
+		};
+
+		internal struct WindowBufferSizeRecord {
+			public Coordinate size;
+
+			public WindowBufferSizeRecord (short x, short y)
+			{
+				this.size = new Coordinate (x, y);
+			}
+
+			public override string ToString () => $"[WindowBufferSize{size}";
+		}
+
+		[StructLayout (LayoutKind.Sequential)]
+		public struct MenuEventRecord {
+			public uint dwCommandId;
+		}
+
+		[StructLayout (LayoutKind.Sequential)]
+		public struct FocusEventRecord {
+			public uint bSetFocus;
+		}
+
+		public enum EventType {
+			Focus = 0x10,
+			Key = 0x1,
+			Menu = 0x8,
+			Mouse = 2,
+			WindowBufferSize = 4
+		}
+
+		[StructLayout (LayoutKind.Explicit)]
+		public struct InputRecord {
+			[FieldOffset (0)]
+			public EventType EventType;
+			[FieldOffset (4)]
+			public KeyEventRecord KeyEvent;
+			[FieldOffset (4)]
+			public MouseEventRecord MouseEvent;
+			[FieldOffset (4)]
+			public WindowBufferSizeRecord WindowBufferSizeEvent;
+			[FieldOffset (4)]
+			public MenuEventRecord MenuEvent;
+			[FieldOffset (4)]
+			public FocusEventRecord FocusEvent;
+
+			public override string ToString ()
+			{
+				switch (EventType) {
+				case EventType.Focus:
+					return FocusEvent.ToString ();
+				case EventType.Key:
+					return KeyEvent.ToString ();
+				case EventType.Menu:
+					return MenuEvent.ToString ();
+				case EventType.Mouse:
+					return MouseEvent.ToString ();
+				case EventType.WindowBufferSize:
+					return WindowBufferSizeEvent.ToString ();
+				default:
+					return "Unknown event type: " + EventType;
+				}
+			}
+		};
+
+		[Flags]
+		enum ShareMode : uint
+		{
+			FileShareRead = 1,
+			FileShareWrite = 2,
+		}
+
+		[Flags]
+		enum DesiredAccess : uint
+		{
+			GenericRead = 2147483648,
+			GenericWrite = 1073741824,
+		}
+
+		[StructLayout(LayoutKind.Sequential)]
+		public struct ConsoleScreenBufferInfo
+		{
+			public Coord dwSize;
+			public Coord dwCursorPosition;
+			public ushort wAttributes;
+			public SmallRect srWindow;
+			public Coord dwMaximumWindowSize;
+		}
+
+		[StructLayout(LayoutKind.Sequential)]
+		public struct Coord
+		{
+			public short X;
+			public short Y;
+
+			public Coord(short X, short Y)
+			{
+				this.X = X;
+				this.Y = Y;
+			}
+		};
+
+		[StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
+		public struct CharUnion
+		{
+			[FieldOffset(0)] public char UnicodeChar;
+			[FieldOffset(0)] public byte AsciiChar;
+		}
+
+		[StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
+		public struct CharInfo
+		{
+			[FieldOffset(0)] public CharUnion Char;
+			[FieldOffset(2)] public ushort Attributes;
+		}
+
+		[StructLayout(LayoutKind.Sequential)]
+		public struct SmallRect
+		{
+			public short Left;
+			public short Top;
+			public short Right;
+			public short Bottom;
+		}
+
+		[DllImport ("kernel32.dll", SetLastError = true)]
+		static extern IntPtr GetStdHandle (int nStdHandle);
+
+		[DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)]
+		public static extern bool ReadConsoleInput (
+			IntPtr hConsoleInput,
+			[Out] InputRecord [] lpBuffer,
+			uint nLength,
+			out uint lpNumberOfEventsRead);
+
+		[DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Unicode)]
+		static extern bool ReadConsoleOutput(
+			IntPtr hConsoleOutput,
+			[Out] CharInfo[] lpBuffer,
+			Coord dwBufferSize,
+			Coord dwBufferCoord,
+			ref SmallRect lpReadRegion
+		);
+		
+		[DllImport("kernel32.dll", EntryPoint="WriteConsoleOutput", SetLastError=true, CharSet=CharSet.Unicode)]
+		static extern bool WriteConsoleOutput(
+			IntPtr hConsoleOutput,
+			CharInfo[] lpBuffer,
+			Coord dwBufferSize,
+			Coord dwBufferCoord,
+			ref SmallRect lpWriteRegion
+		);
+
+		[DllImport ("kernel32.dll")]
+		static extern bool SetConsoleCursorPosition(IntPtr hConsoleOutput, Coord dwCursorPosition);
+
+		[DllImport ("kernel32.dll")]
+		static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
+
+
+		[DllImport ("kernel32.dll")]
+		static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
+
+		[DllImport("kernel32.dll", SetLastError = true)]
+		static extern IntPtr CreateConsoleScreenBuffer(
+			DesiredAccess dwDesiredAccess,
+			ShareMode dwShareMode,
+			IntPtr secutiryAttributes,
+			UInt32 flags,
+			IntPtr screenBufferData
+		);
+
+		internal static IntPtr INVALID_HANDLE_VALUE = new IntPtr (-1);
+
+
+		[DllImport("kernel32.dll", SetLastError = true)]
+		static extern bool SetConsoleActiveScreenBuffer(IntPtr Handle);
+
+		[DllImport ("kernel32.dll", SetLastError = true)]
+		static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents);
+		public uint InputEventCount {
+			get {
+				uint v;
+				GetNumberOfConsoleInputEvents (InputHandle, out v);
+				return v;
+			}
+		}
+	}
+
+	internal class WindowsDriver : ConsoleDriver, Mono.Terminal.IMainLoopDriver {
+		static bool sync;
+		AutoResetEvent eventReady = new AutoResetEvent (false);
+		AutoResetEvent waitForProbe = new AutoResetEvent (false);
+		MainLoop mainLoop;
+		Action TerminalResized;
+		WindowsConsole.CharInfo[] OutputBuffer;
+		int cols, rows;
+		WindowsConsole winConsole;
+
+		public override int Cols => cols;
+		public override int Rows => rows;
+
+		public WindowsDriver ()
+		{
+			winConsole = new WindowsConsole();
+
+			cols = Console.WindowWidth;
+			rows = Console.WindowHeight - 1;
+
+			ResizeScreen ();
+			UpdateOffScreen ();
+
+			Task.Run ((Action)WindowsInputHandler);
+		}
+
+		// The records that we keep fetching
+		WindowsConsole.InputRecord [] result, records = new WindowsConsole.InputRecord [1];
+
+		void WindowsInputHandler () 
+		{
+			while (true) {
+				waitForProbe.WaitOne ();
+
+				uint numberEventsRead = 0;
+
+				WindowsConsole.ReadConsoleInput (winConsole.InputHandle, records, 1, out numberEventsRead);
+				if (numberEventsRead == 0)
+					result = null;
+				else
+					result = records;
+				
+				eventReady.Set ();
+			}
+		}
+
+		void IMainLoopDriver.Setup (MainLoop mainLoop)
+		{
+			this.mainLoop = mainLoop;
+		}
+
+		void IMainLoopDriver.Wakeup ()
+		{
+		}
+
+		bool IMainLoopDriver.EventsPending (bool wait)
+		{
+			long now = DateTime.UtcNow.Ticks;
+
+			int waitTimeout;
+			if (mainLoop.timeouts.Count > 0) {
+				waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
+				if (waitTimeout < 0)
+					return true;
+			} else
+				waitTimeout = -1;
+
+			if (!wait)
+				waitTimeout = 0;
+
+			result = null;
+			waitForProbe.Set ();
+			eventReady.WaitOne (waitTimeout);
+			return result != null;
+		}
+
+		Action<KeyEvent> keyHandler;
+		Action<MouseEvent> mouseHandler;
+
+		public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<MouseEvent> mouseHandler)
+		{
+			this.keyHandler = keyHandler;
+			this.mouseHandler = mouseHandler;
+		}
+		
+
+		void IMainLoopDriver.MainIteration ()
+		{
+			if (result == null)
+				return;
+
+			var inputEvent = result [0];
+			switch (inputEvent.EventType) {
+			case WindowsConsole.EventType.Key:
+				if (inputEvent.KeyEvent.bKeyDown == false)
+					return;
+				var map = MapKey (ToConsoleKeyInfo (inputEvent.KeyEvent));
+				if (map == (Key)0xffffffff)
+					return;
+				keyHandler (new KeyEvent (map));
+				break;
+
+			case WindowsConsole.EventType.Mouse:
+				mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
+				break;
+
+			case WindowsConsole.EventType.WindowBufferSize:
+				cols = inputEvent.WindowBufferSizeEvent.size.X;
+				rows = inputEvent.WindowBufferSizeEvent.size.Y - 1;
+				ResizeScreen ();
+				UpdateOffScreen ();
+				TerminalResized ();
+				break;
+			}
+			result = null;
+		}
+
+		private WindowsConsole.ButtonState? LastMouseButtonPressed = null;
+
+		private MouseEvent ToDriverMouse(WindowsConsole.MouseEventRecord mouseEvent)
+		{
+			MouseFlags mouseFlag = MouseFlags.AllEvents;
+
+			// The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button.
+			// This will tell when a mouse button is pressed. When the button is released this event will
+			// be fired with it's bit set to 0. So when the button is up ButtonState will be 0.
+			// To map to the correct driver events we save the last pressed mouse button so we can
+			// map to the correct clicked event.
+			if (LastMouseButtonPressed != null && mouseEvent.ButtonState != 0)
+			{
+				LastMouseButtonPressed = null;
+			}
+
+			if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null){
+				switch (mouseEvent.ButtonState){
+				case WindowsConsole.ButtonState.Button1Pressed:
+					mouseFlag = MouseFlags.Button1Pressed;
+					break;
+
+				case WindowsConsole.ButtonState.Button2Pressed:
+					mouseFlag = MouseFlags.Button2Pressed;
+					break;
+
+				case WindowsConsole.ButtonState.Button3Pressed:
+					mouseFlag = MouseFlags.Button3Pressed;
+					break;
+				}
+				LastMouseButtonPressed = mouseEvent.ButtonState;
+			} else if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed != null){
+				switch (LastMouseButtonPressed){
+				case WindowsConsole.ButtonState.Button1Pressed:
+					mouseFlag = MouseFlags.Button1Clicked;
+					break;
+
+				case WindowsConsole.ButtonState.Button2Pressed:
+					mouseFlag = MouseFlags.Button2Clicked;
+					break;
+
+				case WindowsConsole.ButtonState.Button3Pressed:
+					mouseFlag = MouseFlags.Button3Clicked;
+					break;
+				}
+				LastMouseButtonPressed = null;
+			} else if(mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved){
+				mouseFlag = MouseFlags.ReportMousePosition;
+			}
+
+			return new MouseEvent () {
+				X = mouseEvent.MousePosition.X,
+				Y = mouseEvent.MousePosition.Y,
+				Flags = mouseFlag
+			};
+		}
+
+		private ConsoleKeyInfo ToConsoleKeyInfo (WindowsConsole.KeyEventRecord keyEvent)
+		{
+			var state = keyEvent.dwControlKeyState;
+
+			bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0;
+			bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
+			bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
+
+			return new ConsoleKeyInfo(keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
+		}
+
+		public Key MapKey (ConsoleKeyInfo keyInfo)
+		{
+			switch (keyInfo.Key) {
+			case ConsoleKey.Escape:
+				return Key.Esc;
+			case ConsoleKey.Tab:
+				return Key.Tab;
+			case ConsoleKey.Home:
+				return Key.Home;
+			case ConsoleKey.End:
+				return Key.End;
+			case ConsoleKey.LeftArrow:
+				return Key.CursorLeft;
+			case ConsoleKey.RightArrow:
+				return Key.CursorRight;
+			case ConsoleKey.UpArrow:
+				return Key.CursorUp;
+			case ConsoleKey.DownArrow:
+				return Key.CursorDown;
+			case ConsoleKey.PageUp:
+				return Key.PageUp;
+			case ConsoleKey.PageDown:
+				return Key.PageDown;
+			case ConsoleKey.Enter:
+				return Key.Enter;
+			case ConsoleKey.Spacebar:
+				return Key.Space;
+			case ConsoleKey.Backspace:
+				return Key.Backspace;
+			case ConsoleKey.Delete:
+				return Key.DeleteChar;
+
+			case ConsoleKey.Oem1:
+			case ConsoleKey.Oem2:
+			case ConsoleKey.Oem3:
+			case ConsoleKey.Oem4:
+			case ConsoleKey.Oem5:
+			case ConsoleKey.Oem6:
+			case ConsoleKey.Oem7:
+			case ConsoleKey.Oem8:
+			case ConsoleKey.Oem102:
+			case ConsoleKey.OemPeriod:
+			case ConsoleKey.OemComma:
+			case ConsoleKey.OemPlus:
+			case ConsoleKey.OemMinus:
+				return (Key)((uint)keyInfo.KeyChar);
+			}
+
+			var key = keyInfo.Key;
+			if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
+				var delta = key - ConsoleKey.A;
+				if (keyInfo.Modifiers == ConsoleModifiers.Control)
+					return (Key)((uint)Key.ControlA + delta);
+				if (keyInfo.Modifiers == ConsoleModifiers.Alt)
+					return (Key)(((uint)Key.AltMask) | ((uint)'A' + delta));
+				if (keyInfo.Modifiers == ConsoleModifiers.Shift)
+					return (Key)((uint)'A' + delta);
+				else
+					return (Key)((uint)'a' + delta);
+			}
+			if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
+				var delta = key - ConsoleKey.D0;
+				if (keyInfo.Modifiers == ConsoleModifiers.Alt)
+					return (Key)(((uint)Key.AltMask) | ((uint)'0' + delta));
+				if (keyInfo.Modifiers == ConsoleModifiers.Shift)
+					return (Key)((uint)keyInfo.KeyChar);
+				return (Key)((uint)'0' + delta);
+			}
+			if (key >= ConsoleKey.F1 && key <= ConsoleKey.F10) {
+				var delta = key - ConsoleKey.F1;
+
+				return (Key)((int)Key.F1 + delta);
+			}
+			return (Key)(0xffffffff);
+		}
+
+		public override void Init (Action terminalResized)
+		{
+			TerminalResized = terminalResized;
+
+			Colors.Base = new ColorScheme ();
+			Colors.Dialog = new ColorScheme ();
+			Colors.Menu = new ColorScheme ();
+			Colors.Error = new ColorScheme ();
+
+			HLine = '\u2500';
+			VLine = '\u2502';
+			Stipple = '\u2592';
+			Diamond = '\u25c6';
+			ULCorner = '\u250C';
+			LLCorner = '\u2514';
+			URCorner = '\u2510';
+			LRCorner = '\u2518';
+			LeftTee = '\u251c';
+			RightTee = '\u2524';
+			TopTee = '\u22a4';
+			BottomTee = '\u22a5';
+
+			Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Blue);
+			Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
+			Colors.Base.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Blue);
+			Colors.Base.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
+
+			Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black);
+			Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black);
+			Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
+			Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Cyan);
+
+			Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
+			Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
+			Colors.Dialog.HotNormal = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray);
+			Colors.Dialog.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Cyan);
+
+			Colors.Error.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Red);
+			Colors.Error.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
+			Colors.Error.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Red);
+			Colors.Error.HotFocus = Colors.Error.HotNormal;
+			Console.Clear ();
+		}
+
+		void ResizeScreen ()
+		{
+			OutputBuffer = new WindowsConsole.CharInfo[Rows * Cols];
+			Clip = new Rect (0, 0, Cols, Rows);
+		}
+
+		void UpdateOffScreen ()
+		{
+			for (int row = 0; row < rows; row++)
+				for (int col = 0; col < cols; col++){
+					int position = row * cols + col;
+					OutputBuffer[position].Attributes = (ushort)MakeColor(ConsoleColor.White, ConsoleColor.Blue);
+					OutputBuffer[position].Char.UnicodeChar = ' ';
+				}
+		}
+
+		int ccol, crow;
+		public override void Move (int col, int row)
+		{
+			ccol = col;
+			crow = row;
+		}
+
+		public override void AddRune (Rune rune)
+		{
+			var position = crow * Cols + ccol;
+
+			if (Clip.Contains (ccol, crow)){
+				OutputBuffer[position].Attributes = (ushort)currentAttribute;
+				OutputBuffer[position].Char.UnicodeChar = (char)rune;
+			}
+
+			ccol++;
+			if (ccol == Cols) {
+				ccol = 0;
+				if (crow + 1 < Rows)
+					crow++;
+			}
+			if (sync)
+				UpdateScreen ();
+		}
+
+		public override void AddStr (ustring str)
+		{
+			foreach (var rune in str)
+				AddRune (rune);
+		}
+
+		int currentAttribute;
+		public override void SetAttribute (Attribute c)
+		{
+			currentAttribute = c.value;
+		}
+
+		private Attribute MakeColor (ConsoleColor f, ConsoleColor b)
+		{
+			// Encode the colors into the int value.
+			return new Attribute (){
+				value = ((int)f | (int)b << 4)
+			};
+		}
+
+		public override void Refresh()
+		{
+			var bufferCoords = new WindowsConsole.Coord (){
+				X = (short)Clip.Width,
+				Y = (short)Clip.Height
+			};
+
+			var window = new WindowsConsole.SmallRect (){
+				Top = 0,
+				Left = 0,
+				Right = (short)Clip.Right,
+				Bottom = (short)Clip.Bottom
+			};
+
+			UpdateCursor();
+			winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
+		}
+
+		public override void UpdateScreen ()
+		{
+			var bufferCoords = new WindowsConsole.Coord (){
+				X = (short)Clip.Width,
+				Y = (short)Clip.Height
+			};
+
+			var window = new WindowsConsole.SmallRect (){
+				Top = 0,
+				Left = 0,
+				Right = (short)Clip.Right,
+				Bottom = (short)Clip.Bottom
+			};
+
+			UpdateCursor();
+			winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
+		}
+
+		public override void UpdateCursor()
+		{
+			var position = new WindowsConsole.Coord(){
+				X = (short)ccol,
+				Y = (short)crow
+			};
+			winConsole.SetCursorPosition(position);
+		}
+		public override void End ()
+		{
+			winConsole.Cleanup();
+		}
+
+		#region Unused
+		public override void SetColors (ConsoleColor foreground, ConsoleColor background)
+		{
+		}
+
+		public override void SetColors (short foregroundColorId, short backgroundColorId)
+		{
+		}
+
+		public override void Suspend ()
+		{
+		}
+
+		public override void StartReportingMouseMoves ()
+		{
+		}
+
+		public override void StopReportingMouseMoves ()
+		{
+		}
+
+		public override void UncookMouse ()
+		{
+		}
+
+		public override void CookMouse ()
+		{
+		}
+		#endregion
+
+	}
+
+	
+}

+ 8 - 0
Terminal.Gui/Terminal.Gui.csproj

@@ -42,4 +42,12 @@
   <ItemGroup>
   <ItemGroup>
     <Folder Include="Dialogs\" />
     <Folder Include="Dialogs\" />
   </ItemGroup>
   </ItemGroup>
+  <ItemGroup>
+    <Reference Include="NStack">
+      <HintPath>..\..\..\Users\miguel\.nuget\packages\nstack.core\0.11.0\lib\netstandard1.5\NStack.dll</HintPath>
+    </Reference>
+    <Reference Include="NStack">
+      <HintPath>..\..\..\Users\miguel\.nuget\packages\nstack.core\0.11.0\lib\netstandard1.5\NStack.dll</HintPath>
+    </Reference>
+  </ItemGroup>
 </Project>
 </Project>

+ 20 - 0
Terminal.Gui/Types/PosDim.cs

@@ -158,6 +158,16 @@ namespace Terminal.Gui {
 			return new PosAbsolute (n);
 			return new PosAbsolute (n);
 		}
 		}
 
 
+		/// <summary>
+		/// Creates an Absolute Pos from the specified integer value.
+		/// </summary>
+		/// <returns>The Absolute Pos.</returns>
+		/// <param name="n">The value to convert to the pos.</param>
+		public static Pos At (int n)
+		{
+			return new PosAbsolute (n);
+		}
+
 		class PosCombine : Pos {
 		class PosCombine : Pos {
 			Pos left, right;
 			Pos left, right;
 			bool add;
 			bool add;
@@ -373,6 +383,16 @@ namespace Terminal.Gui {
 			return new DimAbsolute (n);
 			return new DimAbsolute (n);
 		}
 		}
 
 
+		/// <summary>
+		/// Creates an Absolute Pos from the specified integer value.
+		/// </summary>
+		/// <returns>The Absolute Pos.</returns>
+		/// <param name="n">The value to convert to the pos.</param>
+		public static Dim Sized (int n)
+		{
+			return new DimAbsolute (n);
+		}
+
 		class DimCombine : Dim {
 		class DimCombine : Dim {
 			Dim left, right;
 			Dim left, right;
 			bool add;
 			bool add;