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@@ -1,515 +1,993 @@
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-//
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-// Menu.cs: application menus and submenus
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-//
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-// Authors:
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-// Miguel de Icaza ([email protected])
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-//
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-// TODO:
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-// Add accelerator support, but should also support chords (ShortCut in MenuItem)
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-// Allow menus inside menus
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-
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-using System;
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-using NStack;
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-using System.Linq;
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-
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-namespace Terminal.Gui {
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-
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- /// <summary>
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- /// A menu item has a title, an associated help text, and an action to execute on activation.
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- /// </summary>
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- public class MenuItem {
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-
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- /// <summary>
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- /// Initializes a new <see cref="T:Terminal.Gui.MenuItem"/>.
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- /// </summary>
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- /// <param name="title">Title for the menu item.</param>
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- /// <param name="help">Help text to display.</param>
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- /// <param name="action">Action to invoke when the menu item is activated.</param>
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- public MenuItem (ustring title, string help, Action action)
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- {
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- Title = title ?? "";
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- Help = help ?? "";
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- Action = action;
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- bool nextIsHot = false;
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- foreach (var x in Title) {
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- if (x == '_')
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- nextIsHot = true;
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- else {
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- if (nextIsHot) {
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- HotKey = Char.ToUpper ((char)x);
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- break;
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- }
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- nextIsHot = false;
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- }
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- }
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- }
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-
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- //
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- //
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-
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- /// <summary>
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- /// The hotkey is used when the menu is active, the shortcut can be triggered when the menu is not active.
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- /// For example HotKey would be "N" when the File Menu is open (assuming there is a "_New" entry
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- /// if the ShortCut is set to "Control-N", this would be a global hotkey that would trigger as well
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- /// </summary>
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- public Rune HotKey;
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-
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- /// <summary>
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- /// This is the global setting that can be used as a global shortcut to invoke the action on the menu.
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- /// </summary>
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- public Key ShortCut;
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-
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- /// <summary>
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- /// Gets or sets the title.
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- /// </summary>
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- /// <value>The title.</value>
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- public ustring Title { get; set; }
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-
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- /// <summary>
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- /// Gets or sets the help text for the menu item.
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- /// </summary>
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- /// <value>The help text.</value>
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- public ustring Help { get; set; }
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-
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- /// <summary>
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- /// Gets or sets the action to be invoked when the menu is triggered
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- /// </summary>
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- /// <value>Method to invoke.</value>
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- public Action Action { get; set; }
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- internal int Width => Title.Length + Help.Length + 1 + 2;
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- }
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-
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- /// <summary>
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- /// A menu bar item contains other menu items.
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- /// </summary>
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- public class MenuBarItem {
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- public MenuBarItem (ustring title, MenuItem [] children)
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- {
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- SetTitle (title ?? "");
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- Children = children;
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- }
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-
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- void SetTitle (ustring title)
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- {
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- if (title == null)
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- title = "";
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- Title = title;
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- int len = 0;
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- foreach (var ch in Title) {
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- if (ch == '_')
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- continue;
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- len++;
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- }
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- TitleLength = len;
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- }
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-
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- /// <summary>
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- /// Gets or sets the title to display.
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- /// </summary>
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- /// <value>The title.</value>
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- public ustring Title { get; set; }
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-
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- /// <summary>
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- /// Gets or sets the children for this MenuBarItem
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- /// </summary>
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- /// <value>The children.</value>
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- public MenuItem [] Children { get; set; }
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- internal int TitleLength { get; private set; }
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- }
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-
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- class Menu : View {
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- MenuBarItem barItems;
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- MenuBar host;
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- int current;
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-
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- static Rect MakeFrame (int x, int y, MenuItem [] items)
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- {
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- int maxW = items.Max(z=>z?.Width) ?? 0;
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-
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- return new Rect (x, y, maxW + 2, items.Length + 2);
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- }
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-
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- public Menu (MenuBar host, int x, int y, MenuBarItem barItems) : base (MakeFrame (x, y, barItems.Children))
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- {
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- this.barItems = barItems;
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- this.host = host;
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- current = -1;
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- for (int i = 0; i < barItems.Children.Length; i++) {
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- if (barItems.Children[i] != null) {
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- current = i;
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- break;
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- }
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- }
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- ColorScheme = Colors.Menu;
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- CanFocus = true;
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- }
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-
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- public override void Redraw (Rect region)
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- {
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- Driver.SetAttribute (ColorScheme.Normal);
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- DrawFrame (region, padding: 0, fill: true);
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-
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- for (int i = 0; i < barItems.Children.Length; i++){
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- var item = barItems.Children [i];
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- Move (1, i+1);
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- Driver.SetAttribute (item == null ? Colors.Base.Focus : i == current ? ColorScheme.Focus : ColorScheme.Normal);
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- for (int p = 0; p < Frame.Width-2; p++)
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- if (item == null)
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- Driver.AddRune (Driver.HLine);
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- else
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- Driver.AddRune (' ');
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-
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- if (item == null)
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- continue;
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-
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- Move (2, i + 1);
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- DrawHotString (item.Title,
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- i == current? ColorScheme.HotFocus : ColorScheme.HotNormal,
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- i == current ? ColorScheme.Focus : ColorScheme.Normal);
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-
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- // The help string
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- var l = item.Help.Length;
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- Move (Frame.Width - l - 2, 1 + i);
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- Driver.AddStr (item.Help);
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- }
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- }
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-
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- public override void PositionCursor ()
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- {
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- Move (2, 1 + current);
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- }
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-
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- void Run (Action action)
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- {
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- if (action == null)
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- return;
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-
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- Application.MainLoop.AddIdle (() => {
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- action ();
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- return false;
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- });
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- }
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-
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- public override bool ProcessKey (KeyEvent kb)
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- {
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- switch (kb.Key) {
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- case Key.CursorUp:
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- if (current == -1)
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- break;
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- do {
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- current--;
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- if (current < 0)
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- current = barItems.Children.Length - 1;
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- } while (barItems.Children [current] == null);
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- SetNeedsDisplay ();
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- break;
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- case Key.CursorDown:
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- do {
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- current++;
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- if (current == barItems.Children.Length)
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- current = 0;
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- } while (barItems.Children [current] == null);
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- SetNeedsDisplay ();
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- break;
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- case Key.CursorLeft:
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- host.PreviousMenu ();
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- break;
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- case Key.CursorRight:
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- host.NextMenu ();
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- break;
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- case Key.Esc:
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- host.CloseMenu ();
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- break;
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- case Key.Enter:
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- host.CloseMenu ();
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- Run (barItems.Children [current].Action);
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- break;
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- default:
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- // TODO: rune-ify
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- if (Char.IsLetterOrDigit ((char)kb.KeyValue)) {
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- var x = Char.ToUpper ((char)kb.KeyValue);
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-
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- foreach (var item in barItems.Children) {
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- if (item.HotKey == x) {
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- host.CloseMenu ();
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- Run (item.Action);
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- return true;
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- }
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- }
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- }
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- break;
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- }
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- return true;
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- }
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-
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- public override bool MouseEvent(MouseEvent me)
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- {
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- if (me.Flags == MouseFlags.Button1Clicked || me.Flags == MouseFlags.Button1Released) {
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- if (me.Y < 1)
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- return true;
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- var item = me.Y - 1;
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- if (item >= barItems.Children.Length)
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- return true;
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- host.CloseMenu ();
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- Run (barItems.Children [item].Action);
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- return true;
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- }
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- if (me.Flags == MouseFlags.Button1Pressed) {
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- if (me.Y < 1)
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- return true;
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- if (me.Y - 1 >= barItems.Children.Length)
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- return true;
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- current = me.Y - 1;
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- SetNeedsDisplay ();
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- return true;
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- }
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- return false;
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- }
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- }
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-
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- /// <summary>
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- /// A menu bar for your application.
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- /// </summary>
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- public class MenuBar : View {
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- /// <summary>
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- /// The menus that were defined when the menubar was created. This can be updated if the menu is not currently visible.
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- /// </summary>
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- /// <value>The menu array.</value>
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- public MenuBarItem [] Menus { get; set; }
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- int selected;
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- Action action;
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-
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-
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- /// <summary>
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- /// Initializes a new instance of the <see cref="T:Terminal.Gui.MenuBar"/> class with the specified set of toplevel menu items.
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- /// </summary>
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- /// <param name="menus">Individual menu items, if one of those contains a null, then a separator is drawn.</param>
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- public MenuBar (MenuBarItem [] menus) : base ()
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- {
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- X = 0;
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- Y = 0;
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- Width = Dim.Fill ();
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- Height = 1;
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- Menus = menus;
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- CanFocus = false;
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- selected = -1;
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- ColorScheme = Colors.Menu;
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- }
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-
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- public override void Redraw (Rect region)
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- {
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- Move (0, 0);
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- Driver.SetAttribute (Colors.Base.Focus);
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- for (int i = 0; i < Frame.Width; i++)
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- Driver.AddRune (' ');
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-
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- Move (1, 0);
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- int pos = 1;
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-
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- for (int i = 0; i < Menus.Length; i++) {
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- var menu = Menus [i];
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- Move (pos, 0);
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- Attribute hotColor, normalColor;
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- if (i == selected){
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- hotColor = i == selected ? ColorScheme.HotFocus : ColorScheme.HotNormal;
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- normalColor = i == selected ? ColorScheme.Focus : ColorScheme.Normal;
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- } else {
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- hotColor = Colors.Base.Focus;
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- normalColor = Colors.Base.Focus;
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- }
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- DrawHotString (" " + menu.Title + " " + " ", hotColor, normalColor);
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- pos += menu.TitleLength+ 3;
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- }
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- PositionCursor ();
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- }
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-
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- public override void PositionCursor ()
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- {
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- int pos = 0;
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- for (int i = 0; i < Menus.Length; i++) {
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- if (i == selected) {
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- pos++;
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- Move (pos, 0);
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- return;
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- } else {
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- pos += Menus [i].TitleLength + 4;
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- }
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- }
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- Move (0, 0);
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- }
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-
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- void Selected (MenuItem item)
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- {
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- // TODO: Running = false;
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- action = item.Action;
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- }
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-
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- public event EventHandler OnOpenMenu;
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- Menu openMenu;
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- View previousFocused;
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-
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- void OpenMenu (int index)
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- {
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- OnOpenMenu?.Invoke(this, null);
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- if (openMenu != null)
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- SuperView.Remove (openMenu);
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-
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- int pos = 0;
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- for (int i = 0; i < index; i++)
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- pos += Menus [i].Title.Length + 3;
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-
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- openMenu = new Menu (this, pos, 1, Menus [index]);
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-
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- SuperView.Add (openMenu);
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- SuperView.SetFocus (openMenu);
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- }
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-
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- // Starts the menu from a hotkey
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- void StartMenu ()
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- {
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- if (openMenu != null)
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- return;
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- selected = 0;
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- SetNeedsDisplay ();
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-
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- previousFocused = SuperView.Focused;
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- OpenMenu (selected);
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- }
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-
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- // Activates the menu, handles either first focus, or activating an entry when it was already active
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- // For mouse events.
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- void Activate (int idx)
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- {
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- selected = idx;
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- if (openMenu == null)
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- previousFocused = SuperView.Focused;
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-
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- OpenMenu (idx);
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- SetNeedsDisplay ();
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- }
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|
|
|
-
|
|
|
|
- internal void CloseMenu ()
|
|
|
|
- {
|
|
|
|
- selected = -1;
|
|
|
|
- SetNeedsDisplay ();
|
|
|
|
- SuperView.Remove (openMenu);
|
|
|
|
- previousFocused?.SuperView?.SetFocus (previousFocused);
|
|
|
|
- openMenu = null;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- internal void PreviousMenu ()
|
|
|
|
- {
|
|
|
|
- if (selected <= 0)
|
|
|
|
- selected = Menus.Length - 1;
|
|
|
|
- else
|
|
|
|
- selected--;
|
|
|
|
-
|
|
|
|
- OpenMenu (selected);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- internal void NextMenu ()
|
|
|
|
- {
|
|
|
|
- if (selected == -1)
|
|
|
|
- selected = 0;
|
|
|
|
- else if (selected + 1 == Menus.Length)
|
|
|
|
- selected = 0;
|
|
|
|
- else
|
|
|
|
- selected++;
|
|
|
|
- OpenMenu (selected);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- internal bool FindAndOpenMenuByHotkey(KeyEvent kb)
|
|
|
|
- {
|
|
|
|
- int pos = 0;
|
|
|
|
|
|
+//
|
|
|
|
+// Menu.cs: application menus and submenus
|
|
|
|
+//
|
|
|
|
+// Authors:
|
|
|
|
+// Miguel de Icaza ([email protected])
|
|
|
|
+//
|
|
|
|
+// TODO:
|
|
|
|
+// Add accelerator support, but should also support chords (ShortCut in MenuItem)
|
|
|
|
+// Allow menus inside menus
|
|
|
|
+
|
|
|
|
+using System;
|
|
|
|
+using NStack;
|
|
|
|
+using System.Linq;
|
|
|
|
+using System.Collections.Generic;
|
|
|
|
+
|
|
|
|
+namespace Terminal.Gui {
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// A menu item has a title, an associated help text, and an action to execute on activation.
|
|
|
|
+ /// </summary>
|
|
|
|
+ public class MenuItem {
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Initializes a new <see cref="T:Terminal.Gui.MenuItem"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="title">Title for the menu item.</param>
|
|
|
|
+ /// <param name="help">Help text to display.</param>
|
|
|
|
+ /// <param name="action">Action to invoke when the menu item is activated.</param>
|
|
|
|
+ /// <param name="canExecute">Function to determine if the action can currently be executred.</param>
|
|
|
|
+ public MenuItem (ustring title, string help, Action action, Func<bool> canExecute = null)
|
|
|
|
+ {
|
|
|
|
+ Title = title ?? "";
|
|
|
|
+ Help = help ?? "";
|
|
|
|
+ Action = action;
|
|
|
|
+ CanExecute = canExecute;
|
|
|
|
+ bool nextIsHot = false;
|
|
|
|
+ foreach (var x in Title) {
|
|
|
|
+ if (x == '_')
|
|
|
|
+ nextIsHot = true;
|
|
|
|
+ else {
|
|
|
|
+ if (nextIsHot) {
|
|
|
|
+ HotKey = Char.ToUpper ((char)x);
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ nextIsHot = false;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Initializes a new <see cref="T:Terminal.Gui.MenuItem"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="title">Title for the menu item.</param>
|
|
|
|
+ /// <param name="subMenu">The menu sub-menu.</param>
|
|
|
|
+ public MenuItem (ustring title, MenuBarItem subMenu) : this (title, "", null)
|
|
|
|
+ {
|
|
|
|
+ SubMenu = subMenu;
|
|
|
|
+ IsFromSubMenu = true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //
|
|
|
|
+ //
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// The hotkey is used when the menu is active, the shortcut can be triggered when the menu is not active.
|
|
|
|
+ /// For example HotKey would be "N" when the File Menu is open (assuming there is a "_New" entry
|
|
|
|
+ /// if the ShortCut is set to "Control-N", this would be a global hotkey that would trigger as well
|
|
|
|
+ /// </summary>
|
|
|
|
+ public Rune HotKey;
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// This is the global setting that can be used as a global shortcut to invoke the action on the menu.
|
|
|
|
+ /// </summary>
|
|
|
|
+ public Key ShortCut;
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Gets or sets the title.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>The title.</value>
|
|
|
|
+ public ustring Title { get; set; }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Gets or sets the help text for the menu item.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>The help text.</value>
|
|
|
|
+ public ustring Help { get; set; }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Gets or sets the action to be invoked when the menu is triggered
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>Method to invoke.</value>
|
|
|
|
+ public Action Action { get; set; }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Gets or sets the action to be invoked if the menu can be triggered
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>Function to determine if action is ready to be executed.</value>
|
|
|
|
+ public Func<bool> CanExecute { get; set; }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Shortcut to check if the menu item is enabled
|
|
|
|
+ /// </summary>
|
|
|
|
+ public bool IsEnabled ()
|
|
|
|
+ {
|
|
|
|
+ return CanExecute == null ? true : CanExecute ();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal int Width => Title.Length + Help.Length + 1 + 2;
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Gets or sets the parent for this MenuBarItem
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>The parent.</value>
|
|
|
|
+ internal MenuBarItem SubMenu { get; set; }
|
|
|
|
+ internal bool IsFromSubMenu { get; set; }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Merely a debugging aid to see the interaction with main
|
|
|
|
+ /// </summary>
|
|
|
|
+ public MenuItem GetMenuItem ()
|
|
|
|
+ {
|
|
|
|
+ return this;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Merely a debugging aid to see the interaction with main
|
|
|
|
+ /// </summary>
|
|
|
|
+ public bool GetMenuBarItem ()
|
|
|
|
+ {
|
|
|
|
+ return IsFromSubMenu;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// A menu bar item contains other menu items.
|
|
|
|
+ /// </summary>
|
|
|
|
+ public class MenuBarItem {
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Initializes a new <see cref="T:Terminal.Gui.MenuBarItem"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="title">Title for the menu item.</param>
|
|
|
|
+ /// <param name="children">The items in the current menu.</param>
|
|
|
|
+ public MenuBarItem (ustring title, MenuItem [] children)
|
|
|
|
+ {
|
|
|
|
+ SetTitle (title ?? "");
|
|
|
|
+ Children = children;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Initializes a new <see cref="T:Terminal.Gui.MenuBarItem"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="children">The items in the current menu.</param>
|
|
|
|
+ public MenuBarItem (MenuItem[] children) : this (new string (' ', GetMaxTitleLength (children)), children)
|
|
|
|
+ {
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ static int GetMaxTitleLength (MenuItem[] children)
|
|
|
|
+ {
|
|
|
|
+ int maxLength = 0;
|
|
|
|
+ foreach (var item in children) {
|
|
|
|
+ int len = GetMenuBarItemLength (item.Title);
|
|
|
|
+ if (len > maxLength)
|
|
|
|
+ maxLength = len;
|
|
|
|
+ item.IsFromSubMenu = true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return maxLength;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ void SetTitle (ustring title)
|
|
|
|
+ {
|
|
|
|
+ if (title == null)
|
|
|
|
+ title = "";
|
|
|
|
+ Title = title;
|
|
|
|
+ TitleLength = GetMenuBarItemLength(Title);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ static int GetMenuBarItemLength(ustring title)
|
|
|
|
+ {
|
|
|
|
+ int len = 0;
|
|
|
|
+ foreach (var ch in title) {
|
|
|
|
+ if (ch == '_')
|
|
|
|
+ continue;
|
|
|
|
+ len++;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return len;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Gets or sets the title to display.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>The title.</value>
|
|
|
|
+ public ustring Title { get; set; }
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Gets or sets the children for this MenuBarItem
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>The children.</value>
|
|
|
|
+ public MenuItem [] Children { get; set; }
|
|
|
|
+ internal int TitleLength { get; private set; }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ class Menu : View {
|
|
|
|
+ internal MenuBarItem barItems;
|
|
|
|
+ MenuBar host;
|
|
|
|
+ internal int current;
|
|
|
|
+ internal View previousSubFocused;
|
|
|
|
+
|
|
|
|
+ static Rect MakeFrame (int x, int y, MenuItem [] items)
|
|
|
|
+ {
|
|
|
|
+ int maxW = items.Max(z => z?.Width) ?? 0;
|
|
|
|
+
|
|
|
|
+ return new Rect (x, y, maxW + 2, items.Length + 2);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public Menu (MenuBar host, int x, int y, MenuBarItem barItems) : base (MakeFrame (x, y, barItems.Children))
|
|
|
|
+ {
|
|
|
|
+ this.barItems = barItems;
|
|
|
|
+ this.host = host;
|
|
|
|
+ current = -1;
|
|
|
|
+ for (int i = 0; i < barItems.Children.Length; i++) {
|
|
|
|
+ if (barItems.Children[i] != null) {
|
|
|
|
+ current = i;
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ ColorScheme = Colors.Menu;
|
|
|
|
+ CanFocus = true;
|
|
|
|
+ WantMousePositionReports = host.WantMousePositionReports;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal Attribute DetermineColorSchemeFor (MenuItem item, int index)
|
|
|
|
+ {
|
|
|
|
+ if (item != null) {
|
|
|
|
+ if (index == current) return ColorScheme.Focus;
|
|
|
|
+ if (!item.IsEnabled ()) return ColorScheme.Disabled;
|
|
|
|
+ }
|
|
|
|
+ return ColorScheme.Normal;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override void Redraw (Rect region)
|
|
|
|
+ {
|
|
|
|
+ Driver.SetAttribute (ColorScheme.Normal);
|
|
|
|
+ DrawFrame (region, padding: 0, fill: true);
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i < barItems.Children.Length; i++) {
|
|
|
|
+ var item = barItems.Children [i];
|
|
|
|
+ Driver.SetAttribute (item == null ? ColorScheme.Normal : i == current ? ColorScheme.Focus : ColorScheme.Normal);
|
|
|
|
+ if (item == null) {
|
|
|
|
+ Move (0, i + 1);
|
|
|
|
+ Driver.AddRune (Driver.LeftTee);
|
|
|
|
+ } else
|
|
|
|
+ Move (1, i + 1);
|
|
|
|
+
|
|
|
|
+ Driver.SetAttribute (DetermineColorSchemeFor (item, i));
|
|
|
|
+ for (int p = 0; p < Frame.Width - 2; p++)
|
|
|
|
+ if (item == null)
|
|
|
|
+ Driver.AddRune (Driver.HLine);
|
|
|
|
+ else if (p == Frame.Width - 3 && barItems.Children [i].SubMenu != null)
|
|
|
|
+ Driver.AddRune ('>');
|
|
|
|
+ else
|
|
|
|
+ Driver.AddRune (' ');
|
|
|
|
+
|
|
|
|
+ if (item == null) {
|
|
|
|
+ Move (Frame.Right - 1, i + 1);
|
|
|
|
+ Driver.AddRune (Driver.RightTee);
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ Move (2, i + 1);
|
|
|
|
+ if (!item.IsEnabled ())
|
|
|
|
+ DrawHotString (item.Title, ColorScheme.Disabled, ColorScheme.Disabled);
|
|
|
|
+ else
|
|
|
|
+ DrawHotString (item.Title,
|
|
|
|
+ i == current ? ColorScheme.HotFocus : ColorScheme.HotNormal,
|
|
|
|
+ i == current ? ColorScheme.Focus : ColorScheme.Normal);
|
|
|
|
+
|
|
|
|
+ // The help string
|
|
|
|
+ var l = item.Help.Length;
|
|
|
|
+ Move (Frame.Width - l - 2, 1 + i);
|
|
|
|
+ Driver.AddStr (item.Help);
|
|
|
|
+ }
|
|
|
|
+ PositionCursor ();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override void PositionCursor ()
|
|
|
|
+ {
|
|
|
|
+ if (!host.isMenuClosed)
|
|
|
|
+ Move (2, 1 + current);
|
|
|
|
+ else
|
|
|
|
+ host.PositionCursor ();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ void Run (Action action)
|
|
|
|
+ {
|
|
|
|
+ if (action == null)
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ Application.UngrabMouse ();
|
|
|
|
+ host.CloseAllMenus ();
|
|
|
|
+ Application.Refresh ();
|
|
|
|
+
|
|
|
|
+ Application.MainLoop.AddIdle (() => {
|
|
|
|
+ action ();
|
|
|
|
+ return false;
|
|
|
|
+ });
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override bool ProcessKey (KeyEvent kb)
|
|
|
|
+ {
|
|
|
|
+ bool disabled;
|
|
|
|
+ switch (kb.Key) {
|
|
|
|
+ case Key.CursorUp:
|
|
|
|
+ if (current == -1)
|
|
|
|
+ break;
|
|
|
|
+ do {
|
|
|
|
+ disabled = false;
|
|
|
|
+ current--;
|
|
|
|
+ if (host.UseKeysUpDownAsKeysLeftRight) {
|
|
|
|
+ if (current == -1 && barItems.Children [current + 1].IsFromSubMenu && host.selectedSub > -1) {
|
|
|
|
+ current++;
|
|
|
|
+ host.PreviousMenu (true);
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ if (current < 0)
|
|
|
|
+ current = barItems.Children.Length - 1;
|
|
|
|
+ var item = barItems.Children [current];
|
|
|
|
+ if (item == null || !item.IsEnabled ()) disabled = true;
|
|
|
|
+ } while (barItems.Children [current] == null || disabled);
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ break;
|
|
|
|
+ case Key.CursorDown:
|
|
|
|
+ do {
|
|
|
|
+ current++;
|
|
|
|
+ disabled = false;
|
|
|
|
+ if (current == barItems.Children.Length)
|
|
|
|
+ current = 0;
|
|
|
|
+ var item = barItems.Children [current];
|
|
|
|
+ if (item == null || !item.IsEnabled ()) disabled = true;
|
|
|
|
+ if (host.UseKeysUpDownAsKeysLeftRight && barItems.Children [current]?.SubMenu != null &&
|
|
|
|
+ !disabled && !host.isMenuClosed) {
|
|
|
|
+ CheckSubMenu ();
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ if (host.isMenuClosed)
|
|
|
|
+ host.OpenMenu (host.selected);
|
|
|
|
+ } while (barItems.Children [current] == null || disabled);
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ break;
|
|
|
|
+ case Key.CursorLeft:
|
|
|
|
+ host.PreviousMenu (true);
|
|
|
|
+ break;
|
|
|
|
+ case Key.CursorRight:
|
|
|
|
+ host.NextMenu (barItems.Children [current].IsFromSubMenu ? true : false);
|
|
|
|
+ break;
|
|
|
|
+ case Key.Esc:
|
|
|
|
+ Application.UngrabMouse ();
|
|
|
|
+ host.CloseAllMenus ();
|
|
|
|
+ break;
|
|
|
|
+ case Key.Enter:
|
|
|
|
+ CheckSubMenu ();
|
|
|
|
+ Run (barItems.Children [current].Action);
|
|
|
|
+ break;
|
|
|
|
+ default:
|
|
|
|
+ // TODO: rune-ify
|
|
|
|
+ if (Char.IsLetterOrDigit ((char)kb.KeyValue)) {
|
|
|
|
+ var x = Char.ToUpper ((char)kb.KeyValue);
|
|
|
|
+
|
|
|
|
+ foreach (var item in barItems.Children) {
|
|
|
|
+ if (item == null) continue;
|
|
|
|
+ if (item.IsEnabled () && item.HotKey == x) {
|
|
|
|
+ host.CloseMenu ();
|
|
|
|
+ Run (item.Action);
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override bool MouseEvent(MouseEvent me)
|
|
|
|
+ {
|
|
|
|
+ if (!host.handled && !host.HandleGrabView (me, this)) {
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+ host.handled = false;
|
|
|
|
+ bool disabled;
|
|
|
|
+ if (me.Flags == MouseFlags.Button1Clicked || me.Flags == MouseFlags.Button1Released) {
|
|
|
|
+ disabled = false;
|
|
|
|
+ if (me.Y < 1)
|
|
|
|
+ return true;
|
|
|
|
+ var meY = me.Y - 1;
|
|
|
|
+ if (meY >= barItems.Children.Length)
|
|
|
|
+ return true;
|
|
|
|
+ var item = barItems.Children [meY];
|
|
|
|
+ if (item == null || !item.IsEnabled ()) disabled = true;
|
|
|
|
+ if (item != null && !disabled)
|
|
|
|
+ Run (barItems.Children [meY].Action);
|
|
|
|
+ return true;
|
|
|
|
+ } else if (me.Flags == MouseFlags.Button1Pressed || me.Flags == MouseFlags.ReportMousePosition) {
|
|
|
|
+ disabled = false;
|
|
|
|
+ if (me.Y < 1)
|
|
|
|
+ return true;
|
|
|
|
+ if (me.Y - 1 >= barItems.Children.Length)
|
|
|
|
+ return true;
|
|
|
|
+ var item = barItems.Children [me.Y - 1];
|
|
|
|
+ if (item == null || !item.IsEnabled ()) disabled = true;
|
|
|
|
+ if (item != null && !disabled)
|
|
|
|
+ current = me.Y - 1;
|
|
|
|
+ HasFocus = true;
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ CheckSubMenu ();
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void CheckSubMenu ()
|
|
|
|
+ {
|
|
|
|
+ if (barItems.Children [current] == null)
|
|
|
|
+ return;
|
|
|
|
+ var subMenu = barItems.Children [current].SubMenu;
|
|
|
|
+ if (subMenu != null) {
|
|
|
|
+ int pos = -1;
|
|
|
|
+ if (host.openSubMenu != null)
|
|
|
|
+ pos = host.openSubMenu.FindIndex (o => o?.barItems == subMenu);
|
|
|
|
+ host.Activate (host.selected, pos, subMenu);
|
|
|
|
+ } else if (host.openSubMenu != null && !barItems.Children [current].IsFromSubMenu)
|
|
|
|
+ host.CloseMenu (false, true);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ int GetSubMenuIndex (MenuBarItem subMenu)
|
|
|
|
+ {
|
|
|
|
+ int pos = -1;
|
|
|
|
+ if (this != null && Subviews.Count > 0) {
|
|
|
|
+ Menu v = null;
|
|
|
|
+ foreach (var menu in Subviews) {
|
|
|
|
+ if (((Menu)menu).barItems == subMenu)
|
|
|
|
+ v = (Menu)menu;
|
|
|
|
+ }
|
|
|
|
+ if (v != null)
|
|
|
|
+ pos = Subviews.IndexOf (v);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return pos;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// A menu bar for your application.
|
|
|
|
+ /// </summary>
|
|
|
|
+ public class MenuBar : View {
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// The menus that were defined when the menubar was created. This can be updated if the menu is not currently visible.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <value>The menu array.</value>
|
|
|
|
+ public MenuBarItem [] Menus { get; set; }
|
|
|
|
+ internal int selected;
|
|
|
|
+ internal int selectedSub;
|
|
|
|
+ Action action;
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Used for change the navigation key style.
|
|
|
|
+ /// </summary>
|
|
|
|
+ public bool UseKeysUpDownAsKeysLeftRight { get; set; } = true;
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Initializes a new instance of the <see cref="T:Terminal.Gui.MenuBar"/> class with the specified set of toplevel menu items.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="menus">Individual menu items, if one of those contains a null, then a separator is drawn.</param>
|
|
|
|
+ public MenuBar (MenuBarItem [] menus) : base ()
|
|
|
|
+ {
|
|
|
|
+ X = 0;
|
|
|
|
+ Y = 0;
|
|
|
|
+ Width = Dim.Fill ();
|
|
|
|
+ Height = 1;
|
|
|
|
+ Menus = menus;
|
|
|
|
+ CanFocus = false;
|
|
|
|
+ selected = -1;
|
|
|
|
+ selectedSub = -1;
|
|
|
|
+ ColorScheme = Colors.Menu;
|
|
|
|
+ WantMousePositionReports = true;
|
|
|
|
+ isMenuClosed = true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override void Redraw (Rect region)
|
|
|
|
+ {
|
|
|
|
+ Move (0, 0);
|
|
|
|
+ Driver.SetAttribute (Colors.Menu.Normal);
|
|
|
|
+ for (int i = 0; i < Frame.Width; i++)
|
|
|
|
+ Driver.AddRune (' ');
|
|
|
|
+
|
|
|
|
+ Move (1, 0);
|
|
|
|
+ int pos = 1;
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i < Menus.Length; i++) {
|
|
|
|
+ var menu = Menus [i];
|
|
|
|
+ Move (pos, 0);
|
|
|
|
+ Attribute hotColor, normalColor;
|
|
|
|
+ if (i == selected) {
|
|
|
|
+ hotColor = i == selected ? ColorScheme.HotFocus : ColorScheme.HotNormal;
|
|
|
|
+ normalColor = i == selected ? ColorScheme.Focus : ColorScheme.Normal;
|
|
|
|
+ } else {
|
|
|
|
+ hotColor = Colors.Base.Focus;
|
|
|
|
+ normalColor = Colors.Base.Focus;
|
|
|
|
+ }
|
|
|
|
+ DrawHotString (" " + menu.Title + " " + " ", hotColor, normalColor);
|
|
|
|
+ pos += menu.TitleLength + 3;
|
|
|
|
+ }
|
|
|
|
+ PositionCursor ();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override void PositionCursor ()
|
|
|
|
+ {
|
|
|
|
+ int pos = 0;
|
|
|
|
+ for (int i = 0; i < Menus.Length; i++) {
|
|
|
|
+ if (i == selected) {
|
|
|
|
+ pos++;
|
|
|
|
+ if (!isMenuClosed)
|
|
|
|
+ Move (pos, 0);
|
|
|
|
+ else
|
|
|
|
+ Move (pos + 1, 0);
|
|
|
|
+ return;
|
|
|
|
+ } else {
|
|
|
|
+ if (!isMenuClosed)
|
|
|
|
+ pos += Menus [i].TitleLength + 4;
|
|
|
|
+ else
|
|
|
|
+ pos += 2 + Menus [i].TitleLength + 1;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ Move (0, 0);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ void Selected (MenuItem item)
|
|
|
|
+ {
|
|
|
|
+ // TODO: Running = false;
|
|
|
|
+ action = item.Action;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public event EventHandler OnOpenMenu;
|
|
|
|
+ internal Menu openMenu;
|
|
|
|
+ Menu openCurrentMenu;
|
|
|
|
+ internal List<Menu> openSubMenu;
|
|
|
|
+ View previousFocused;
|
|
|
|
+ internal bool isMenuOpening;
|
|
|
|
+ internal bool isMenuClosing;
|
|
|
|
+ internal bool isMenuClosed;
|
|
|
|
+ View lastFocused;
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Get the lasted focused view before open the menu.
|
|
|
|
+ /// </summary>
|
|
|
|
+ public View LastFocused { get; private set; }
|
|
|
|
+
|
|
|
|
+ internal void OpenMenu (int index, int sIndex = -1, MenuBarItem subMenu = null)
|
|
|
|
+ {
|
|
|
|
+ isMenuOpening = true;
|
|
|
|
+ OnOpenMenu?.Invoke (this, null);
|
|
|
|
+ int pos = 0;
|
|
|
|
+ switch (subMenu) {
|
|
|
|
+ case null:
|
|
|
|
+ lastFocused = lastFocused ?? SuperView.MostFocused;
|
|
|
|
+ if (openSubMenu != null)
|
|
|
|
+ CloseMenu (false, true);
|
|
|
|
+ if (openMenu != null)
|
|
|
|
+ SuperView.Remove (openMenu);
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i < index; i++)
|
|
|
|
+ pos += Menus [i].Title.Length + 2;
|
|
|
|
+ openMenu = new Menu (this, pos, 1, Menus [index]);
|
|
|
|
+ openCurrentMenu = openMenu;
|
|
|
|
+ openCurrentMenu.previousSubFocused = openMenu;
|
|
|
|
+ SuperView.Add (openMenu);
|
|
|
|
+ SuperView.SetFocus (openMenu);
|
|
|
|
+ break;
|
|
|
|
+ default:
|
|
|
|
+ if (openSubMenu == null)
|
|
|
|
+ openSubMenu = new List<Menu> ();
|
|
|
|
+ if (sIndex > -1) {
|
|
|
|
+ RemoveSubMenu (sIndex);
|
|
|
|
+ } else {
|
|
|
|
+ var last = openSubMenu.Count > 0 ? openSubMenu.Last () : openMenu;
|
|
|
|
+ openCurrentMenu = new Menu (this, last.Frame.Left + last.Frame.Width, last.Frame.Top + 1 + last.current, subMenu);
|
|
|
|
+ openCurrentMenu.previousSubFocused = last.previousSubFocused;
|
|
|
|
+ openSubMenu.Add (openCurrentMenu);
|
|
|
|
+ SuperView.Add (openCurrentMenu);
|
|
|
|
+ }
|
|
|
|
+ selectedSub = openSubMenu.Count - 1;
|
|
|
|
+ SuperView?.SetFocus (openCurrentMenu);
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ isMenuOpening = false;
|
|
|
|
+ isMenuClosed = false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Starts the menu from a hotkey
|
|
|
|
+ void StartMenu ()
|
|
|
|
+ {
|
|
|
|
+ if (openMenu != null)
|
|
|
|
+ return;
|
|
|
|
+ selected = 0;
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+
|
|
|
|
+ previousFocused = SuperView.Focused;
|
|
|
|
+ OpenMenu (selected);
|
|
|
|
+ Application.GrabMouse (this);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Activates the menu, handles either first focus, or activating an entry when it was already active
|
|
|
|
+ // For mouse events.
|
|
|
|
+ internal void Activate (int idx, int sIdx = -1, MenuBarItem subMenu = null)
|
|
|
|
+ {
|
|
|
|
+ selected = idx;
|
|
|
|
+ selectedSub = sIdx;
|
|
|
|
+ if (openMenu == null)
|
|
|
|
+ previousFocused = SuperView.Focused;
|
|
|
|
+
|
|
|
|
+ OpenMenu (idx, sIdx, subMenu);
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void CloseMenu (bool reopen = false, bool isSubMenu = false)
|
|
|
|
+ {
|
|
|
|
+ isMenuClosing = true;
|
|
|
|
+ switch (isSubMenu) {
|
|
|
|
+ case false:
|
|
|
|
+ if (openMenu != null)
|
|
|
|
+ SuperView.Remove (openMenu);
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ if (previousFocused != null && openMenu != null && previousFocused.ToString () != openCurrentMenu.ToString ())
|
|
|
|
+ previousFocused?.SuperView?.SetFocus (previousFocused);
|
|
|
|
+ openMenu = null;
|
|
|
|
+ if (lastFocused is Menu) {
|
|
|
|
+ lastFocused = null;
|
|
|
|
+ }
|
|
|
|
+ LastFocused = lastFocused;
|
|
|
|
+ lastFocused = null;
|
|
|
|
+ if (LastFocused != null) {
|
|
|
|
+ if (!reopen)
|
|
|
|
+ selected = -1;
|
|
|
|
+ LastFocused.SuperView?.SetFocus (LastFocused);
|
|
|
|
+ } else {
|
|
|
|
+ SuperView.SetFocus (this);
|
|
|
|
+ isMenuClosed = true;
|
|
|
|
+ PositionCursor ();
|
|
|
|
+ }
|
|
|
|
+ isMenuClosed = true;
|
|
|
|
+ break;
|
|
|
|
+
|
|
|
|
+ case true:
|
|
|
|
+ selectedSub = -1;
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ RemoveAllOpensSubMenus ();
|
|
|
|
+ openCurrentMenu.previousSubFocused?.SuperView?.SetFocus (openCurrentMenu.previousSubFocused);
|
|
|
|
+ openSubMenu = null;
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ isMenuClosing = false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ void RemoveSubMenu (int index)
|
|
|
|
+ {
|
|
|
|
+ if (openSubMenu == null)
|
|
|
|
+ return;
|
|
|
|
+ for (int i = openSubMenu.Count - 1; i > index; i--) {
|
|
|
|
+ isMenuClosing = true;
|
|
|
|
+ if (openSubMenu.Count - 1 > 0)
|
|
|
|
+ SuperView.SetFocus (openSubMenu [i - 1]);
|
|
|
|
+ else
|
|
|
|
+ SuperView.SetFocus (openMenu);
|
|
|
|
+ if (openSubMenu != null) {
|
|
|
|
+ SuperView.Remove (openSubMenu [i]);
|
|
|
|
+ openSubMenu.Remove (openSubMenu [i]);
|
|
|
|
+ }
|
|
|
|
+ RemoveSubMenu (i);
|
|
|
|
+ }
|
|
|
|
+ if (openSubMenu.Count > 0)
|
|
|
|
+ openCurrentMenu = openSubMenu.Last ();
|
|
|
|
+
|
|
|
|
+ //if (openMenu.Subviews.Count == 0)
|
|
|
|
+ // return;
|
|
|
|
+ //if (index == 0) {
|
|
|
|
+ // //SuperView.SetFocus (previousSubFocused);
|
|
|
|
+ // FocusPrev ();
|
|
|
|
+ // return;
|
|
|
|
+ //}
|
|
|
|
+
|
|
|
|
+ //for (int i = openMenu.Subviews.Count - 1; i > index; i--) {
|
|
|
|
+ // isMenuClosing = true;
|
|
|
|
+ // if (openMenu.Subviews.Count - 1 > 0)
|
|
|
|
+ // SuperView.SetFocus (openMenu.Subviews [i - 1]);
|
|
|
|
+ // else
|
|
|
|
+ // SuperView.SetFocus (openMenu);
|
|
|
|
+ // if (openMenu != null) {
|
|
|
|
+ // Remove (openMenu.Subviews [i]);
|
|
|
|
+ // openMenu.Remove (openMenu.Subviews [i]);
|
|
|
|
+ // }
|
|
|
|
+ // RemoveSubMenu (i);
|
|
|
|
+ //}
|
|
|
|
+ isMenuClosing = false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void RemoveAllOpensSubMenus ()
|
|
|
|
+ {
|
|
|
|
+ if (openSubMenu != null) {
|
|
|
|
+ foreach (var item in openSubMenu) {
|
|
|
|
+ SuperView.Remove (item);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void CloseAllMenus ()
|
|
|
|
+ {
|
|
|
|
+ if (!isMenuOpening && !isMenuClosing) {
|
|
|
|
+ if (openSubMenu != null)
|
|
|
|
+ CloseMenu (false, true);
|
|
|
|
+ CloseMenu ();
|
|
|
|
+ if (LastFocused != null && LastFocused != this)
|
|
|
|
+ selected = -1;
|
|
|
|
+ }
|
|
|
|
+ isMenuClosed = true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ View FindDeepestMenu (View view, ref int count)
|
|
|
|
+ {
|
|
|
|
+ count = count > 0 ? count : 0;
|
|
|
|
+ foreach (var menu in view.Subviews) {
|
|
|
|
+ if (menu is Menu) {
|
|
|
|
+ count++;
|
|
|
|
+ return FindDeepestMenu ((Menu)menu, ref count);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ return view;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void PreviousMenu (bool isSubMenu = false)
|
|
|
|
+ {
|
|
|
|
+ switch (isSubMenu) {
|
|
|
|
+ case false:
|
|
|
|
+ if (selected <= 0)
|
|
|
|
+ selected = Menus.Length - 1;
|
|
|
|
+ else
|
|
|
|
+ selected--;
|
|
|
|
+
|
|
|
|
+ if (selected > -1)
|
|
|
|
+ CloseMenu (true, false);
|
|
|
|
+ OpenMenu (selected);
|
|
|
|
+ break;
|
|
|
|
+ case true:
|
|
|
|
+ if (selectedSub > -1) {
|
|
|
|
+ selectedSub--;
|
|
|
|
+ RemoveSubMenu (selectedSub);
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ } else
|
|
|
|
+ PreviousMenu ();
|
|
|
|
+
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal void NextMenu (bool isSubMenu = false)
|
|
|
|
+ {
|
|
|
|
+ switch (isSubMenu) {
|
|
|
|
+ case false:
|
|
|
|
+ if (selected == -1)
|
|
|
|
+ selected = 0;
|
|
|
|
+ else if (selected + 1 == Menus.Length)
|
|
|
|
+ selected = 0;
|
|
|
|
+ else
|
|
|
|
+ selected++;
|
|
|
|
+
|
|
|
|
+ if (selected > -1)
|
|
|
|
+ CloseMenu (true);
|
|
|
|
+ OpenMenu (selected);
|
|
|
|
+ break;
|
|
|
|
+ case true:
|
|
|
|
+ if (UseKeysUpDownAsKeysLeftRight) {
|
|
|
|
+ CloseMenu (false, true);
|
|
|
|
+ NextMenu ();
|
|
|
|
+ } else {
|
|
|
|
+ if ((selectedSub == -1 || openSubMenu == null || openSubMenu?.Count == selectedSub) && openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu == null) {
|
|
|
|
+ if (openSubMenu != null)
|
|
|
|
+ CloseMenu (false, true);
|
|
|
|
+ NextMenu ();
|
|
|
|
+ } else if (openCurrentMenu.barItems.Children [openCurrentMenu.current].SubMenu != null ||
|
|
|
|
+ !openCurrentMenu.barItems.Children [openCurrentMenu.current].IsFromSubMenu)
|
|
|
|
+ selectedSub++;
|
|
|
|
+ else
|
|
|
|
+ return;
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ openCurrentMenu.CheckSubMenu ();
|
|
|
|
+ }
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal bool FindAndOpenMenuByHotkey(KeyEvent kb)
|
|
|
|
+ {
|
|
|
|
+ int pos = 0;
|
|
var c = ((uint)kb.Key & (uint)Key.CharMask);
|
|
var c = ((uint)kb.Key & (uint)Key.CharMask);
|
|
- for (int i = 0; i < Menus.Length; i++)
|
|
|
|
- {
|
|
|
|
- // TODO: this code is duplicated, hotkey should be part of the MenuBarItem
|
|
|
|
- var mi = Menus[i];
|
|
|
|
- int p = mi.Title.IndexOf('_');
|
|
|
|
- if (p != -1 && p + 1 < mi.Title.Length) {
|
|
|
|
|
|
+ for (int i = 0; i < Menus.Length; i++)
|
|
|
|
+ {
|
|
|
|
+ // TODO: this code is duplicated, hotkey should be part of the MenuBarItem
|
|
|
|
+ var mi = Menus[i];
|
|
|
|
+ int p = mi.Title.IndexOf('_');
|
|
|
|
+ if (p != -1 && p + 1 < mi.Title.Length) {
|
|
if (mi.Title[p + 1] == c) {
|
|
if (mi.Title[p + 1] == c) {
|
|
- OpenMenu(i);
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
|
|
+ Application.GrabMouse (this);
|
|
|
|
+ selected = i;
|
|
|
|
+ OpenMenu (i);
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
}
|
|
}
|
|
- return false;
|
|
|
|
|
|
+ return false;
|
|
}
|
|
}
|
|
|
|
|
|
- public override bool ProcessHotKey (KeyEvent kb)
|
|
|
|
- {
|
|
|
|
- if (kb.Key == Key.F9) {
|
|
|
|
- StartMenu ();
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (kb.IsAlt)
|
|
|
|
- {
|
|
|
|
- if (FindAndOpenMenuByHotkey(kb)) return true;
|
|
|
|
- }
|
|
|
|
- var kc = kb.KeyValue;
|
|
|
|
-
|
|
|
|
- return base.ProcessHotKey (kb);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- public override bool ProcessKey (KeyEvent kb)
|
|
|
|
- {
|
|
|
|
- switch (kb.Key) {
|
|
|
|
- case Key.CursorLeft:
|
|
|
|
- selected--;
|
|
|
|
- if (selected < 0)
|
|
|
|
- selected = Menus.Length - 1;
|
|
|
|
- break;
|
|
|
|
- case Key.CursorRight:
|
|
|
|
- selected = (selected + 1) % Menus.Length;
|
|
|
|
- break;
|
|
|
|
-
|
|
|
|
- case Key.Esc:
|
|
|
|
- case Key.ControlC:
|
|
|
|
- //TODO: Running = false;
|
|
|
|
- break;
|
|
|
|
-
|
|
|
|
- default:
|
|
|
|
- var key = kb.KeyValue;
|
|
|
|
- if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
|
|
|
|
- char c = Char.ToUpper ((char)key);
|
|
|
|
-
|
|
|
|
- if (Menus [selected].Children == null)
|
|
|
|
- return false;
|
|
|
|
-
|
|
|
|
- foreach (var mi in Menus [selected].Children) {
|
|
|
|
- int p = mi.Title.IndexOf ('_');
|
|
|
|
- if (p != -1 && p + 1 < mi.Title.Length) {
|
|
|
|
- if (mi.Title [p + 1] == c) {
|
|
|
|
- Selected (mi);
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- return false;
|
|
|
|
- }
|
|
|
|
- SetNeedsDisplay ();
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- public override bool MouseEvent(MouseEvent me)
|
|
|
|
- {
|
|
|
|
- if (me.Flags == MouseFlags.Button1Clicked) {
|
|
|
|
- int pos = 1;
|
|
|
|
- int cx = me.X;
|
|
|
|
- for (int i = 0; i < Menus.Length; i++) {
|
|
|
|
- if (cx > pos && me.X < pos + 1 + Menus [i].TitleLength) {
|
|
|
|
- Activate (i);
|
|
|
|
- return true;
|
|
|
|
- }
|
|
|
|
- pos += 2 + Menus [i].TitleLength + 1;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return false;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
-}
|
|
|
|
|
|
+ public override bool ProcessHotKey (KeyEvent kb)
|
|
|
|
+ {
|
|
|
|
+ if (kb.Key == Key.F9) {
|
|
|
|
+ StartMenu ();
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (kb.IsAlt)
|
|
|
|
+ {
|
|
|
|
+ if (FindAndOpenMenuByHotkey(kb)) return true;
|
|
|
|
+ }
|
|
|
|
+ var kc = kb.KeyValue;
|
|
|
|
+
|
|
|
|
+ return base.ProcessHotKey (kb);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override bool ProcessKey (KeyEvent kb)
|
|
|
|
+ {
|
|
|
|
+ switch (kb.Key) {
|
|
|
|
+ case Key.CursorLeft:
|
|
|
|
+ selected--;
|
|
|
|
+ if (selected < 0)
|
|
|
|
+ selected = Menus.Length - 1;
|
|
|
|
+ break;
|
|
|
|
+ case Key.CursorRight:
|
|
|
|
+ selected = (selected + 1) % Menus.Length;
|
|
|
|
+ break;
|
|
|
|
+
|
|
|
|
+ case Key.Esc:
|
|
|
|
+ case Key.ControlC:
|
|
|
|
+ //TODO: Running = false;
|
|
|
|
+ CloseMenu ();
|
|
|
|
+ break;
|
|
|
|
+
|
|
|
|
+ default:
|
|
|
|
+ var key = kb.KeyValue;
|
|
|
|
+ if ((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z') || (key >= '0' && key <= '9')) {
|
|
|
|
+ char c = Char.ToUpper ((char)key);
|
|
|
|
+
|
|
|
|
+ if (Menus [selected].Children == null)
|
|
|
|
+ return false;
|
|
|
|
+
|
|
|
|
+ foreach (var mi in Menus [selected].Children) {
|
|
|
|
+ int p = mi.Title.IndexOf ('_');
|
|
|
|
+ if (p != -1 && p + 1 < mi.Title.Length) {
|
|
|
|
+ if (mi.Title [p + 1] == c) {
|
|
|
|
+ Selected (mi);
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+ SetNeedsDisplay ();
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override bool MouseEvent(MouseEvent me)
|
|
|
|
+ {
|
|
|
|
+ if (!handled && !HandleGrabView (me, this)) {
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+ handled = false;
|
|
|
|
+
|
|
|
|
+ if (me.Flags == MouseFlags.Button1Clicked ||
|
|
|
|
+ (me.Flags == MouseFlags.ReportMousePosition && selected > -1)) {
|
|
|
|
+ int pos = 1;
|
|
|
|
+ int cx = me.X;
|
|
|
|
+ for (int i = 0; i < Menus.Length; i++) {
|
|
|
|
+ if (cx > pos && me.X < pos + 1 + Menus [i].TitleLength) {
|
|
|
|
+ if (selected == i && me.Flags == MouseFlags.Button1Clicked && !isMenuClosed) {
|
|
|
|
+ Application.UngrabMouse ();
|
|
|
|
+ CloseMenu ();
|
|
|
|
+ } else if (me.Flags == MouseFlags.Button1Clicked && isMenuClosed) {
|
|
|
|
+ Activate (i);
|
|
|
|
+ }
|
|
|
|
+ else if (selected != i && selected > -1 && me.Flags == MouseFlags.ReportMousePosition) {
|
|
|
|
+ if (!isMenuClosed) {
|
|
|
|
+ CloseMenu ();
|
|
|
|
+ Activate (i);
|
|
|
|
+ }
|
|
|
|
+ } else {
|
|
|
|
+ if (!isMenuClosed)
|
|
|
|
+ Activate (i);
|
|
|
|
+ }
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ pos += 2 + Menus [i].TitleLength + 1;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ internal bool handled;
|
|
|
|
+
|
|
|
|
+ internal bool HandleGrabView (MouseEvent me, View current)
|
|
|
|
+ {
|
|
|
|
+ if (Application.mouseGrabView != null) {
|
|
|
|
+ if (me.View is MenuBar || me.View is Menu) {
|
|
|
|
+ if(me.View != current) {
|
|
|
|
+ Application.UngrabMouse ();
|
|
|
|
+ Application.GrabMouse (me.View);
|
|
|
|
+ me.View.MouseEvent (me);
|
|
|
|
+ }
|
|
|
|
+ } else if (!(me.View is MenuBar || me.View is Menu) && me.Flags.HasFlag (MouseFlags.Button1Clicked)) {
|
|
|
|
+ Application.UngrabMouse ();
|
|
|
|
+ CloseAllMenus ();
|
|
|
|
+ handled = false;
|
|
|
|
+ return false;
|
|
|
|
+ } else {
|
|
|
|
+ handled = false;
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+ } else if (isMenuClosed && me.Flags.HasFlag (MouseFlags.Button1Clicked)) {
|
|
|
|
+ Application.GrabMouse (current);
|
|
|
|
+ } else {
|
|
|
|
+ handled = false;
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+ //if (me.View != this && me.Flags != MouseFlags.Button1Clicked)
|
|
|
|
+ // return true;
|
|
|
|
+ //else if (me.View != this && me.Flags == MouseFlags.Button1Clicked) {
|
|
|
|
+ // Application.UngrabMouse ();
|
|
|
|
+ // host.CloseAllMenus ();
|
|
|
|
+ // return true;
|
|
|
|
+ //}
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ //if (!(me.View is MenuBar) && !(me.View is Menu) && me.Flags != MouseFlags.Button1Clicked)
|
|
|
|
+ // return false;
|
|
|
|
+
|
|
|
|
+ //if (Application.mouseGrabView != null) {
|
|
|
|
+ // if (me.View is MenuBar || me.View is Menu) {
|
|
|
|
+ // me.X -= me.OfX;
|
|
|
|
+ // me.Y -= me.OfY;
|
|
|
|
+ // me.View.MouseEvent (me);
|
|
|
|
+ // return true;
|
|
|
|
+ // } else if (!(me.View is MenuBar || me.View is Menu) && me.Flags == MouseFlags.Button1Clicked) {
|
|
|
|
+ // Application.UngrabMouse ();
|
|
|
|
+ // CloseAllMenus ();
|
|
|
|
+ // }
|
|
|
|
+ //} else if (!isMenuClosed && selected == -1 && me.Flags == MouseFlags.Button1Clicked) {
|
|
|
|
+ // Application.GrabMouse (this);
|
|
|
|
+ // return true;
|
|
|
|
+ //}
|
|
|
|
+
|
|
|
|
+ //if (Application.mouseGrabView != null) {
|
|
|
|
+ // if (Application.mouseGrabView == me.View && me.View == current) {
|
|
|
|
+ // me.X -= me.OfX;
|
|
|
|
+ // me.Y -= me.OfY;
|
|
|
|
+ // } else if (me.View != current && me.View is MenuBar && me.View is Menu) {
|
|
|
|
+ // Application.UngrabMouse ();
|
|
|
|
+ // Application.GrabMouse (me.View);
|
|
|
|
+ // } else if (me.Flags == MouseFlags.Button1Clicked) {
|
|
|
|
+ // Application.UngrabMouse ();
|
|
|
|
+ // CloseMenu ();
|
|
|
|
+ // }
|
|
|
|
+ //} else if ((!isMenuClosed && selected > -1)) {
|
|
|
|
+ // Application.GrabMouse (current);
|
|
|
|
+ //}
|
|
|
|
+
|
|
|
|
+ handled = true;
|
|
|
|
+
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+}
|