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+using SixLabors.ImageSharp;
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+using SixLabors.ImageSharp.ColorSpaces;
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+using SixLabors.ImageSharp.PixelFormats;
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+using SixLabors.ImageSharp.Processing;
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+using System;
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+using System.Collections.Concurrent;
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+using System.Collections.Generic;
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+using System.IO;
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+using System.Reflection;
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+using System.Text;
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+using System.Threading.Tasks;
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+using Terminal.Gui;
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+using Attribute = Terminal.Gui.Attribute;
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+
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+namespace UICatalog.Scenarios {
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+ [ScenarioMetadata (Name: "Animation", Description: "Demonstration of how to render animated images with threading.")]
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+ [ScenarioCategory ("Colors")]
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+ public class Animation : Scenario
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+ {
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+ private bool isDisposed;
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+
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+ public override void Setup ()
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+ {
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+ base.Setup ();
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+
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+
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+ var imageView = new ImageView () {
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+ Width = Dim.Fill(),
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+ Height = Dim.Fill()-2,
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+ };
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+
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+ Win.Add (imageView);
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+
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+ var lbl = new Label("Image by Wikiscient"){
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+ Y = Pos.AnchorEnd(2)
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+ };
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+ Win.Add(lbl);
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+
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+ var lbl2 = new Label("https://commons.wikimedia.org/wiki/File:Spinning_globe.gif"){
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+ Y = Pos.AnchorEnd(1)
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+ };
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+ Win.Add(lbl2);
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+
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+ var dir = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
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+
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+ var f = new FileInfo(
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+ Path.Combine(dir.FullName,"Scenarios","Spinning_globe_dark_small.gif"));
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+ if(!f.Exists)
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+ {
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+ MessageBox.ErrorQuery("Could not find gif","Could not find "+ f.FullName,"Ok");
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+ return;
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+ }
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+
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+ imageView.SetImage(Image.Load<Rgba32> (File.ReadAllBytes (f.FullName)));
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+
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+ Task.Run(()=>{
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+ while(!isDisposed)
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+ {
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+ // When updating from a Thread/Task always use Invoke
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+ Application.MainLoop.Invoke(()=>
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+ {
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+ imageView.NextFrame();
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+ imageView.SetNeedsDisplay();
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+ });
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+
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+ Task.Delay(100).Wait();
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+ }
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+ });
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+ }
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+
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+ protected override void Dispose(bool disposing)
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+ {
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+ isDisposed = true;
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+ base.Dispose();
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+ }
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+
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+ // This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar
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+
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+ /// <summary>
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+ /// Renders an image as unicode Braille.
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+ /// </summary>
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+ public class BitmapToBraille
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+ {
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+
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+ public const int CHAR_WIDTH = 2;
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+ public const int CHAR_HEIGHT = 4;
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+
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+ const string CHARS = " ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿";
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+
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+ public int WidthPixels {get; }
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+ public int HeightPixels { get; }
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+
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+ public Func<int,int,bool> PixelIsLit {get;}
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+
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+ public BitmapToBraille (int widthPixels, int heightPixels, Func<int, int, bool> pixelIsLit)
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+ {
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+ WidthPixels = widthPixels;
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+ HeightPixels = heightPixels;
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+ PixelIsLit = pixelIsLit;
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+ }
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+
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+ public string GenerateImage() {
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+ int imageHeightChars = (int) Math.Ceiling((double)HeightPixels / CHAR_HEIGHT);
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+ int imageWidthChars = (int) Math.Ceiling((double)WidthPixels / CHAR_WIDTH);
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+
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+ var result = new StringBuilder();
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+
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+ for (int y = 0; y < imageHeightChars; y++) {
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+
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+ for (int x = 0; x < imageWidthChars; x++) {
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+ int baseX = x * CHAR_WIDTH;
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+ int baseY = y * CHAR_HEIGHT;
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+
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+ int charIndex = 0;
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+ int value = 1;
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+
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+ for (int charX = 0; charX < CHAR_WIDTH; charX++) {
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+ for (int charY = 0; charY < CHAR_HEIGHT; charY++) {
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+ int bitmapX = baseX + charX;
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+ int bitmapY = baseY + charY;
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+ bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels;
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+
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+ if (pixelExists && PixelIsLit(bitmapX, bitmapY)) {
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+ charIndex += value;
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+ }
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+ value *= 2;
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+ }
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+ }
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+
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+ result.Append(CHARS[charIndex]);
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+ }
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+ result.Append('\n');
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+ }
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+ return result.ToString().TrimEnd();
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+ }
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+ }
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+
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+ class ImageView : View {
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+ private int frameCount;
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+ private int currentFrame = 0;
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+
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+ private Image<Rgba32>[] fullResImages;
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+ private Image<Rgba32>[] matchSizes;
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+ private string[] brailleCache;
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+
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+ Rect oldSize = Rect.Empty;
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+
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+
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+ internal void SetImage (Image<Rgba32> image)
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+ {
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+ frameCount = image.Frames.Count;
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+
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+ fullResImages = new Image<Rgba32>[frameCount];
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+ matchSizes = new Image<Rgba32>[frameCount];
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+ brailleCache = new string[frameCount];
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+
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+ for(int i=0;i<frameCount-1;i++)
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+ {
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+ fullResImages[i] = image.Frames.ExportFrame(0);
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+ }
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+ fullResImages[frameCount-1] = image;
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+
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+ this.SetNeedsDisplay ();
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+ }
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+ public void NextFrame()
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+ {
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+ currentFrame = (currentFrame+1)%frameCount;
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+ }
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+
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+ public override void Redraw (Rect bounds)
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+ {
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+ base.Redraw (bounds);
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+
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+ if(oldSize != bounds)
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+ {
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+ // Invalidate cached images now size has changed
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+ matchSizes = new Image<Rgba32>[frameCount];
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+ brailleCache = new string[frameCount];
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+ oldSize = bounds;
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+ }
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+
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+ var imgScaled = matchSizes[currentFrame];
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+ var braille = brailleCache[currentFrame];
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+
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+ if(imgScaled == null)
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+ {
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+ var imgFull = fullResImages[currentFrame];
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+
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+ // keep aspect ratio
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+ var newSize = Math.Min(bounds.Width,bounds.Height);
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+
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+ // generate one
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+ matchSizes[currentFrame] = imgScaled = imgFull.Clone (
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+ x => x.Resize (
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+ newSize * BitmapToBraille.CHAR_HEIGHT,
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+ newSize * BitmapToBraille.CHAR_HEIGHT));
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+ }
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+
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+ if(braille == null)
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+ {
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+ brailleCache[currentFrame] = braille = GetBraille(matchSizes[currentFrame]);
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+ }
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+
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+
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+ var lines = braille.Split('\n');
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+
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+ for(int y = 0; y < lines.Length;y++)
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+ {
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+ var line = lines[y];
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+ for(int x = 0;x<line.Length ;x++)
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+ {
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+ AddRune(x,y,line[x]);
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+ }
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+ }
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+ }
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+
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+ private string GetBraille (Image<Rgba32> img)
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+ {
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+ var braille = new BitmapToBraille(
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+ img.Width,
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+ img.Height,
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+ (x,y)=>IsLit(img,x,y));
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+
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+ return braille.GenerateImage();
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+ }
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+
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+ private bool IsLit (Image<Rgba32> img, int x, int y)
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+ {
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+ var rgb = img[x,y];
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+ return rgb.R + rgb.G + rgb.B > 50;
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+ }
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+ }
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+ }
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+}
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