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    Class View

    View is the base class for all views on the screen and represents a visible element that can render itself and contains zero or more nested views.
    Inheritance
    System.Object
    Responder
    View
    Button
    CheckBox
    ComboBox
    FrameView
    GraphView
    HexView
    Label
    ListView
    MenuBar
    PanelView
    ProgressBar
    RadioGroup
    ScrollBarView
    ScrollView
    StatusBar
    TableView
    TabView
    TextField
    TextValidateField
    TextView
    Toplevel
    TreeView<T>
    LineView
    Implements
    System.IDisposable
    System.ComponentModel.ISupportInitializeNotification
    System.ComponentModel.ISupportInitialize
    Inherited Members
    Responder.MouseEvent(MouseEvent)
    Responder.Dispose()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Terminal.Gui
    Assembly: Terminal.Gui.dll
    Syntax
    public class View : Responder, IDisposable, ISupportInitializeNotification, ISupportInitialize
    Remarks

    The View defines the base functionality for user interface elements in Terminal.Gui. Views can contain one or more subviews, can respond to user input and render themselves on the screen.

    Views supports two layout styles: Absolute or Computed. The choice as to which layout style is used by the View is determined when the View is initialized. To create a View using Absolute layout, call a constructor that takes a Rect parameter to specify the absolute position and size (the View.Frame)/. To create a View using Computed layout use a constructor that does not take a Rect parameter and set the X, Y, Width and Height properties on the view. Both approaches use coordinates that are relative to the container they are being added to.

    To switch between Absolute and Computed layout, use the LayoutStyle property.

    Computed layout is more flexible and supports dynamic console apps where controls adjust layout as the terminal resizes or other Views change size or position. The X, Y, Width and Height properties are Dim and Pos objects that dynamically update the position of a view. The X and Y properties are of type Pos and you can use either absolute positions, percentages or anchor points. The Width and Height properties are of type Dim and can use absolute position, percentages and anchors. These are useful as they will take care of repositioning views when view's frames are resized or if the terminal size changes.

    Absolute layout requires specifying coordinates and sizes of Views explicitly, and the View will typically stay in a fixed position and size. To change the position and size use the Frame property.

    Subviews (child views) can be added to a View by calling the Add(View) method. The container of a View can be accessed with the SuperView property.

    To flag a region of the View's Bounds to be redrawn call SetNeedsDisplay(Rect). To flag the entire view for redraw call SetNeedsDisplay().

    Views have a ColorScheme property that defines the default colors that subviews should use for rendering. This ensures that the views fit in the context where they are being used, and allows for themes to be plugged in. For example, the default colors for windows and toplevels uses a blue background, while it uses a white background for dialog boxes and a red background for errors.

    Subclasses should not rely on ColorScheme being set at construction time. If a ColorScheme is not set on a view, the view will inherit the value from its SuperView and the value might only be valid once a view has been added to a SuperView.

    By using ColorScheme applications will work both in color as well as black and white displays.

    Views that are focusable should implement the PositionCursor() to make sure that the cursor is placed in a location that makes sense. Unix terminals do not have a way of hiding the cursor, so it can be distracting to have the cursor left at the last focused view. So views should make sure that they place the cursor in a visually sensible place.

    The LayoutSubviews() method is invoked when the size or layout of a view has changed. The default processing system will keep the size and dimensions for views that use the Absolute, and will recompute the frames for the vies that use Computed.

    Constructors

    View()

    Initializes a new instance of View using Computed layout.
    Declaration
    public View()
    Remarks

    Use X, Y, Width, and Height properties to dynamically control the size and location of the view. The Label will be created using Computed coordinates. The initial size (Frame will be adjusted to fit the contents of Text, including newlines ('\n') for multiple lines.

    If Height is greater than one, word wrapping is provided.

    This constructor initialize a View with a LayoutStyle of Computed. Use X, Y, Width, and Height properties to dynamically control the size and location of the view.

    View(ustring, TextDirection, Border)

    Initializes a new instance of View using Computed layout.
    Declaration
    public View(ustring text, TextDirection direction = TextDirection.LeftRight_TopBottom, Border border = null)
    Parameters
    Type Name Description
    NStack.ustring text text to initialize the Text property with.
    TextDirection direction The text direction.
    Border border The Border.
    Remarks

    The View will be created using Computed coordinates with the given string. The initial size (Frame will be adjusted to fit the contents of Text, including newlines ('\n') for multiple lines.

    If Height is greater than one, word wrapping is provided.

    View(Int32, Int32, ustring)

    Initializes a new instance of View using Absolute layout.
    Declaration
    public View(int x, int y, ustring text)
    Parameters
    Type Name Description
    System.Int32 x column to locate the Label.
    System.Int32 y row to locate the Label.
    NStack.ustring text text to initialize the Text property with.
    Remarks

    The View will be created at the given coordinates with the given string. The size (Frame will be adjusted to fit the contents of Text, including newlines ('\n') for multiple lines.

    No line wrapping is provided.

    View(Rect)

    Initializes a new instance of a Absolute View class with the absolute dimensions specified in the frame parameter.
    Declaration
    public View(Rect frame)
    Parameters
    Type Name Description
    Rect frame The region covered by this view.
    Remarks
    This constructor initialize a View with a LayoutStyle of Absolute. Use View() to initialize a View with LayoutStyle of Computed

    View(Rect, ustring, Border)

    Initializes a new instance of View using Absolute layout.
    Declaration
    public View(Rect rect, ustring text, Border border = null)
    Parameters
    Type Name Description
    Rect rect Location.
    NStack.ustring text text to initialize the Text property with.
    Border border The Border.
    Remarks

    The View will be created at the given coordinates with the given string. The initial size (Frame will be adjusted to fit the contents of Text, including newlines ('\n') for multiple lines.

    If rect.Height is greater than one, word wrapping is provided.

    Properties

    AutoSize

    Used by Text to resize the view's Bounds with the Size. Setting AutoSize to true only work if the Width and Height are null or Absolute values and doesn't work with Computed layout, to avoid breaking the Pos and Dim settings.
    Declaration
    public virtual bool AutoSize { get; set; }
    Property Value
    Type Description
    System.Boolean

    Border

    Declaration
    public virtual Border Border { get; set; }
    Property Value
    Type Description
    Border

    Bounds

    The bounds represent the View-relative rectangle used for this view; the area inside of the view.
    Declaration
    public Rect Bounds { get; set; }
    Property Value
    Type Description
    Rect The bounds.
    Remarks

    Updates to the Bounds update the Frame, and has the same side effects as updating the Frame.

    Because Bounds coordinates are relative to the upper-left corner of the View, the coordinates of the upper-left corner of the rectangle returned by this property are (0,0). Use this property to obtain the size and coordinates of the client area of the control for tasks such as drawing on the surface of the control.

    CanFocus

    Declaration
    public override bool CanFocus { get; set; }
    Property Value
    Type Description
    System.Boolean
    Overrides
    Responder.CanFocus

    ColorScheme

    The color scheme for this view, if it is not defined, it returns the SuperView's color scheme.
    Declaration
    public ColorScheme ColorScheme { get; set; }
    Property Value
    Type Description
    ColorScheme

    Data

    Gets or sets arbitrary data for the view.
    Declaration
    public object Data { get; set; }
    Property Value
    Type Description
    System.Object
    Remarks
    This property is not used internally.

    Driver

    Points to the current driver in use by the view, it is a convenience property for simplifying the development of new views.
    Declaration
    public static ConsoleDriver Driver { get; }
    Property Value
    Type Description
    ConsoleDriver

    Enabled

    Declaration
    public override bool Enabled { get; set; }
    Property Value
    Type Description
    System.Boolean
    Overrides
    Responder.Enabled

    Focused

    Returns the currently focused view inside this view, or null if nothing is focused.
    Declaration
    public View Focused { get; }
    Property Value
    Type Description
    View The focused.

    Frame

    Gets or sets the frame for the view. The frame is relative to the view's container (SuperView).
    Declaration
    public virtual Rect Frame { get; set; }
    Property Value
    Type Description
    Rect The frame.
    Remarks

    Change the Frame when using the Absolute layout style to move or resize views.

    Altering the Frame of a view will trigger the redrawing of the view as well as the redrawing of the affected regions of the SuperView.

    HasFocus

    Declaration
    public override bool HasFocus { get; }
    Property Value
    Type Description
    System.Boolean
    Overrides
    Responder.HasFocus

    Height

    Gets or sets the height of the view. Only used the LayoutStyle is Computed.
    Declaration
    public Dim Height { get; set; }
    Property Value
    Type Description
    Dim The height.

    HotKey

    Gets or sets the HotKey defined for this view. A user pressing HotKey on the keyboard while this view has focus will cause the Clicked event to fire.
    Declaration
    public Key HotKey { get; set; }
    Property Value
    Type Description
    Key

    HotKeySpecifier

    Gets or sets the specifier character for the hotkey (e.g. '_'). Set to '\xffff' to disable hotkey support for this View instance. The default is '\xffff'.
    Declaration
    public Rune HotKeySpecifier { get; set; }
    Property Value
    Type Description
    System.Rune

    Id

    Gets or sets an identifier for the view;
    Declaration
    public ustring Id { get; set; }
    Property Value
    Type Description
    NStack.ustring The identifier.
    Remarks
    The id should be unique across all Views that share a SuperView.

    IsCurrentTop

    Returns a value indicating if this View is currently on Top (Active)
    Declaration
    public bool IsCurrentTop { get; }
    Property Value
    Type Description
    System.Boolean

    IsInitialized

    Get or sets if the View was already initialized. This derived from System.ComponentModel.ISupportInitializeNotification to allow notify all the views that are being initialized.
    Declaration
    public virtual bool IsInitialized { get; set; }
    Property Value
    Type Description
    System.Boolean

    LayoutStyle

    Controls how the View's Frame is computed during the LayoutSubviews method, if the style is set to Absolute, LayoutSubviews does not change the Frame. If the style is Computed the Frame is updated using the X, Y, Width, and Height properties.
    Declaration
    public LayoutStyle LayoutStyle { get; set; }
    Property Value
    Type Description
    LayoutStyle The layout style.

    MostFocused

    Returns the most focused view in the chain of subviews (the leaf view that has the focus).
    Declaration
    public View MostFocused { get; }
    Property Value
    Type Description
    View The most focused.

    Shortcut

    This is the global setting that can be used as a global shortcut to invoke an action if provided.
    Declaration
    public Key Shortcut { get; set; }
    Property Value
    Type Description
    Key

    ShortcutAction

    The action to run if the Shortcut is defined.
    Declaration
    public virtual Action ShortcutAction { get; set; }
    Property Value
    Type Description
    System.Action

    ShortcutTag

    The keystroke combination used in the Shortcut as string.
    Declaration
    public ustring ShortcutTag { get; }
    Property Value
    Type Description
    NStack.ustring

    Subviews

    This returns a list of the subviews contained by this view.
    Declaration
    public IList<View> Subviews { get; }
    Property Value
    Type Description
    System.Collections.Generic.IList<View> The subviews.

    SuperView

    Returns the container for this view, or null if this view has not been added to a container.
    Declaration
    public View SuperView { get; }
    Property Value
    Type Description
    View The super view.

    TabIndex

    Indicates the index of the current View from the TabIndexes list.
    Declaration
    public int TabIndex { get; set; }
    Property Value
    Type Description
    System.Int32

    TabIndexes

    This returns a tab index list of the subviews contained by this view.
    Declaration
    public IList<View> TabIndexes { get; }
    Property Value
    Type Description
    System.Collections.Generic.IList<View> The tabIndexes.

    TabStop

    This only be true if the CanFocus is also true and the focus can be avoided by setting this to false
    Declaration
    public bool TabStop { get; set; }
    Property Value
    Type Description
    System.Boolean

    Text

    The text displayed by the View.
    Declaration
    public virtual ustring Text { get; set; }
    Property Value
    Type Description
    NStack.ustring
    Remarks

    If provided, the text will be drawn before any subviews are drawn.

    The text will be drawn starting at the view origin (0, 0) and will be formatted according to the TextAlignment property. If the view's height is greater than 1, the text will word-wrap to additional lines if it does not fit horizontally. If the view's height is 1, the text will be clipped.

    Set the HotKeySpecifier to enable hotkey support. To disable hotkey support set HotKeySpecifier to (Rune)0xffff.

    TextAlignment

    Gets or sets how the View's Text is aligned horizontally when drawn. Changing this property will redisplay the View.
    Declaration
    public virtual TextAlignment TextAlignment { get; set; }
    Property Value
    Type Description
    TextAlignment The text alignment.

    TextDirection

    Gets or sets the direction of the View's Text. Changing this property will redisplay the View.
    Declaration
    public virtual TextDirection TextDirection { get; set; }
    Property Value
    Type Description
    TextDirection The text alignment.

    VerticalTextAlignment

    Gets or sets how the View's Text is aligned verticaly when drawn. Changing this property will redisplay the View.
    Declaration
    public virtual VerticalTextAlignment VerticalTextAlignment { get; set; }
    Property Value
    Type Description
    VerticalTextAlignment The text alignment.

    Visible

    Declaration
    public override bool Visible { get; set; }
    Property Value
    Type Description
    System.Boolean
    Overrides
    Responder.Visible

    WantContinuousButtonPressed

    Gets or sets a value indicating whether this View want continuous button pressed event.
    Declaration
    public virtual bool WantContinuousButtonPressed { get; set; }
    Property Value
    Type Description
    System.Boolean

    WantMousePositionReports

    Gets or sets a value indicating whether this View wants mouse position reports.
    Declaration
    public virtual bool WantMousePositionReports { get; set; }
    Property Value
    Type Description
    System.Boolean true if want mouse position reports; otherwise, false.

    Width

    Gets or sets the width of the view. Only used the LayoutStyle is Computed.
    Declaration
    public Dim Width { get; set; }
    Property Value
    Type Description
    Dim The width.
    Remarks
    If LayoutStyle is Absolute changing this property has no effect and its value is indeterminate.

    X

    Gets or sets the X position for the view (the column). Only used the LayoutStyle is Computed.
    Declaration
    public Pos X { get; set; }
    Property Value
    Type Description
    Pos The X Position.
    Remarks
    If LayoutStyle is Absolute changing this property has no effect and its value is indeterminate.

    Y

    Gets or sets the Y position for the view (the row). Only used the LayoutStyle is Computed.
    Declaration
    public Pos Y { get; set; }
    Property Value
    Type Description
    Pos The y position (line).
    Remarks
    If LayoutStyle is Absolute changing this property has no effect and its value is indeterminate.

    Methods

    Add(View)

    Adds a subview (child) to this view.
    Declaration
    public virtual void Add(View view)
    Parameters
    Type Name Description
    View view
    Remarks
    The Views that have been added to this view can be retrieved via the Subviews property. See also Remove(View) RemoveAll()

    Add(View[])

    Adds the specified views (children) to the view.
    Declaration
    public void Add(params View[] views)
    Parameters
    Type Name Description
    View[] views Array of one or more views (can be optional parameter).
    Remarks
    The Views that have been added to this view can be retrieved via the Subviews property. See also Remove(View) RemoveAll()

    AddRune(Int32, Int32, Rune)

    Displays the specified character in the specified column and row of the View.
    Declaration
    public void AddRune(int col, int row, Rune ch)
    Parameters
    Type Name Description
    System.Int32 col Column (view-relative).
    System.Int32 row Row (view-relative).
    System.Rune ch Ch.

    BeginInit()

    This derived from System.ComponentModel.ISupportInitializeNotification to allow notify all the views that are beginning initialized.
    Declaration
    public void BeginInit()

    BringSubviewForward(View)

    Moves the subview backwards in the hierarchy, only one step
    Declaration
    public void BringSubviewForward(View subview)
    Parameters
    Type Name Description
    View subview The subview to send backwards
    Remarks
    If you want to send the view all the way to the back use SendSubviewToBack.

    BringSubviewToFront(View)

    Brings the specified subview to the front so it is drawn on top of any other views.
    Declaration
    public void BringSubviewToFront(View subview)
    Parameters
    Type Name Description
    View subview The subview to send to the front
    Remarks
    SendSubviewToBack(View).

    Clear()

    Clears the view region with the current color.
    Declaration
    public void Clear()
    Remarks

    This clears the entire region used by this view.

    Clear(Rect)

    Clears the specified region with the current color.
    Declaration
    public void Clear(Rect regionScreen)
    Parameters
    Type Name Description
    Rect regionScreen The screen-relative region to clear.
    Remarks

    ClearLayoutNeeded()

    Removes the Terminal.Gui.View.SetNeedsLayout setting on this view.
    Declaration
    protected void ClearLayoutNeeded()

    ClearNeedsDisplay()

    Removes the SetNeedsDisplay() and the Terminal.Gui.View.ChildNeedsDisplay setting on this view.
    Declaration
    protected void ClearNeedsDisplay()

    ClipToBounds()

    Sets the ConsoleDriver's clip region to the current View's Bounds.
    Declaration
    public Rect ClipToBounds()
    Returns
    Type Description
    Rect The existing driver's clip region, which can be then re-applied by setting Driver.Clip (Clip).
    Remarks
    Bounds is View-relative.

    Dispose(Boolean)

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    System.Boolean disposing
    Overrides
    Responder.Dispose(Boolean)

    DrawFrame(Rect, Int32, Boolean)

    Draws a frame in the current view, clipped by the boundary of this view
    Declaration
    public void DrawFrame(Rect region, int padding = 0, bool fill = false)
    Parameters
    Type Name Description
    Rect region View-relative region for the frame to be drawn.
    System.Int32 padding The padding to add around the outside of the drawn frame.
    System.Boolean fill If set to true it fill will the contents.

    DrawHotString(ustring, Boolean, ColorScheme)

    Utility function to draw strings that contains a hotkey using a ColorScheme and the "focused" state.
    Declaration
    public void DrawHotString(ustring text, bool focused, ColorScheme scheme)
    Parameters
    Type Name Description
    NStack.ustring text String to display, the underscore before a letter flags the next letter as the hotkey.
    System.Boolean focused If set to true this uses the focused colors from the color scheme, otherwise the regular ones.
    ColorScheme scheme The color scheme to use.

    DrawHotString(ustring, Attribute, Attribute)

    Utility function to draw strings that contain a hotkey.
    Declaration
    public void DrawHotString(ustring text, Attribute hotColor, Attribute normalColor)
    Parameters
    Type Name Description
    NStack.ustring text String to display, the hotkey specifier before a letter flags the next letter as the hotkey.
    Attribute hotColor Hot color.
    Attribute normalColor Normal color.
    Remarks

    The hotkey is any character following the hotkey specifier, which is the underscore ('_') character by default.

    The hotkey specifier can be changed via HotKeySpecifier

    EndInit()

    This derived from System.ComponentModel.ISupportInitializeNotification to allow notify all the views that are ending initialized.
    Declaration
    public void EndInit()

    EnsureFocus()

    Finds the first view in the hierarchy that wants to get the focus if nothing is currently focused, otherwise, it does nothing.
    Declaration
    public void EnsureFocus()

    FocusFirst()

    Focuses the first focusable subview if one exists.
    Declaration
    public void FocusFirst()

    FocusLast()

    Focuses the last focusable subview if one exists.
    Declaration
    public void FocusLast()

    FocusNext()

    Focuses the next view.
    Declaration
    public bool FocusNext()
    Returns
    Type Description
    System.Boolean true, if next was focused, false otherwise.

    FocusPrev()

    Focuses the previous view.
    Declaration
    public bool FocusPrev()
    Returns
    Type Description
    System.Boolean true, if previous was focused, false otherwise.

    GetCurrentHeight(out Int32)

    Calculate the height based on the Height settings.
    Declaration
    public bool GetCurrentHeight(out int currentHeight)
    Parameters
    Type Name Description
    System.Int32 currentHeight The real current height.
    Returns
    Type Description
    System.Boolean true if the height can be directly assigned, false otherwise.

    GetCurrentWidth(out Int32)

    Gets the current width based on the Width settings.
    Declaration
    public bool GetCurrentWidth(out int currentWidth)
    Parameters
    Type Name Description
    System.Int32 currentWidth The real current width.
    Returns
    Type Description
    System.Boolean true if the width can be directly assigned, false otherwise.

    GetNormalColor()

    Determines the current ColorScheme based on the Enabled value.
    Declaration
    public Attribute GetNormalColor()
    Returns
    Type Description
    Attribute Normal if Enabled is true or Disabled if Enabled is false

    LayoutSubviews()

    Invoked when a view starts executing or when the dimensions of the view have changed, for example in response to the container view or terminal resizing.
    Declaration
    public virtual void LayoutSubviews()
    Remarks
    Calls Terminal.Gui.View.OnLayoutComplete(Terminal.Gui.View.LayoutEventArgs) (which raises the LayoutComplete event) before it returns.

    Move(Int32, Int32)

    This moves the cursor to the specified column and row in the view.
    Declaration
    public void Move(int col, int row)
    Parameters
    Type Name Description
    System.Int32 col Col.
    System.Int32 row Row.

    OnAdded(View)

    Method invoked when a subview is being added to this view.
    Declaration
    public virtual void OnAdded(View view)
    Parameters
    Type Name Description
    View view The subview being added.

    OnCanFocusChanged()

    Declaration
    public override void OnCanFocusChanged()
    Overrides
    Responder.OnCanFocusChanged()

    OnDrawContent(Rect)

    Enables overrides to draw infinitely scrolled content and/or a background behind added controls.
    Declaration
    public virtual void OnDrawContent(Rect viewport)
    Parameters
    Type Name Description
    Rect viewport The view-relative rectangle describing the currently visible viewport into the View
    Remarks
    This method will be called before any subviews added with Add(View) have been drawn.

    OnEnabledChanged()

    Declaration
    public override void OnEnabledChanged()
    Overrides
    Responder.OnEnabledChanged()

    OnEnter(View)

    Declaration
    public override bool OnEnter(View view)
    Parameters
    Type Name Description
    View view
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.OnEnter(View)

    OnKeyDown(KeyEvent)

    Declaration
    public override bool OnKeyDown(KeyEvent keyEvent)
    Parameters
    Type Name Description
    KeyEvent keyEvent
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.OnKeyDown(KeyEvent)

    OnKeyUp(KeyEvent)

    Declaration
    public override bool OnKeyUp(KeyEvent keyEvent)
    Parameters
    Type Name Description
    KeyEvent keyEvent
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.OnKeyUp(KeyEvent)

    OnLeave(View)

    Declaration
    public override bool OnLeave(View view)
    Parameters
    Type Name Description
    View view
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.OnLeave(View)

    OnMouseClick(View.MouseEventArgs)

    Invokes the MouseClick event.
    Declaration
    protected bool OnMouseClick(View.MouseEventArgs args)
    Parameters
    Type Name Description
    View.MouseEventArgs args
    Returns
    Type Description
    System.Boolean

    OnMouseEnter(MouseEvent)

    Declaration
    public override bool OnMouseEnter(MouseEvent mouseEvent)
    Parameters
    Type Name Description
    MouseEvent mouseEvent
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.OnMouseEnter(MouseEvent)

    OnMouseEvent(MouseEvent)

    Method invoked when a mouse event is generated
    Declaration
    public virtual bool OnMouseEvent(MouseEvent mouseEvent)
    Parameters
    Type Name Description
    MouseEvent mouseEvent
    Returns
    Type Description
    System.Boolean true, if the event was handled, false otherwise.

    OnMouseLeave(MouseEvent)

    Declaration
    public override bool OnMouseLeave(MouseEvent mouseEvent)
    Parameters
    Type Name Description
    MouseEvent mouseEvent
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.OnMouseLeave(MouseEvent)

    OnRemoved(View)

    Method invoked when a subview is being removed from this view.
    Declaration
    public virtual void OnRemoved(View view)
    Parameters
    Type Name Description
    View view The subview being removed.

    OnVisibleChanged()

    Declaration
    public override void OnVisibleChanged()
    Overrides
    Responder.OnVisibleChanged()

    PositionCursor()

    Positions the cursor in the right position based on the currently focused view in the chain.
    Declaration
    public virtual void PositionCursor()

    ProcessColdKey(KeyEvent)

    Declaration
    public override bool ProcessColdKey(KeyEvent keyEvent)
    Parameters
    Type Name Description
    KeyEvent keyEvent
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.ProcessColdKey(KeyEvent)

    ProcessHotKey(KeyEvent)

    Declaration
    public override bool ProcessHotKey(KeyEvent keyEvent)
    Parameters
    Type Name Description
    KeyEvent keyEvent
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.ProcessHotKey(KeyEvent)

    ProcessKey(KeyEvent)

    Declaration
    public override bool ProcessKey(KeyEvent keyEvent)
    Parameters
    Type Name Description
    KeyEvent keyEvent
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.ProcessKey(KeyEvent)

    Redraw(Rect)

    Redraws this view and its subviews; only redraws the views that have been flagged for a re-display.
    Declaration
    public virtual void Redraw(Rect bounds)
    Parameters
    Type Name Description
    Rect bounds The bounds (view-relative region) to redraw.
    Remarks

    Always use Bounds (view-relative) when calling Redraw(Rect), NOT Frame (superview-relative).

    Views should set the color that they want to use on entry, as otherwise this will inherit the last color that was set globally on the driver.

    Overrides of Redraw(Rect) must ensure they do not set Driver.Clip to a clip region larger than the region parameter.

    Remove(View)

    Removes a subview added via Add(View) or Add(View[]) from this View.
    Declaration
    public virtual void Remove(View view)
    Parameters
    Type Name Description
    View view
    Remarks

    RemoveAll()

    Removes all subviews (children) added via Add(View) or Add(View[]) from this View.
    Declaration
    public virtual void RemoveAll()

    ScreenToView(Int32, Int32)

    Converts a point from screen-relative coordinates to view-relative coordinates.
    Declaration
    public Point ScreenToView(int x, int y)
    Parameters
    Type Name Description
    System.Int32 x X screen-coordinate point.
    System.Int32 y Y screen-coordinate point.
    Returns
    Type Description
    Point The mapped point.

    SendSubviewBackwards(View)

    Moves the subview backwards in the hierarchy, only one step
    Declaration
    public void SendSubviewBackwards(View subview)
    Parameters
    Type Name Description
    View subview The subview to send backwards
    Remarks
    If you want to send the view all the way to the back use SendSubviewToBack.

    SendSubviewToBack(View)

    Sends the specified subview to the front so it is the first view drawn
    Declaration
    public void SendSubviewToBack(View subview)
    Parameters
    Type Name Description
    View subview The subview to send to the front
    Remarks
    BringSubviewToFront(View).

    SetChildNeedsDisplay()

    Indicates that any child views (in the Subviews list) need to be repainted.
    Declaration
    public void SetChildNeedsDisplay()

    SetClip(Rect)

    Sets the clip region to the specified view-relative region.
    Declaration
    public Rect SetClip(Rect region)
    Parameters
    Type Name Description
    Rect region View-relative clip region.
    Returns
    Type Description
    Rect The previous screen-relative clip region.

    SetFocus()

    Causes the specified view and the entire parent hierarchy to have the focused order updated.
    Declaration
    public void SetFocus()

    SetHeight(Int32, out Int32)

    Calculate the height based on the Height settings.
    Declaration
    public bool SetHeight(int desiredHeight, out int resultHeight)
    Parameters
    Type Name Description
    System.Int32 desiredHeight The desired height.
    System.Int32 resultHeight The real result height.
    Returns
    Type Description
    System.Boolean true if the height can be directly assigned, false otherwise.

    SetNeedsDisplay()

    Sets a flag indicating this view needs to be redisplayed because its state has changed.
    Declaration
    public void SetNeedsDisplay()

    SetNeedsDisplay(Rect)

    Flags the view-relative region on this View as needing to be repainted.
    Declaration
    public void SetNeedsDisplay(Rect region)
    Parameters
    Type Name Description
    Rect region The view-relative region that must be flagged for repaint.

    SetWidth(Int32, out Int32)

    Calculate the width based on the Width settings.
    Declaration
    public bool SetWidth(int desiredWidth, out int resultWidth)
    Parameters
    Type Name Description
    System.Int32 desiredWidth The desired width.
    System.Int32 resultWidth The real result width.
    Returns
    Type Description
    System.Boolean true if the width can be directly assigned, false otherwise.

    ToString()

    Pretty prints the View
    Declaration
    public override string ToString()
    Returns
    Type Description
    System.String
    Overrides
    System.Object.ToString()

    Events

    Added

    Event fired when a subview is being added to this view.
    Declaration
    public event Action<View> Added
    Event Type
    Type Description
    System.Action<View>

    CanFocusChanged

    Event fired when the CanFocus value is being changed.
    Declaration
    public event Action CanFocusChanged
    Event Type
    Type Description
    System.Action

    DrawContent

    Event invoked when the content area of the View is to be drawn.
    Declaration
    public event Action<Rect> DrawContent
    Event Type
    Type Description
    System.Action<Rect>
    Remarks

    Will be invoked before any subviews added with Add(View) have been drawn.

    Rect provides the view-relative rectangle describing the currently visible viewport into the View.

    EnabledChanged

    Event fired when the Enabled value is being changed.
    Declaration
    public event Action EnabledChanged
    Event Type
    Type Description
    System.Action

    Enter

    Event fired when the view gets focus.
    Declaration
    public event Action<View.FocusEventArgs> Enter
    Event Type
    Type Description
    System.Action<View.FocusEventArgs>

    Initialized

    Event called only once when the View is being initialized for the first time. Allows configurations and assignments to be performed before the View being shown. This derived from System.ComponentModel.ISupportInitializeNotification to allow notify all the views that are being initialized.
    Declaration
    public event EventHandler Initialized
    Event Type
    Type Description
    System.EventHandler

    KeyDown

    Invoked when a key is pressed
    Declaration
    public event Action<View.KeyEventEventArgs> KeyDown
    Event Type
    Type Description
    System.Action<View.KeyEventEventArgs>

    KeyPress

    Invoked when a character key is pressed and occurs after the key up event.
    Declaration
    public event Action<View.KeyEventEventArgs> KeyPress
    Event Type
    Type Description
    System.Action<View.KeyEventEventArgs>

    KeyUp

    Invoked when a key is released
    Declaration
    public event Action<View.KeyEventEventArgs> KeyUp
    Event Type
    Type Description
    System.Action<View.KeyEventEventArgs>

    LayoutComplete

    Fired after the Views's LayoutSubviews() method has completed.
    Declaration
    public event Action<View.LayoutEventArgs> LayoutComplete
    Event Type
    Type Description
    System.Action<View.LayoutEventArgs>
    Remarks
    Subscribe to this event to perform tasks when the View has been resized or the layout has otherwise changed.

    LayoutStarted

    Fired after the Views's LayoutSubviews() method has completed.
    Declaration
    public event Action<View.LayoutEventArgs> LayoutStarted
    Event Type
    Type Description
    System.Action<View.LayoutEventArgs>
    Remarks
    Subscribe to this event to perform tasks when the View has been resized or the layout has otherwise changed.

    Leave

    Event fired when the view looses focus.
    Declaration
    public event Action<View.FocusEventArgs> Leave
    Event Type
    Type Description
    System.Action<View.FocusEventArgs>

    MouseClick

    Event fired when a mouse event is generated.
    Declaration
    public event Action<View.MouseEventArgs> MouseClick
    Event Type
    Type Description
    System.Action<View.MouseEventArgs>

    MouseEnter

    Event fired when the view receives the mouse event for the first time.
    Declaration
    public event Action<View.MouseEventArgs> MouseEnter
    Event Type
    Type Description
    System.Action<View.MouseEventArgs>

    MouseLeave

    Event fired when the view receives a mouse event for the last time.
    Declaration
    public event Action<View.MouseEventArgs> MouseLeave
    Event Type
    Type Description
    System.Action<View.MouseEventArgs>

    Removed

    Event fired when a subview is being removed from this view.
    Declaration
    public event Action<View> Removed
    Event Type
    Type Description
    System.Action<View>

    VisibleChanged

    Event fired when the Visible value is being changed.
    Declaration
    public event Action VisibleChanged
    Event Type
    Type Description
    System.Action

    Implements

    System.IDisposable
    System.ComponentModel.ISupportInitializeNotification
    System.ComponentModel.ISupportInitialize
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