Class MainLoop
Simple main loop implementation that can be used to monitor file descriptor, run timers and idle handlers.
Inheritance
Namespace: Mono.Terminal
Assembly: Terminal.Gui.dll
Syntax
public class MainLoop
Remarks
Monitoring of file descriptors is only available on Unix, there does not seem to be a way of supporting this on Windows.
Constructors
MainLoop()
Default constructor
Declaration
public MainLoop ();
MainLoop(Boolean)
Declaration
public MainLoop (bool useUnix);
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | useUnix | To be added. |
Fields
WindowsKeyPressed
This event is raised when a key is pressed when using the Windows driver.
Declaration
public Action<ConsoleKeyInfo> WindowsKeyPressed;
Field Value
Type | Description |
---|---|
System.Action<System.ConsoleKeyInfo> | To be added. |
Methods
AddIdle(Func<Boolean>)
Executes the specified @idleHandler on the idle loop. The return value is a token to remove it.
Declaration
public Func<bool> AddIdle (Func<bool> idleHandler);
Parameters
Type | Name | Description |
---|---|---|
System.Func<System.Boolean> | idleHandler | To be added. |
Returns
Type | Description |
---|---|
System.Func<System.Boolean> | To be added. |
AddTimeout(TimeSpan, Func<MainLoop,Boolean>)
Adds a timeout to the mainloop.
Declaration
public object AddTimeout (TimeSpan time, Func<Mono.Terminal.MainLoop,bool> callback);
Parameters
Type | Name | Description |
---|---|---|
System.TimeSpan | time | To be added. |
System.Func<MainLoop,System.Boolean> | callback | To be added. |
Returns
Type | Description |
---|---|
System.Object | To be added. |
Remarks
When time time specified passes, the callback will be invoked. If the callback returns true, the timeout will be reset, repeating the invocation. If it returns false, the timeout will stop.
The returned value is a token that can be used to stop the timeout
by calling RemoveTimeout.
AddWatch(Int32, MainLoop+Condition, Func<MainLoop,Boolean>)
Watches a file descriptor for activity.
Declaration
public object AddWatch (int fileDescriptor, Mono.Terminal.MainLoop.Condition condition, Func<Mono.Terminal.MainLoop,bool> callback);
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | fileDescriptor | To be added. |
condition | To be added. |
|
System.Func<MainLoop,System.Boolean> | callback | To be added. |
Returns
Type | Description |
---|---|
System.Object | To be added. |
Remarks
When the condition is met, the provided callback is invoked. If the callback returns false, the watch is automatically removed.
The return value is a token that represents this watch, you can
use this token to remove the watch by calling RemoveWatch.
EventsPending(Boolean)
Determines whether there are pending events to be processed.
Declaration
public bool EventsPending (bool wait = false);
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | wait | To be added. |
Returns
Type | Description |
---|---|
System.Boolean | To be added. |
Remarks
You can use this method if you want to probe if events are pending. Typically used if you need to flush the input queue while still running some of your own code in your main thread.
Invoke(Action)
Runs @action on the thread that is processing events
Declaration
public void Invoke (Action action);
Parameters
Type | Name | Description |
---|---|---|
System.Action | action | To be added. |
MainIteration()
Runs one iteration of timers and file watches
Declaration
public void MainIteration ();
Remarks
You use this to process all pending events (timers, idle handlers and file watches).
You can use it like this:
while (main.EvensPending ()) MainIteration ();
RemoveIdle(Func<Boolean>)
Removes the specified idleHandler from processing.
Declaration
public void RemoveIdle (Func<bool> idleHandler);
Parameters
Type | Name | Description |
---|---|---|
System.Func<System.Boolean> | idleHandler | To be added. |
RemoveTimeout(Object)
Removes a previously scheduled timeout
Declaration
public void RemoveTimeout (object token);
Parameters
Type | Name | Description |
---|---|---|
System.Object | token | To be added. |
Remarks
The token parameter is the value returned by AddTimeout.
RemoveWatch(Object)
Removes an active watch from the mainloop.
Declaration
public void RemoveWatch (object token);
Parameters
Type | Name | Description |
---|---|---|
System.Object | token | To be added. |
Remarks
The token parameter is the value returned from AddWatch
Run()
Runs the mainloop.
Declaration
public void Run ();
Stop()
Stops the mainloop.
Declaration
public void Stop ();