Class MainLoop
Simple main loop implementation that can be used to monitor
file descriptor, run timers and idle handlers.
Inheritance
System.Object
MainLoop
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Terminal.Gui
Assembly: Terminal.Gui.dll
Syntax
public class MainLoop
Remarks
Monitoring of file descriptors is only available on Unix, there
does not seem to be a way of supporting this on Windows.
Constructors
MainLoop(IMainLoopDriver)
Creates a new Mainloop, to run it you must provide a driver, and choose
one of the implementations UnixMainLoop, NetMainLoop or WindowsMainLoop.
Declaration
public MainLoop(IMainLoopDriver driver)
Parameters
Type | Name | Description |
---|---|---|
IMainLoopDriver | driver |
Properties
Driver
The current IMainLoopDriver in use.
Declaration
public IMainLoopDriver Driver { get; }
Property Value
Type | Description |
---|---|
IMainLoopDriver | The driver. |
Methods
AddIdle(Func<Boolean>)
Executes the specified @idleHandler on the idle loop. The return value is a token to remove it.
Declaration
public Func<bool> AddIdle(Func<bool> idleHandler)
Parameters
Type | Name | Description |
---|---|---|
System.Func<System.Boolean> | idleHandler |
Returns
Type | Description |
---|---|
System.Func<System.Boolean> |
AddTimeout(TimeSpan, Func<MainLoop, Boolean>)
Adds a timeout to the mainloop.
Declaration
public object AddTimeout(TimeSpan time, Func<MainLoop, bool> callback)
Parameters
Type | Name | Description |
---|---|---|
System.TimeSpan | time | |
System.Func<MainLoop, System.Boolean> | callback |
Returns
Type | Description |
---|---|
System.Object |
Remarks
When time time specified passes, the callback will be invoked.
If the callback returns true, the timeout will be reset, repeating
the invocation. If it returns false, the timeout will stop.
The returned value is a token that can be used to stop the timeout
by calling RemoveTimeout.
EventsPending(Boolean)
Determines whether there are pending events to be processed.
Declaration
public bool EventsPending(bool wait = false)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | wait |
Returns
Type | Description |
---|---|
System.Boolean |
Remarks
You can use this method if you want to probe if events are pending.
Typically used if you need to flush the input queue while still
running some of your own code in your main thread.
Invoke(Action)
Runs @action on the thread that is processing events
Declaration
public void Invoke(Action action)
Parameters
Type | Name | Description |
---|---|---|
System.Action | action |
MainIteration()
Runs one iteration of timers and file watches
Declaration
public void MainIteration()
Remarks
You use this to process all pending events (timers, idle handlers and file watches).
You can use it like this:
while (main.EvensPending ()) MainIteration ();
RemoveIdle(Func<Boolean>)
Removes the specified idleHandler from processing.
Declaration
public void RemoveIdle(Func<bool> idleHandler)
Parameters
Type | Name | Description |
---|---|---|
System.Func<System.Boolean> | idleHandler |
RemoveTimeout(Object)
Removes a previously scheduled timeout
Declaration
public void RemoveTimeout(object token)
Parameters
Type | Name | Description |
---|---|---|
System.Object | token |
Remarks
The token parameter is the value returned by AddTimeout.
Run()
Runs the mainloop.
Declaration
public void Run()
Stop()
Stops the mainloop.
Declaration
public void Stop()