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    Class OpenDialog

    The OpenDialogprovides an interactive dialog box for users to select files or directories.
    Inheritance
    System.Object
    Responder
    View
    Toplevel
    Window
    Dialog
    FileDialog
    OpenDialog
    Implements
    System.IDisposable
    System.ComponentModel.ISupportInitializeNotification
    System.ComponentModel.ISupportInitialize
    Remarks

    The open dialog can be used to select files for opening, it can be configured to allow multiple items to be selected (based on the AllowsMultipleSelection) variable and you can control whether this should allow files or directories to be selected.

    To use, create an instance of OpenDialog, and pass it to Run(Func<Exception, Boolean>). This will run the dialog modally, and when this returns, the list of files will be available on the FilePaths property.

    To select more than one file, users can use the spacebar, or control-t.

    Inherited Members
    FileDialog.WillPresent()
    FileDialog.Prompt
    FileDialog.NameDirLabel
    FileDialog.NameFieldLabel
    FileDialog.Message
    FileDialog.CanCreateDirectories
    FileDialog.IsExtensionHidden
    FileDialog.DirectoryPath
    FileDialog.AllowedFileTypes
    FileDialog.AllowsOtherFileTypes
    FileDialog.FilePath
    FileDialog.Canceled
    Dialog.AddButton(Button)
    Dialog.ProcessKey(KeyEvent)
    Dialog.ButtonAlignment
    Window.Add(View)
    Window.Remove(View)
    Window.RemoveAll()
    Window.Redraw(Rect)
    Window.OnCanFocusChanged()
    Window.OnTitleChanging(ustring, ustring)
    Window.OnTitleChanged(ustring, ustring)
    Window.Title
    Window.Border
    Window.Text
    Window.TextAlignment
    Window.TitleChanging
    Window.TitleChanged
    Toplevel.OnLoaded()
    Toplevel.OnAlternateForwardKeyChanged(Key)
    Toplevel.OnAlternateBackwardKeyChanged(Key)
    Toplevel.OnQuitKeyChanged(Key)
    Toplevel.Create()
    Toplevel.OnKeyDown(KeyEvent)
    Toplevel.OnKeyUp(KeyEvent)
    Toplevel.ProcessColdKey(KeyEvent)
    Toplevel.PositionToplevel(Toplevel)
    Toplevel.MouseEvent(MouseEvent)
    Toplevel.MoveNext()
    Toplevel.MovePrevious()
    Toplevel.RequestStop()
    Toplevel.RequestStop(Toplevel)
    Toplevel.PositionCursor()
    Toplevel.GetTopMdiChild(Type, String[])
    Toplevel.ShowChild(Toplevel)
    Toplevel.Running
    Toplevel.CanFocus
    Toplevel.Modal
    Toplevel.MenuBar
    Toplevel.StatusBar
    Toplevel.IsMdiContainer
    Toplevel.IsMdiChild
    Toplevel.Loaded
    Toplevel.Ready
    Toplevel.Unloaded
    Toplevel.Activate
    Toplevel.Deactivate
    Toplevel.ChildClosed
    Toplevel.AllChildClosed
    Toplevel.Closing
    Toplevel.Closed
    Toplevel.ChildLoaded
    Toplevel.ChildUnloaded
    Toplevel.Resized
    Toplevel.AlternateForwardKeyChanged
    Toplevel.AlternateBackwardKeyChanged
    Toplevel.QuitKeyChanged
    View.GetMinWidthHeight(Size)
    View.SetMinWidthHeight()
    View.UpdateTextFormatterText()
    View.ProcessResizeView()
    View.SetNeedsDisplay()
    View.ClearLayoutNeeded()
    View.SetNeedsDisplay(Rect)
    View.SetChildNeedsDisplay()
    View.Add(View[])
    View.BringSubviewToFront(View)
    View.SendSubviewToBack(View)
    View.SendSubviewBackwards(View)
    View.BringSubviewForward(View)
    View.Clear()
    View.Clear(Rect)
    View.ScreenToView(Int32, Int32)
    View.ClipToBounds()
    View.SetClip(Rect)
    View.DrawFrame(Rect, Int32, Boolean)
    View.DrawHotString(ustring, Attribute, Attribute)
    View.DrawHotString(ustring, Boolean, ColorScheme)
    View.Move(Int32, Int32, Boolean)
    View.OnAdded(View)
    View.OnRemoved(View)
    View.OnEnter(View)
    View.OnLeave(View)
    View.AddRune(Int32, Int32, Rune)
    View.ClearNeedsDisplay()
    View.OnDrawContent(Rect)
    View.OnDrawContentComplete(Rect)
    View.SetFocus()
    View.InvokeKeybindings(KeyEvent)
    View.AddKeyBinding(Key, Command)
    View.ReplaceKeyBinding(Key, Key)
    View.ContainsKeyBinding(Key)
    View.ClearKeybindings()
    View.ClearKeybinding(Key)
    View.ClearKeybinding(Command)
    View.AddCommand(Command, Func<Nullable<Boolean>>)
    View.GetSupportedCommands()
    View.GetKeyFromCommand(Command)
    View.ProcessHotKey(KeyEvent)
    View.EnsureFocus()
    View.FocusFirst()
    View.FocusLast()
    View.FocusPrev()
    View.FocusNext()
    View.LayoutSubviews()
    View.ToString()
    View.GetAutoSize()
    View.GetHotKeySpecifierLength(Boolean)
    View.GetTextFormatterBoundsSize()
    View.GetBoundsTextFormatterSize()
    View.OnMouseEnter(MouseEvent)
    View.OnMouseLeave(MouseEvent)
    View.OnMouseEvent(MouseEvent)
    View.OnMouseClick(View.MouseEventArgs)
    View.OnEnabledChanged()
    View.OnVisibleChanged()
    View.Dispose(Boolean)
    View.BeginInit()
    View.EndInit()
    View.SetWidth(Int32, Int32)
    View.SetHeight(Int32, Int32)
    View.GetCurrentWidth(Int32)
    View.GetCurrentHeight(Int32)
    View.GetNormalColor()
    View.GetTopSuperView()
    View.HotKey
    View.HotKeySpecifier
    View.Shortcut
    View.ShortcutTag
    View.ShortcutAction
    View.Data
    View.Driver
    View.Subviews
    View.TabIndexes
    View.TabIndex
    View.TabStop
    View.Id
    View.IsCurrentTop
    View.WantMousePositionReports
    View.WantContinuousButtonPressed
    View.Frame
    View.LayoutStyle
    View.Bounds
    View.X
    View.Y
    View.Width
    View.Height
    View.ForceValidatePosDim
    View.TextFormatter
    View.SuperView
    View.HasFocus
    View.Focused
    View.MostFocused
    View.ColorScheme
    View.AutoSize
    View.PreserveTrailingSpaces
    View.VerticalTextAlignment
    View.TextDirection
    View.IsInitialized
    View.IsAdded
    View.Enabled
    View.Visible
    View.Added
    View.Removed
    View.Enter
    View.Leave
    View.MouseEnter
    View.MouseLeave
    View.MouseClick
    View.CanFocusChanged
    View.EnabledChanged
    View.VisibleChanged
    View.HotKeyChanged
    View.DrawContent
    View.DrawContentComplete
    View.KeyPress
    View.KeyDown
    View.KeyUp
    View.LayoutStarted
    View.LayoutComplete
    View.Initialized
    Responder.Dispose()
    Namespace: Terminal.Gui
    Assembly: Terminal.Gui.dll
    Syntax
    public class OpenDialog : FileDialog

    Constructors

    OpenDialog()

    Initializes a new OpenDialog.
    Declaration
    public OpenDialog()

    OpenDialog(ustring, ustring, List<String>, OpenDialog.OpenMode)

    Initializes a new OpenDialog.
    Declaration
    public OpenDialog(ustring title, ustring message, List<string> allowedTypes = null, OpenDialog.OpenMode openMode)
    Parameters
    Type Name Description
    NStack.ustring title The title.
    NStack.ustring message The message.
    System.Collections.Generic.List<System.String> allowedTypes The allowed types.
    OpenDialog.OpenMode openMode The open mode.

    Properties

    AllowsMultipleSelection

    Gets or sets a value indicating whether this OpenDialog allows multiple selection.
    Declaration
    public bool AllowsMultipleSelection { get; set; }
    Property Value
    Type Description
    System.Boolean true if allows multiple selection; otherwise, false, defaults to false.

    CanChooseDirectories

    Gets or sets a value indicating whether this OpenDialog can choose directories.
    Declaration
    public bool CanChooseDirectories { get; set; }
    Property Value
    Type Description
    System.Boolean true if can choose directories; otherwise, false defaults to false.

    CanChooseFiles

    Gets or sets a value indicating whether this OpenDialog can choose files.
    Declaration
    public bool CanChooseFiles { get; set; }
    Property Value
    Type Description
    System.Boolean true if can choose files; otherwise, false. Defaults to true

    FilePaths

    Returns the selected files, or an empty list if nothing has been selected
    Declaration
    public IReadOnlyList<string> FilePaths { get; }
    Property Value
    Type Description
    System.Collections.Generic.IReadOnlyList<System.String> The file paths.

    Implements

    System.IDisposable
    System.ComponentModel.ISupportInitializeNotification
    System.ComponentModel.ISupportInitialize
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