Class Button
Button is a view that provides an item that invokes a callback when activated.
Inherited Members
Namespace: Terminal.Gui
Assembly: Terminal.Gui.dll
Syntax
public class Button : Terminal.Gui.View
Remarks
Provides a button that can be clicked, or pressed with the enter key and processes hotkeys (the first uppercase letter in the button becomes the hotkey).
If the button is configured as the default (IsDefault) the button will respond to the return key is no other view processes it, and turns this into a clicked event.
Constructors
Button(ustring, Boolean)
Public constructor, creates a button based on the given text at position 0,0
Declaration
public Button (NStack.ustring text, bool is_default = false);
Parameters
Type | Name | Description |
---|---|---|
NStack.ustring | text | The button's text |
System.Boolean | is_default | If set, this makes the button the default button in the current view, which means that if the user presses return on a view that does not handle return, it will be treated as if he had clicked on the button |
Remarks
The size of the button is computed based on the text length. This button is not a default button.
Button(Int32, Int32, ustring)
Public constructor, creates a button based on the given text at the given position.
Declaration
public Button (int x, int y, NStack.ustring text);
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | X position where the button will be shown. |
System.Int32 | y | Y position where the button will be shown. |
NStack.ustring | text | The button's text |
Remarks
The size of the button is computed based on the text length. This button is not a default button.
Button(Int32, Int32, ustring, Boolean)
Public constructor, creates a button based on the given text at the given position.
Declaration
public Button (int x, int y, NStack.ustring text, bool is_default);
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | X position where the button will be shown. |
System.Int32 | y | Y position where the button will be shown. |
NStack.ustring | text | The button's text |
System.Boolean | is_default | If set, this makes the button the default button in the current view, which means that if the user presses return on a view that does not handle return, it will be treated as if he had clicked on the button |
Remarks
If the value for is_default is true, a special decoration is used, and the enter key on a dialog would implicitly activate this button.
Fields
Clicked
Clicked event, raised when the button is clicked.
Declaration
public Action Clicked;
Field Value
Type | Description |
---|---|
System.Action | To be added. |
Remarks
Client code can hook up to this event, it is raised when the button is activated either with the mouse or the keyboard.
Properties
IsDefault
Gets or sets a value indicating whether this Button is the default action to activate on return on a dialog.
Declaration
public bool IsDefault { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
|
Text
The text displayed by this widget.
Declaration
public NStack.ustring Text { get; set; }
Property Value
Type | Description |
---|---|
NStack.ustring | To be added. |
Methods
MouseEvent(MouseEvent)
Declaration
public override bool MouseEvent (Terminal.Gui.MouseEvent me);
Parameters
Type | Name | Description |
---|---|---|
MouseEvent | me | To be added. |
Returns
Type | Description |
---|---|
System.Boolean | To be added. |
PositionCursor()
Declaration
public override void PositionCursor ();
ProcessColdKey(KeyEvent)
Declaration
public override bool ProcessColdKey (Terminal.Gui.KeyEvent kb);
Parameters
Type | Name | Description |
---|---|---|
KeyEvent | kb | To be added. |
Returns
Type | Description |
---|---|
System.Boolean | To be added. |
ProcessHotKey(KeyEvent)
Declaration
public override bool ProcessHotKey (Terminal.Gui.KeyEvent kb);
Parameters
Type | Name | Description |
---|---|---|
KeyEvent | kb | To be added. |
Returns
Type | Description |
---|---|
System.Boolean | To be added. |
ProcessKey(KeyEvent)
Declaration
public override bool ProcessKey (Terminal.Gui.KeyEvent kb);
Parameters
Type | Name | Description |
---|---|---|
KeyEvent | kb | To be added. |
Returns
Type | Description |
---|---|
System.Boolean | To be added. |
Redraw(Rect)
Declaration
public override void Redraw (Terminal.Gui.Rect region);
Parameters
Type | Name | Description |
---|---|---|
Rect | region | To be added. |