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Class ListView

ListView widget renders a list of data.

Inheritance
System.Object
Responder
View
ListView
Inherited Members
Responder.CanFocus
View.Add(View)
View.Add(View[])
View.AddRune(Int32, Int32, Rune)
View.Bounds
View.ChildNeedsDisplay()
View.Clear()
View.Clear(Rect)
View.ClearNeedsDisplay()
View.ClipToBounds()
View.ColorScheme
View.DrawFrame(Rect, Int32, Boolean)
View.DrawHotString(ustring, Boolean, ColorScheme)
View.DrawHotString(ustring, Attribute, Attribute)
View.Driver
View.EnsureFocus()
View.Focused
View.FocusFirst()
View.FocusLast()
View.FocusNext()
View.FocusPrev()
View.Frame
View.GetEnumerator()
View.HasFocus
View.Height
View.Id
View.LayoutStyle
View.LayoutSubviews()
View.MostFocused
View.Move(Int32, Int32)
View.ProcessColdKey(KeyEvent)
View.ProcessHotKey(KeyEvent)
View.Remove(View)
View.RemoveAll()
View.ScreenToView(Int32, Int32)
View.SetClip(Rect)
View.SetFocus(View)
View.SetNeedsDisplay()
View.SetNeedsDisplay(Rect)
View.Subviews
View.SuperView
View.ToString()
View.WantMousePositionReports
View.Width
View.X
View.Y
Namespace: Terminal.Gui
Assembly: Terminal.Gui.dll
Syntax
public class ListView : Terminal.Gui.View
Remarks

The ListView displays lists of data and allows the user to scroll through the data and optionally mark elements of the list (controlled by the AllowsMark property).

The ListView can either render an arbitrary IList object (for example, arrays, List and other collections) which are drawn by drawing the string/ustring contents or the result of calling ToString(). Alternatively, you can provide you own IListDataSource object that gives you full control of what is rendered.

The ListView can display any object that implements the System.Collection.IList interface, string values are converted into ustring values before rendering, and other values are converted into ustrings by calling ToString() and then converting to ustring.

If you must change the contents of the ListView, set the Source property (when you are providing your own rendering via the IListDataSource implementation) or call SetSource when you are providing an IList.

Constructors

ListView(IList)

Initializes a new ListView that will display the contents of the object implementing the IList interface, with relative positioning

Declaration
public ListView (System.Collections.IList source);
Parameters
Type Name Description
System.Collections.IList source

An IList data source, if the elements of the IList are strings or ustrings, the string is rendered, otherwise the ToString() method is invoked on the result.

ListView(IListDataSource)

Initializes a new ListView that will display the provided data source, uses relative positioning.

Declaration
public ListView (Terminal.Gui.IListDataSource source);
Parameters
Type Name Description
IListDataSource source

IListDataSource object that provides a mechanism to render the data. The number of elements on the collection should not change, if you must change, set the "Source" property to reset the internal settings of the ListView.

ListView(Rect, IList)

Initializes a new ListView that will display the contents of the object implementing the IList interface with an absolute position.

Declaration
public ListView (Terminal.Gui.Rect rect, System.Collections.IList source);
Parameters
Type Name Description
Rect rect

Frame for the listview.

System.Collections.IList source

An IList data source, if the elements of the IList are strings or ustrings, the string is rendered, otherwise the ToString() method is invoked on the result.

ListView(Rect, IListDataSource)

Initializes a new ListView that will display the provided data source with an absolute position

Declaration
public ListView (Terminal.Gui.Rect rect, Terminal.Gui.IListDataSource source);
Parameters
Type Name Description
Rect rect

Frame for the listview.

IListDataSource source

IListDataSource object that provides a mechanism to render the data. The number of elements on the collection should not change, if you must change, set the "Source" property to reset the internal settings of the ListView.

Properties

AllowsMarking

Gets or sets a value indicating whether this ListView allows items to be marked.

Declaration
public bool AllowsMarking { get; set; }
Property Value
Type Description
System.Boolean

true if allows marking elements of the list; otherwise, false.

SelectedItem

Gets or sets the currently selecteded item.

Declaration
public int SelectedItem { get; set; }
Property Value
Type Description
System.Int32

The selected item.

Source

Gets or sets the IListDataSource backing this view, use SetSource() if you want to set a new IList source.

Declaration
public Terminal.Gui.IListDataSource Source { get; set; }
Property Value
Type Description
IListDataSource

The source.

TopItem

Gets or sets the item that is displayed at the top of the listview

Declaration
public int TopItem { get; set; }
Property Value
Type Description
System.Int32

The top item.

Methods

MouseEvent(MouseEvent)

Declaration
public override bool MouseEvent (Terminal.Gui.MouseEvent me);
Parameters
Type Name Description
MouseEvent me

To be added.

Returns
Type Description
System.Boolean

To be added.

PositionCursor()

Positions the cursor in this view

Declaration
public override void PositionCursor ();

ProcessKey(KeyEvent)

Handles cursor movement for this view, passes all other events.

Declaration
public override bool ProcessKey (Terminal.Gui.KeyEvent kb);
Parameters
Type Name Description
KeyEvent kb

Keyboard event.

Returns
Type Description
System.Boolean

true, if key was processed, false otherwise.

Redraw(Rect)

Redraws the ListView

Declaration
public override void Redraw (Terminal.Gui.Rect region);
Parameters
Type Name Description
Rect region

Region.

SetSource(IList)

Sets the source to an IList value, if you want to set a full IListDataSource, use the Source property.

Declaration
public void SetSource (System.Collections.IList source);
Parameters
Type Name Description
System.Collections.IList source

To be added.

Events

SelectedChanged

This event is raised when the cursor selection has changed.

Declaration
public event Action SelectedChanged;
Event Type
Type Description
System.Action

To be added.

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