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    Class Button

    Button is a View that provides an item that invokes an System.Action when activated by the user.
    Inheritance
    System.Object
    Responder
    View
    Button
    Implements
    System.Collections.IEnumerable
    Inherited Members
    View.Enter
    View.Leave
    View.MouseEnter
    View.MouseLeave
    View.Driver
    View.Subviews
    View.Id
    View.IsCurrentTop
    View.WantMousePositionReports
    View.WantContinuousButtonPressed
    View.Frame
    View.GetEnumerator()
    View.LayoutStyle
    View.Bounds
    View.X
    View.Y
    View.Width
    View.Height
    View.SuperView
    View.SetNeedsDisplay()
    View.SetNeedsDisplay(Rect)
    View.ChildNeedsDisplay()
    View.Add(View)
    View.Add(View[])
    View.RemoveAll()
    View.Remove(View)
    View.BringSubviewToFront(View)
    View.SendSubviewToBack(View)
    View.SendSubviewBackwards(View)
    View.BringSubviewForward(View)
    View.Clear()
    View.Clear(Rect)
    View.ScreenToView(Int32, Int32)
    View.ClipToBounds()
    View.SetClip(Rect)
    View.DrawFrame(Rect, Int32, Boolean)
    View.DrawHotString(ustring, Attribute, Attribute)
    View.DrawHotString(ustring, Boolean, ColorScheme)
    View.Move(Int32, Int32)
    View.HasFocus
    View.OnEnter()
    View.OnLeave()
    View.Focused
    View.MostFocused
    View.ColorScheme
    View.AddRune(Int32, Int32, Rune)
    View.ClearNeedsDisplay()
    View.SetFocus(View)
    View.KeyPress
    View.KeyDown
    View.OnKeyDown(KeyEvent)
    View.KeyUp
    View.OnKeyUp(KeyEvent)
    View.EnsureFocus()
    View.FocusFirst()
    View.FocusLast()
    View.FocusPrev()
    View.FocusNext()
    View.LayoutSubviews()
    View.ToString()
    View.OnMouseEnter(MouseEvent)
    View.OnMouseLeave(MouseEvent)
    Responder.CanFocus
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Terminal.Gui
    Assembly: Terminal.Gui.dll
    Syntax
    public class Button : View, IEnumerable
    Remarks

    Provides a button showing text invokes an System.Action when clicked on with a mouse or when the user presses SPACE, ENTER, or hotkey. The hotkey is specified by the first uppercase letter in the button.

    When the button is configured as the default (IsDefault) and the user presses the ENTER key, if no other View processes the KeyEvent, the Button's System.Action will be invoked.

    Constructors

    Button(ustring, Boolean)

    Initializes a new instance of Button based on the given text at position 0,0
    Declaration
    public Button(ustring text, bool is_default = false)
    Parameters
    Type Name Description
    NStack.ustring text The button's text
    System.Boolean is_default If set, this makes the button the default button in the current view. IsDefault
    Remarks
    The size of the Button is computed based on the text length.

    Button(Int32, Int32, ustring)

    Initializes a new instance of Button at the given coordinates, based on the given text
    Declaration
    public Button(int x, int y, ustring text)
    Parameters
    Type Name Description
    System.Int32 x X position where the button will be shown.
    System.Int32 y Y position where the button will be shown.
    NStack.ustring text The button's text
    Remarks
    The size of the Button is computed based on the text length.

    Button(Int32, Int32, ustring, Boolean)

    Initializes a new instance of Button at the given coordinates, based on the given text, and with the specified IsDefault value
    Declaration
    public Button(int x, int y, ustring text, bool is_default)
    Parameters
    Type Name Description
    System.Int32 x X position where the button will be shown.
    System.Int32 y Y position where the button will be shown.
    NStack.ustring text The button's text
    System.Boolean is_default If set, this makes the button the default button in the current view, which means that if the user presses return on a view that does not handle return, it will be treated as if he had clicked on the button
    Remarks
    If the value for is_default is true, a special decoration is used, and the enter key on a dialog would implicitly activate this button.

    Fields

    Clicked

    Clicked System.Action, raised when the button is clicked.
    Declaration
    public Action Clicked
    Field Value
    Type Description
    System.Action
    Remarks
    Client code can hook up to this event, it is raised when the button is activated either with the mouse or the keyboard.

    Properties

    IsDefault

    Gets or sets whether the Button is the default action to activate in a dialog.
    Declaration
    public bool IsDefault { get; set; }
    Property Value
    Type Description
    System.Boolean true if is default; otherwise, false.

    Text

    The text displayed by this Button.
    Declaration
    public ustring Text { get; set; }
    Property Value
    Type Description
    NStack.ustring

    Methods

    MouseEvent(MouseEvent)

    Declaration
    public override bool MouseEvent(MouseEvent me)
    Parameters
    Type Name Description
    MouseEvent me
    Returns
    Type Description
    System.Boolean
    Overrides
    Responder.MouseEvent(MouseEvent)

    PositionCursor()

    Declaration
    public override void PositionCursor()
    Overrides
    View.PositionCursor()

    ProcessColdKey(KeyEvent)

    Declaration
    public override bool ProcessColdKey(KeyEvent kb)
    Parameters
    Type Name Description
    KeyEvent kb
    Returns
    Type Description
    System.Boolean
    Overrides
    View.ProcessColdKey(KeyEvent)

    ProcessHotKey(KeyEvent)

    Declaration
    public override bool ProcessHotKey(KeyEvent kb)
    Parameters
    Type Name Description
    KeyEvent kb
    Returns
    Type Description
    System.Boolean
    Overrides
    View.ProcessHotKey(KeyEvent)

    ProcessKey(KeyEvent)

    Declaration
    public override bool ProcessKey(KeyEvent kb)
    Parameters
    Type Name Description
    KeyEvent kb
    Returns
    Type Description
    System.Boolean
    Overrides
    View.ProcessKey(KeyEvent)

    Redraw(Rect)

    Declaration
    public override void Redraw(Rect region)
    Parameters
    Type Name Description
    Rect region
    Overrides
    View.Redraw(Rect)

    Implements

    System.Collections.IEnumerable
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