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    Class ProgressBar

    A Progress Bar view that can indicate progress of an activity visually.
    Inheritance
    System.Object
    Responder
    View
    ProgressBar
    Implements
    System.Collections.IEnumerable
    Inherited Members
    View.Enter
    View.Leave
    View.MouseEnter
    View.MouseLeave
    View.Driver
    View.Subviews
    View.Id
    View.IsCurrentTop
    View.WantMousePositionReports
    View.WantContinuousButtonPressed
    View.Frame
    View.GetEnumerator()
    View.LayoutStyle
    View.Bounds
    View.X
    View.Y
    View.Width
    View.Height
    View.SuperView
    View.SetNeedsDisplay()
    View.SetNeedsDisplay(Rect)
    View.ChildNeedsDisplay()
    View.Add(View)
    View.Add(View[])
    View.RemoveAll()
    View.Remove(View)
    View.BringSubviewToFront(View)
    View.SendSubviewToBack(View)
    View.SendSubviewBackwards(View)
    View.BringSubviewForward(View)
    View.Clear()
    View.Clear(Rect)
    View.ScreenToView(Int32, Int32)
    View.ClipToBounds()
    View.SetClip(Rect)
    View.DrawFrame(Rect, Int32, Boolean)
    View.DrawHotString(ustring, Attribute, Attribute)
    View.DrawHotString(ustring, Boolean, ColorScheme)
    View.Move(Int32, Int32)
    View.PositionCursor()
    View.HasFocus
    View.OnEnter()
    View.OnLeave()
    View.Focused
    View.MostFocused
    View.ColorScheme
    View.AddRune(Int32, Int32, Rune)
    View.ClearNeedsDisplay()
    View.SetFocus(View)
    View.KeyPress
    View.ProcessKey(KeyEvent)
    View.ProcessHotKey(KeyEvent)
    View.ProcessColdKey(KeyEvent)
    View.KeyDown
    View.OnKeyDown(KeyEvent)
    View.KeyUp
    View.OnKeyUp(KeyEvent)
    View.EnsureFocus()
    View.FocusFirst()
    View.FocusLast()
    View.FocusPrev()
    View.FocusNext()
    View.LayoutSubviews()
    View.ToString()
    View.OnMouseEnter(MouseEvent)
    View.OnMouseLeave(MouseEvent)
    Responder.CanFocus
    Responder.MouseEvent(MouseEvent)
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: Terminal.Gui
    Assembly: Terminal.Gui.dll
    Syntax
    public class ProgressBar : View, IEnumerable
    Remarks

    ProgressBar can operate in two modes, percentage mode, or activity mode. The progress bar starts in percentage mode and setting the Fraction property will reflect on the UI the progress made so far. Activity mode is used when the application has no way of knowing how much time is left, and is started when the Pulse() method is called. Call Pulse() repeatedly as progress is made.

    Constructors

    ProgressBar()

    Initializes a new instance of the ProgressBar class, starts in percentage mode and uses relative layout.
    Declaration
    public ProgressBar()

    ProgressBar(Rect)

    Initializes a new instance of the ProgressBar class, starts in percentage mode with an absolute position and size.
    Declaration
    public ProgressBar(Rect rect)
    Parameters
    Type Name Description
    Rect rect Rect.

    Properties

    Fraction

    Gets or sets the ProgressBar fraction to display, must be a value between 0 and 1.
    Declaration
    public float Fraction { get; set; }
    Property Value
    Type Description
    System.Single The fraction representing the progress.

    Methods

    Pulse()

    Notifies the ProgressBar that some progress has taken place.
    Declaration
    public void Pulse()
    Remarks
    If the ProgressBar is is percentage mode, it switches to activity mode. If is in activity mode, the marker is moved.

    Redraw(Rect)

    Declaration
    public override void Redraw(Rect region)
    Parameters
    Type Name Description
    Rect region
    Overrides
    View.Redraw(Rect)

    Implements

    System.Collections.IEnumerable
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