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- using System;
- namespace Terminal.Gui {
- public partial class Wizard {
- /// <summary>
- /// <see cref="EventArgs"/> for <see cref="WizardStep"/> transition events.
- /// </summary>
- public class WizardButtonEventArgs : EventArgs {
- /// <summary>
- /// Set to true to cancel the transition to the next step.
- /// </summary>
- public bool Cancel { get; set; }
- /// <summary>
- /// Initializes a new instance of <see cref="WizardButtonEventArgs"/>
- /// </summary>
- public WizardButtonEventArgs ()
- {
- Cancel = false;
- }
- }
- }
- }
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